Hey,

Maybe drop a line to Houdini devs, because from what I heard they're super
helpful.

Artur

2017-11-02 13:51 GMT+01:00 Tim Bolland <[email protected]>:

> Haha that's literally what I'm trying to. Well I'm trying to send it to
> another object...
>
> If you go into the constraints network and find where the look-at is, you
> can toggle on the "export" flag. This is different to the "Output" flag and
> it will show the values on the SRT of the constrained object. However I've
> noticed some flipping and other problems when I have this switched on. Who
> knows what's happening under the hood there. When I hear something I will
> get back to the list.
>
> Cheers,
>
> Tim
>
> ------------------------------
> *From:* [email protected] <
> [email protected]> on behalf of Olivier Jeannel <
> [email protected]>
> *Sent:* 02 November 2017 12:44
> *To:* Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=h2KAE6wVdpRZ7WE5IdFhGm-OHsAw7zh3lbjrm2HvHhc&s=6JHIoO57oqpmeDz7-my3M2euBQzioK_K3sAONXaciZs&e=
> forum/#!forum/xsi_list; [email protected]
>
> *Subject:* Re: H16 Constraint behavior
>
> Hey tim, I received your mail.
> If by any chance you find a way to send the rx ry rz from the Chop LookAt
> to the SRT of the Object, I'd be interested.
> Frankly, I navigate into the doc and various threads , but I'm unable to
> solve this. And I don't get why it is so convoluted.
>
> 2017-11-02 13:03 GMT+01:00 Tim Bolland <[email protected]>:
>
> Your not alone, I'm currently doing some rigging and using constraints
> such as look-at and I'm stumbling across a whole bunch of update/override
> issues.  CHOPs seem to be very sensitive to what flags you use, for example
> the look-at doesn't set the export flag, which is why I think you don't get
> updated values in the SRT. I also noticed different behaviour when I had
> the render flag of something switched on, which makes no sense to me.
>
> I'm having a look to see if I can isolate the issues but things seem to
> change so much, and sometimes things do work.
>
> ------------------------------
> *From:* [email protected] <
> [email protected]> on behalf of Olivier Jeannel <
> [email protected]>
> *Sent:* 02 November 2017 07:29
> *To:* [email protected]; [email protected]
> *Subject:* Re: H16 Constraint behavior
>
> The worst beeing if I middle clic on the object constrained, I can read
> some r(x,y,z) values that are the correct local rotation, I just don't know
> how to copy them back to the rx ry rz at object level :/
>
> 2017-11-02 7:57 GMT+01:00 Olivier Jeannel <[email protected]>:
>
> Hi there,
>
> I'm "discovering" the constraint behaviour in Houdini (never used it
> before whatever version).
>
> So, I'm using that new "LookAt" in the Constraint shelf and it builds that
> Chop constraint.
>
> Where I'm confused, is that while the geometry is aligned at SOP level (ie
> : faces prims are aligned), but in fact the Axis at Object level is not.
>
> I think this join this previous discussion (about parenting)
> https://urldefense.proofpoint.com/v2/url?u=http-3A__softimage.69864.x6.nabble.com_Houdini-2Dhierarchical-2Dor&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=h2KAE6wVdpRZ7WE5IdFhGm-OHsAw7zh3lbjrm2HvHhc&s=vgf6UXNr25-y1hZ8NvbDLkYEufqfo18pj6IEuU9bI08&e=
> ganization-td7448.html#a7452
> <https://urldefense.proofpoint.com/v2/url?u=http-3A__softimage.69864.x6.nabble.com_Houdini-2Dhierarchical-2Dorganization-2Dtd7448.html-23a7452&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=jlhsxz482ZyhCmTLTzZ2scMyMLAxsqwMzhjGKGu240U&s=VduWt4Wco939KxbK-TcnNGGO9XSXr_bdwOCNCGaJXyE&e=>
>
>
> This is confusing because you can no more transform object in local space
> (viewport manipulation).
> Or, for example, Constraint Lookup a Spot Light, and all the gizmo get off.
>
> But maybe I missed something obvious.
>
>
>
>
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