Jon S. Berndt wrote:
>>>Unfortunately, so far it only works with "solid" (unsmoothed) objects.
>>>Looks like a plib bug to me, but I have yet to find the exact reason.
>>
>>Ahh, that would be a shame. I'm very much looking forward to see this in
>>action (or better yet, see it in FlightGear).
>>
>>Erik
> 
> 
> For wing flex (at least at first) I'm thinking that rotating the wing about
> it's joint with the fuselage would be the easiest.
> 
> Jon
> 
> 
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> 
Especially if there are a lot of other objects attached to it. The B-29
has over a hundred objects attached to the wings. Each of those would
have to be animated with the wings, and that would mean duplicates of
all of them using the tween method.

Josh

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