Hi Matthias

Your solution sounds interesting, but to me it’s just a workaround. I simply 
want more screen real estate for debugging - so as far as I can see, using 
different spaces would provide that. After reading what Martin Koob has to say, 
I’m pretty certain that there really is a bug. Even though it’s holding up some 
urgent work, I think I have to make a proper examination of this and report it 
(maybe as additional material on an existing bug report).

Graham

> On 13 Jan 2018, at 14:47, Matthias Rebbe via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Graham,
> 
> i followed your steps here on my system (iMac 5K and Thunderbolt display). It 
> works here without problems.
> 
> Maybe it works here, because i have setup that my monitors use different 
> spaces. You can set this in SystemControl->MissionControl. I do not know the 
> exact english expression as i have here a german Mac OS X running.
> 
> One of the advantages  of this option is that i can run other programs (in my 
> case DVD-Player) in fullscreen  on one screen and the other screen is still 
> visible and not black. 
> 
> Maybe you should try that set this option in mission control too.
> 
> Regards,
> Matthias
> 
> 
> 
> 
> Matthias Rebbe
> Tel +49 5741 310000
> ‌https://matthiasrebbe.eu <https://matthiasrebbe.eu/>‌
> 
>> Am 13.01.2018 um 13:14 schrieb Graham Samuel via use-livecode 
>> <use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com>>:
>> 
>> Sorry this is a bit long, but it needs an accurate description IMHO.
>> 
>> I’ve already submitted a bug report on some strangeness with using the IDE 
>> with LC9.0.0 (dp11) on a two-screen system, with the suspicion that it was 
>> me doing something wrong - it was just very muddling. However, today I seem 
>> to have found something a bit more generic and I’d like to know if anyone 
>> else has seen it, before I start the tedious business of simplifying the 
>> issue for a bug report.
>> 
>> This is what I’m seeing, on a MacBook Pro running High Sierra 10.3.2. 
>> Attached to the machine is a monitor, in the logical top left position, so 
>> the mouse can travel from the Mac screen to the monitor by moving North 
>> West, as it were. The MacPro screen is 2560 x 1600 Retina (which AFAIKS 
>> means it’s acting like 1280 x 800 for normal display purposes), and the 
>> monitor is 1920 x 1080. The system is configured so that the initial Mac 
>> menu bar is on the MacPro screen (since we don’t always use the monitor).
>> 
>> If I open LC9, the initial screen comes up on the MacPro, as expected. I 
>> open a stack I’m working on and drag the initial display (just the first 
>> card of the first stack) to the monitor. Going back to the menu bar on the 
>> MacPro display, I open the Project Browser to see the stack details. If I 
>> click on the little plus (“+”) sign next to the stack name, the browser 
>> display unfolds to show the cards in the stack, exactly as expected. BUT if 
>> I move the Project Browser window to the monitor, the plus sign has no 
>> effect! I can still close the project browser window but I can’t activate 
>> it, whether or not I make sure that LC has the focus by clicking on my card 
>> display. If I close the Project Browser, switch to the monitor and activate 
>> LiveCode from there (for example by clicking on the mirrored menu for LC 
>> which appears at the top of the screen) and then open the Project Browser 
>> again so that it initially opens in the monitor, it works OK! If I drag the 
>> PB window back to the MacPro display, it goes on working.
>> 
>> This is the essence of the issue - there may be other variants with the Tool 
>> palette etc but I’m trying to keep it simple.
>> 
>> Does anyone else see this or know of any report? Can’t find anything in the 
>> Quality database.
>> 
>> TIA
>> 
>> Graham
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