> No it's not 50% AO and 50% raytrace. It's a normally raytraced image, the AO
> info is used to darken corners.
> When you take a look at the images you'll see that in the raytraced image
> the object seems to float, only the shadow on the back and side of the
> object shows that it's standing on the floor. When the corners are darkened,
> you get a kind of a soft shadow on the front too.
> Anyway take a look at the images in the readme, and you'll see yourself

 If only I could determine what language my posts are being
translated into ...

  Anyway , yes , of course & thanks . Seriously , I think this
is a very , very interesting and important shader tweak . Your
included examples are awesome !

  I'm also amazed that it took so long to get to this point .
I mean , in a way , this shader of yours has changed ...

  ... everything ! 

(for the much-much better & if this doesn't
wake RS3D users up , nothing will)

Thanks again Arjo

studio

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