> Hi Russel,
> I couldn't agree more.

Hi Chris : 

  OK , please allow me to play so called 'devils advocate' here for
a minute or 99 .

> I've said before, RS should take a half-year off of development, and 
> spend it explaining all the goodies already in the program we don't know 
> how to use.

  Warning ! Not going to happen and do not hold your breathe . Any
business person will tell you "do not try to fix what is not broken"
and the Realsoft strategy is working just fine , as is , for now .

  However , I certainly do understand that the provided Doc's can
be a bitch at times and I would agree with you totally, that it
would be fantastic if Realsoft would hire a couple of people to
re-do the HTML manual and add a series of DVD tutorials based on
all kinds of cool stuff that we can very easily do with RS3D .

  Fact of the matter is , it's not going to happen unless the user
community does it , and as we well know , that also will not happen
in a way that has any kind of an impact (however , please do see the
frog UV mapping tutorial shown in the forum recently by yra ) .

 I think if we really look at the situation we "kind'a-sort of" have
to arrive at some relevant ... and a few most primary conclusions .

1) Realsoft devotes _MOST_ of it's energies into coding advanced 3D .
2) As frustrating as it can be sometimes , almost everything works .
3) A Service Pack update is a free bug fix (please report all bugs!)
4) A Service Pack update is also a free incremental upgrade .

> They held some sort of educational conference thingy a couple years 
> back, and I begged them to throw it on some dvd's.
> I will pay!
> cm

   You and me and she will pay , but!!... do the numbers justify a
DVD , especially with all the digital pirating going on these days ?

  With some companies , like http://www.autodesk.com/3dsmax it all
boils down to accounting . $20-30-40K USD into any one particular
area is just a matter of continued justification . (use it or loose
it) With Realsoft , dropping $20,000 on a DVD would probably mean
a re-coup of a third of that initially , and then with a V6 release
those V5.x DVD's will _immediately_ become suspect to most users .

   As Russell Jones said "it would be really great" . However , if
anyone truly felt the need to provide it , then it might actually
happen and if not ... then not .

  I think if you take a good hard look at RS3D you will see that the
included HTML manual is designed to get you going . Beyond that it
seems that we have several alternative solutions to our desires ...

1) this mailing list
2) the forum
3) the IRC channel
4) Vesa or Juha (via email)
5) other 3D web sites that use very similiar methodologies
6) the strip club (Amber digs her PS2 graphics)

   As far as instructional DVD's , or even RS cleaning up it's
rusting home site is concerned ... I would say "not" . The RS
concentration is on providing state-of-the-art 3D animation
tools at a very low price-point , and that will be the impetus
for some time to come , I would guess .

 Or at least until huge 3D companies like autodesk begin to give
ultra-advanced 3D softwares away for free , so as to do away with
smaller , more concentrated efforts , in a continued effort to
gain dominating total unanswerable control of the industry/(art).

 Let's hope that , that strategy is not so effective after all .
To have 3D Studio license your efforts has got to be the best
way to go but , then again , how and why hollywood has never
caught on to RS3D is totally beyond me .

   RS is as open-ended as possible , VSL ...Free SDK ...realman
and it goes on & on ... but somehow the world-class creators have
not yet managed to see the obvious potentials of RS3DV5.1 .

   That day will most surely come and when it does we will all
reap the benefits of the inevitable influx ...

Have a Nice Day !

studio
www.niagara.com/~studio
www.studiodynamics.net


> Russell Jones wrote:
> > It would be really great if RS came with an extra CD (or preferably 
> > DVD) that was filled with video tutorials to visually show how these 
> > things are done.




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