On 2/18/10, Per Inge Mathisen <[email protected]> wrote:
> Hello,
>
>  In my effort to clean up the basic engine definitions, I would like
>  remove the armour hit sides. This was added a while ago by Watermelon,
>  and to my best knowledge it has never been used for anything useful or
>  interesting, nor do players keep this in mind while playing or make
>  use of it while micromanaging their units. It does, however, waste
>  some memory for each game object, and we could get rid of some code
>  complexity by removing this feature. So unless anyone complains, I
>  will rip it out.
>

While it is a good idea, it really wasn't finished, and implementation
was pretty much at a standstill, and lots would have to change to make
good use of this code.

The same can be said about multi-turrets which still isn't really
finished, and still is possible to make crappy looking units.

Perhaps it is best to remove it, and those that want to improve this,
just make a patch.

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