> > Unfortunately, so far it only works with "solid" (unsmoothed) objects.
> > Looks like a plib bug to me, but I have yet to find the exact reason.
>
> Ahh, that would be a shame. I'm very much looking forward to see this in
> action (or better yet, see it in FlightGear).
>
> Erik

For wing flex (at least at first) I'm thinking that rotating the wing about
it's joint with the fuselage would be the easiest.

Jon


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