Super clever !

On Wed, Apr 13, 2016 at 1:29 PM, Chris Marshall <[email protected]>
wrote:

> Exactly! Once you have the shrinkwarp working, you can do all sorts of
> things. The 'blocks in a sock' look was exactly what I was after, but you
> could smooth it etc to get the look you're after.
>
>
> On 13 April 2016 at 12:21, Ed Manning <[email protected]> wrote:
>
>> On Wed, Apr 13, 2016 at 6:22 AM, Chris Marshall <
>> [email protected]> wrote:
>>
>>> Another solution you might be able to try, which I've used in certain
>>> situations, is to create a polygon object in ICE with Convert Instances to
>>> Mesh on an empty Polygon Mesh, from your particle cloud. Obviously you need
>>> to use a simple sphere or icosohedron as the instanced particle. You can
>>> then shrinkwrap your polygoniser object onto this, for a super tight fit.
>>>
>>
>> Oh, that's smart. Wish I'd thought of that a few weeks ago when I was
>> trying to do something similar. I imagine you could then run a relax/smooth
>> on the wrapped mesh to reduce the "blocks in a sock" look.
>>
>>
>>
>> ------
>> Softimage Mailing List.
>> To unsubscribe, send a mail to [email protected]
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to [email protected]
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to [email protected] with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to