>Why? Are great games allowed to have horrible payoffs that are completely
not
>in the spirit of the rest of the game?
It seems the ending of EotB is the only gripe you have with the game, since
you still refer to it as a "great game" (and this despite your having just
named it as worse than LGoP2).
Which raises a question: If an ending is actually so disappointing as to
wreck the entire game experience, does this mean that the only reason one
plays a game is to "beat" it and see its cool ending? Isn't the fun of
working your way through the game considered part of the payoff? True, it
sucks that they got cheap on the ending, but that shouldn't make the whole
game a "bad" one.
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