I prefer the new setup in CHOPs, but its still hard to *SEE* in one view what's going on, so hopefully they move CHOPs along with everything else into VOPs so we can make sense of it all in one place to change world local space, geo, etc just like in ICE.
Graham D Clark phone: why-I-stereo https://urldefense.proofpoint.com/v2/url?u=http-3A__www.imdb.me_grahamdclark&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=PYzfW3IPj66xA_eMIVqDWM23dj0QZfHa62cLHUWbJJ4&s=a4tq_lW3stk1lhafVGxpRmVBcgj1pmp7M6hl58LzDv8&e= https://urldefense.proofpoint.com/v2/url?u=http-3A__www.linkedin.com_in_grahamclark&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=PYzfW3IPj66xA_eMIVqDWM23dj0QZfHa62cLHUWbJJ4&s=gHZGmBMLjoUFojxbv0S6mgmhf_4NxeS9jkwjUC-A_5o&e= On Thu, Nov 2, 2017 at 2:57 AM, Olivier Jeannel <[email protected]> wrote: > Hi there, > > I'm "discovering" the constraint behaviour in Houdini (never used it > before whatever version). > > So, I'm using that new "LookAt" in the Constraint shelf and it builds that > Chop constraint. > > Where I'm confused, is that while the geometry is aligned at SOP level (ie > : faces prims are aligned), but in fact the Axis at Object level is not. > > I think this join this previous discussion (about parenting) > https://urldefense.proofpoint.com/v2/url?u=http-3A__softimage.69864.x6.nabble.com_Houdini-2Dhierarchical-2Dorganization-2D&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=PYzfW3IPj66xA_eMIVqDWM23dj0QZfHa62cLHUWbJJ4&s=LUpuMinqPemIGwtF_jSYunoHHxec8lsFo2siGxTdgjM&e= > td7448.html#a7452 > <https://urldefense.proofpoint.com/v2/url?u=http-3A__softimage.69864.x6.nabble.com_Houdini-2Dhierarchical-2Dorganization-2Dtd7448.html-23a7452&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6hKmIhbgsv2JRt1M_MJvWhgzPYKi_El_WfmUvdTGo0s&s=L7lWivTl4Jzgak0PbKQ9aNRsc65B0RyvJONZ8AdruG0&e=> > > > This is confusing because you can no more transform object in local space > (viewport manipulation). > Or, for example, Constraint Lookup a Spot Light, and all the gizmo get off. > > But maybe I missed something obvious. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

