Please ignore. I found that I needed to move the push op from modeling to 
animation on the cage deformer - problem solved.

MB


> Den 13. oktober 2016 klokken 13:53 skrev Morten Bartholdy 
> <x...@colorshopvfx.dk>:
> 
> 
> I have a flat grid which is enveloped so it folds into a paperplane. Before 
> the envelope op I have a push operator which bends the paper between each 
> folding edge using a weight map so it does not push folding edges. This 
> provides the slightly bent surfaces you will see on a real paperplane.
> 
> This looks pretty much like what I want, but I would just like to add a bit 
> of thickness to the paper, and here comes the trouble.
> 
> I can't add thickness to the grid without breaking the envelope or crashing 
> XSI dependant on which thickness op I use.
> 
> So I have copied the grid and added thickness, then want to use the first 
> grid as cage deformer. This works fine too, but for some reason the deformed 
> object is not deformed by the push op on the cage geo. I have tried moving 
> the cage op from modeling to animation stack, but still no go.
> 
> I dont understand why it does not work in the first place, but that aside, 
> does anyone here know a fix or workaround?
> 
> Thanks.
> 
> Morten
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