>I am all for removing it: >1. Too complex. >2. GUI not up to show people this. >3. Control over units not good enough to use the knowledge. >4. Even more stuff to consider when balancing (similar to "too complex"). >5. There already is enough variation/tactics in Warzone 2100. Less is more. >- Kreuvf
I still wonder what is soooo complex in this code? Could someone give me a hint, please? Yes, there is a usability problem due to 2 and 3, but I think those could be changed/fixed. I'm more then willing to make some improvements to current GUI (as I'm not much in betawidget stuff) and could start right from this task. I don't ask to change current stats/tactics model, I just want to allow some productive persons to use this feature in their mods and maps and invite some new tactics to gameplay - as more alternatives is not always bad (this will solve 4 and 5 for core game if you wish). I don't know for sure, but maybe a majority of modders/people aren't aware of the feature? We could re-announce it and just to see if it will interest someone. We could always remove it if not... just give another chance. -------- i-NoD _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
