My community's rules are intended to provide the best experience possible
to the players (which is the best way we can grow). But I guess you
wouldn't understand that.


Dr. McKay
www.doctormckay.com


On Fri, Jan 24, 2014 at 7:38 PM, Nerdboy <nerdb...@gmail.com> wrote:

> Maybe you should consider that the game isn't being made for the
> server operator, but for the player. You'd have caught that point if
> you weren't dodging it by defending your server's rules.
>
> On 1/24/14, Doctor McKay <mc...@doctormckay.com> wrote:
> >> No I mean you, as the big dogs, are part of the problem and should scale
> > back your networks if you're concerned about the little guy.
> >
> > I'm concerned about the possibility of future growth of TF2. The fact
> that
> > Valve is actively trying to cripple community servers is not my fault.
> I'm
> > not going to shut down services due to Valve's mistakes.
> >
> >> This move might go "against server operators", but at the same time it
> >> simplifies
> > life for the hundreds of thousands of people who DON'T run a
> > server, and would rather push one button and be playing a video game,
> > without worrying about whatever server they'll be redirected to, or some
> > admin that will ban you for "Insubordination", or for wearing the wrong
> > clan tag (seriously go read the rules for some of these servers:
> >  https://firepoweredgaming.com/forums/page/rules and try not to laugh).
> >
> > Congratulations on attacking a straw man. I don't need to defend myself
> > against the likes of you, but I'll do it anyway just to humor you. You
> come
> > on my servers, you break a rule, an admin tells you to stop. You refuse
> to
> > comply. You get banned.
> >
> > You come on one of my servers and wear my community's tag without going
> > through the membership process. The server removes the tag from your name
> > and informs you why. You decide to replace the brackets with parenthesis
> to
> > get around the restriction. You get renamed by an admin. You continue to
> do
> > it, you get banned.
> >
> > But please feel free to continue to berate me if you feel that it helps
> > your argument, just as you're accusing others of doing.
> >
> >
> > Dr. McKay
> > www.doctormckay.com
> >
> >
> > On Fri, Jan 24, 2014 at 6:48 PM, Gordon Reynolds <
> > thisisgordonsem...@gmail.com> wrote:
> >
> >> Yes the newcomers need to face the "big dogs" with hundreds of servers.
> >>
> >> No it's not "fair", but who was making the assumption that running a
> Team
> >> Fortress 2 server must be some fair utopia where we all split the amount
> >> of
> >> players evenly among ourselves?
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> >
>
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