> No it's not 50% AO and 50% raytrace. It's a normally raytraced image, the AO > info is used to darken corners. > When you take a look at the images you'll see that in the raytraced image > the object seems to float, only the shadow on the back and side of the > object shows that it's standing on the floor. When the corners are darkened, > you get a kind of a soft shadow on the front too. > Anyway take a look at the images in the readme, and you'll see yourself
If only I could determine what language my posts are being translated into ... Anyway , yes , of course & thanks . Seriously , I think this is a very , very interesting and important shader tweak . Your included examples are awesome ! I'm also amazed that it took so long to get to this point . I mean , in a way , this shader of yours has changed ... ... everything ! (for the much-much better & if this doesn't wake RS3D users up , nothing will) Thanks again Arjo studio
