Hi Jean,
More to the point where were all you character animation heads when I have
been popping mails up every so often about the need for improved char anim
features in RS? [ Had to get the dig in :) ]
So you use PM with models from RS? Any way to point us at some animations
you have done. I for one would be interested to hear your workflow and
thoughts on this. Matthias has already added his thoughts, much appreciated.
If RS had focused character animation features like PM - wow - then no need
for any other app. I love RS for Modelling and I like the finished renders.
I am not too aggrieved at the render times, they feel ok to me.
Good to hear from another RS / PM user. Hints, Tips and tricks always
appreciated AND if possible added to the WIKI. Import / Export.
I think RS and PM together has great possibilities. Even more so if they
ever got more officially integrated,
Cheers
Aidan
At 16:51 11/05/2006, you wrote:
Wow, how many peoples are already using projectmessiah besides me? (here on
the realsoft newsletter)
I model in realsoft.
I texture in UVMapperPro.
I sleep on my chair.
I animate and render in messiahworkstation.
I don't understant why some people want to animate in messiah and export
back to realsoft or any other package.
Messiah is a standalone software now?
My main concern about chosing an application now is only rendering time.
To equal the rendering time of Messiah with Realsoft it would cost me 10
000$ in computer.
I think that since all 3D application are basicaly the same (more or less).
I mean you can do almost anything you can think of.
The only difference worth noticing is rendering time.
The choice of a renderer is a cheaper solution than buying better computer.
Pure raytracing is the best method. One day it will be the only methode used
(when cpu cycles won't matter). Maybe Realsoft should ofer a temporary
Hybrid-Method (Scanline-Raytracing).
I have abandoned Shade because the rendering times are too long.
I have never used Realsoft for rendering because it is too long (even
preview rendering).
With ProjectMessiah I do 20 times more test rendering.
That means a lot more control over the final image.
The main problem of Realsoft as many other applicatoin is not animation, it
is rendering time.
Jean-Sebastien Perron
www.neuroworld.ca