"proper UV coordinates" are UVs which are usable for your operation :-?
It's not possible to say what is "proper" in your case. Only that the faces in the UV-Space should not overlap :-? Same QT can be: What is a good wheel? OK, round. Material ? Size ? Design ? Do you need a manual, or paper ? Garry on the toilet, who is shouting: Paaaper!!!!! Nope, no please at the end :-p Hmmm, good start for a new 3 Stooges story :-? Let's have fun.... Matthias ----- Original Message ----- From: "studio" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 06, 2008 11:35 AM Subject: Re: The RSV6 Viewer ... and Texture Baking ... solved for SDS ! > > Damn, > > price is going to Frank (12 min faster ;-), > > if it's solved now :-? > > Matthias > > Hi Matt : > > Several solutions . Hopefully it will ultimately be solved > by RS in a future service pack . > > As far as the 'UV-Image' Tool , I started a tutorial today > about Realtime illumination mapping , got part way into it > and had to give up . The attached message was a small clue , > but in the end I ran out of energy searching for more clues . > > I know this is what you have been making an effort to point > out recently , but I was trying to point out something diff- > erent , at the same time , about realtime rendering bugs . > > For Analytic it's a simple tutorial , but for SDS it is > simply not do-able with V6.01.03 , unless we go into the > world of workaround 'A' . (and maybe even workaround 'B') > > Anyway , started to search the manual for info on this "proper > UV coordinates" predicament and gave up . It would have been > very nice if a link had been placed there in the manual to wisk > a user away to that section where one could explore this import- > ant area of "proper UV coordinates" for SDS . (oh well) > > A 'key word' Reference Manual search proved fruitless . I'm > not saying the info is , or isn't in the manual , but this > business of searching page-by-page is very time consuming . > > Perhaps more easily accesible info will make it's way into > an expanded User Manual in the future ... > > love > Daddy >
