Re: [Opensim-dev] A Online HyperGrid Link list for OpenSim's 2nd birthday

2009-01-16 Thread Dahlia Trimble
It might also be interesting if there could be some sort of p2p transfer of hypergrid links, where a web site might send a list of seed regions, and as a link were made of each of those regions, another exchange could occur where each party exchanges a list of public regions. That way a larger

Re: [Opensim-dev] Timezones, UTC, GMT PST

2009-01-18 Thread Dahlia Trimble
With the err... um... inevitable future event when the LL grid opens the doors to full interoperability, and given that their large customer base is accustomed to using SLT (California time) and all the scripts that may assume SLT, shouldn't we weigh that option over UTC or GMT or CUT or whatever

Re: [Opensim-dev] Regions larger then 256x256

2009-01-26 Thread Dahlia Trimble
anyone ever tried creating a larger region just to see what would happen? On Mon, Jan 26, 2009 at 12:11 AM, Teravus Ovares tera...@gmail.com wrote: Hey all, I've been thinking about this supposed limitation of 256x256m sized regions because of the recent discussion on integrating GIS data

Re: [Opensim-dev] weird idea #2: inworld applications

2009-01-27 Thread Dahlia Trimble
Not sure how to get a c64 emulator to work in opensim, but if it can be done it should be playing Habitat: http://www.youtube.com/watch?v=VVpulhO3jyc One solution may be to stream a video of the emulator display. On Mon, Jan 26, 2009 at 11:51 PM, Dirk Krause dirk.kra...@pixelpark.comwrote:

Re: [Opensim-dev] weird idea #2: inworld applications - access to client's widget set?

2009-01-27 Thread Dahlia Trimble
That would most likely require modifications to the sl viewer. I think the Imprudence project is looking at providing a viewer with similar capabilities: http://imprudenceviewer.org/ On Tue, Jan 27, 2009 at 12:18 PM, John Sheridan j...@pseudospace.netwrote: While on the topic of weird ideas

Re: [Opensim-dev] weird idea #2: inworld applications - access to client's widget set?

2009-01-27 Thread Dahlia Trimble
actually can read and understand the Linden's coding style I am that much of a wimp. :) Thanks for the info Dahlia, :) - John / Orion Pseudo Dahlia Trimble wrote: That would most likely require modifications to the sl viewer. I think the Imprudence project is looking at providing a viewer

Re: [Opensim-dev] TSB Feasibility Study: Online Virtual Worlds for Urban Regeneration Consultation

2009-01-29 Thread Dahlia Trimble
I recently used this tutorial to import some USGS terrain into a few of my OSGrid regions: http://www.virtualwhite.com/?p=100 The process worked fairly well but I had some difficulty making a usable region as the scale I used was probably too small and the terrain was too coarse, but it does

Re: [Opensim-dev] RegionOnline status

2009-02-02 Thread Dahlia Trimble
must have set it to reserved, and to me would then assume the responsibility of knowing when/if to expire the reservation. Dahlia Trimble wrote: I would think if a RESERVED state were added there would probably need to be an expiration date associated with it. On Sat, Jan 31, 2009 at 8

Re: [Opensim-dev] asset_database = local or grid?

2009-02-04 Thread Dahlia Trimble
The only argument I can come up with to keep the current ability is if a region may have content which would not be desirable to be shared with a grid asset server, such as proprietary scripts or textures/sounds/etc with restricted licensing. On Mon, Feb 2, 2009 at 5:42 AM, Justin Clark-Casey

Re: [Opensim-dev] Organization and naming patterns of commands on the console

2009-02-05 Thread Dahlia Trimble
I always liked a feature often seen on some older unix terminal based programs, like some curses based IRC clients, where just typing enough characters of a command to resolve any ambiguity would give you the complete command, and where the help section is nicely organized. It sounds to be like

Re: [Opensim-dev] Groups in OpenSim

2009-02-13 Thread Dahlia Trimble
Agreed... something like groups is too complex to be submitted all at once, unless it's a module in forge. I've been working on group chat infrastructure and this could cause conflict unless it's developed in an open manner. On Fri, Feb 13, 2009 at 12:43 PM, Justin Clark-Casey

Re: [Opensim-dev] OpenSim Hardware Requeriments

2009-02-18 Thread Dahlia Trimble
It really matters how much memory the region is using. If you don't have enough, the system will need to use swap space and that will be perceived as lag spurts. How much memory you use is dependent on how many avatars are online, how many prims and how complex they are, and how many scripts are

Re: [Opensim-dev] Phantom prims and memory usage?

2009-02-23 Thread Dahlia Trimble
Phantom prims do not require a proxy, which is an in-memory representation of the object used to compute collisions. Proxy memory usage is directly related to prim complexity, and simple boxes and spheres are the most memory efficient. Memory requirements increase as prims are reshaped and

Re: [Opensim-dev] Ini file(s) loading

2009-03-11 Thread Dahlia Trimble
Is there any reason why we wouldn't want to update the defaults in the code to sane values? On Fri, Mar 6, 2009 at 1:57 AM, Melanie mela...@t-data.com wrote: We did that because the hardcoded defaults won't work anymore. They are different fromt he OpenSim.ini.example values. However, my

Re: [Opensim-dev] OpenSim dll for use by other programs

2009-03-13 Thread Dahlia Trimble
I had a similar intention with Primmesher. Currently there is a primmesher.dll project on forge which is a dll containing the 2 files Primmesher.cs and Sculptmesh.cs. My intent was to have a single dll file which could be used by both OpenSim and viewer projects wishing to implement prims and

Re: [Opensim-dev] OpenSim dll for use by other programs

2009-03-13 Thread Dahlia Trimble
, is E.V.I.L -- I've wasted several hours over the past several months fighting with the ExternalEndPoint property. I always get it wrong. If we are to expose something like that to other fellow humans, I'll probably define another, much simpler, data structure.] Dahlia Trimble wrote: I had a similar

Re: [Opensim-dev] Accessing textures via HTTP [bayes]

2009-03-18 Thread Dahlia Trimble
I don't think it's a goal of OpenSim to serve texture assets to web browsers, nor should it be. Such a move would open doors to texture piracy and reduce any incentives for content creators to distribute their content on any OpenSim based platform. Grid operators who would want to serve their

Re: [Opensim-dev] Accessing textures via HTTP [bayes]

2009-03-18 Thread Dahlia Trimble
My professional opinion is that a protocol that serves the user needs does just that. Asset security is a user need and new, experimental protocols such as MXP which are trying to establish a user base have an opportunity to make an advancement it the management of assets and such a technological

Re: [Opensim-dev] density

2009-03-22 Thread Dahlia Trimble
I'm trying to imagine the consequences of having the wrong density for an avatar. The most common physics application that I'm aware of for avatars are flight assists, which may be less common in OpenSim as there is no flight ceiling. Another application may be push type teleporting systems.

Re: [Opensim-dev] Legal Issues was RFC Profiles

2009-04-03 Thread Dahlia Trimble
I have an idea that is probably a bit on the hackish side, and I'm not sure it would without some experimentation but I believe it could work without any modifications to the LL viewer. Create a notecard containing the license information desired and name it License. Save the notecard. Now take

Re: [Opensim-dev] Legal Issues was RFC Profiles

2009-04-03 Thread Dahlia Trimble
, Apr 3, 2009 at 9:16 PM, Dahlia Trimble dahliatrim...@gmail.comwrote: I have an idea that is probably a bit on the hackish side, and I'm not sure it would without some experimentation but I believe it could work without any modifications to the LL viewer. Create a notecard containing the license

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Dahlia Trimble
Personally I prefer OpenSim in standalone mode, and my preference is for it to be a personal simulation server allowing multiple dissimilar clients to attach and share a simulation; one which may deviate quite a but from the normal SL experience. I realize I'm in a minority with this position

Re: [Opensim-dev] Standardizing OpenSim data formats

2009-04-28 Thread Dahlia Trimble
I see merit of a prim type definition, but then again I believe the oar format may have evolved as a mirror of the schema for the databases used by OpenSim. It may complicate future code if the oar format deviates substantially from these databases. Perhaps the format should reflect the easiest

Re: [Opensim-dev] moving away from grid vs. standalone

2009-04-28 Thread Dahlia Trimble
My only suggestion is that the experience for the new user setting up a standalone should be no more difficult than with the current implementation. On Tue, Apr 28, 2009 at 12:36 PM, d...@metaverseink.com wrote: Hi everyone, I am now at a point where the current grid vs standalone issue,

Re: [Opensim-dev] 23 LSL functions remaining

2009-05-12 Thread Dahlia Trimble
I don't think 100% compatibility is possible given some of the quirks of the LSL language, and differences between the LSL2 and mono implementations that exist on the Linden grid. There will always be some differences. I also don't believe that many of the OpenSim developers see 100% SL

Re: [Opensim-dev] Ruth vs Gas Clouds: Bug or feature?

2009-05-14 Thread Dahlia Trimble
There is a baking method in libomv, but it is not as feature-complete as the one in the LL viewer and may fail if incompatible layers exist, or not all layers are available such as skin/tatoo layers or texture based eyes. Hence, many bot programs will not use the baking code but rather rely on

Re: [Opensim-dev] Ruth vs Gas Clouds: Bug or feature?

2009-05-14 Thread Dahlia Trimble
/Building_a_bot -p On May 14, 2009, at 6:58 PM, Dahlia Trimble wrote: There is a baking method in libomv, but it is not as feature-complete as the one in the LL viewer and may fail if incompatible layers exist, or not all layers are available such as skin/tatoo layers or texture based eyes

Re: [Opensim-dev] WARNING: r9562 may break things

2009-05-15 Thread Dahlia Trimble
Looks like this may be the first related failure: http://opensimulator.org/mantis/view.php?id=3657 On Thu, May 14, 2009 at 10:23 PM, d...@metaverseink.com wrote: Everyone -- Just a warning to please stay away from head, starting in r9562, for the next couple of days unless you really really

Re: [Opensim-dev] WARNING: r9562 may break things

2009-05-17 Thread Dahlia Trimble
Trunk is the developer's working copy, and is guaranteed to veryt likely be broken in one manner or another at any given time. Sometimes a revision is tagged as a release, those are usually tested and will often contain less bugs than any random version in svn. On Sun, May 17, 2009 at 10:03 PM,

Re: [Opensim-dev] Memory cache

2009-05-27 Thread Dahlia Trimble
From a quick glance at the code it looks like it's keeping seldom used objects in memory and increasing memory usage. This may be causing portions of memory to swap out where they may not have before. When retrieving the asset, it would need to swap it back in and it may have to do it in several

Re: [Opensim-dev] Anonymous Avatar

2009-05-28 Thread Dahlia Trimble
You can use accounts_authenticate = false in your standalone region OpenSim.ini and people can log in with any user name or password. You could also set the land/estate settings to disallow any object creation or scripts by anyone but the land owner. On Thu, May 28, 2009 at 3:00 AM, Thomas

Re: [Opensim-dev] Region Startup Sculpt Meshing Asset Retreival

2009-05-29 Thread Dahlia Trimble
I asked Nebadon to post this to the list to generate discussion. It's not clear to me when the appropriate time would be to allow logins to a region. Meshing and script loading are not confined to startup, they can happen at any time when a region is running and prims and scripts are rezzed or

Re: [Opensim-dev] HUGE ASSET CACHE

2009-06-01 Thread Dahlia Trimble
shouldn't the OS do that for you? or are you syncing the disk on writes? if the disk is thrashing, something else may be wrong On Sun, May 31, 2009 at 11:55 PM, Frisby, Adam a...@deepthink.com.auwrote: I think the ideal disk cache needs to do things Async with a small memory cache. Probably

Re: [Opensim-dev] General status of OpenSim on 64 bit Linux Architecture

2009-06-18 Thread Dahlia Trimble
I've heard that some people are using 64 bit with good results. Often there are some changes in the OpenSim.ini parameters for physics that are required to enable the avatar to stand properly. Also there are problems with collision proxies with older versions of Mono on 64 bit linux, but I haven't

Re: [Opensim-dev] Quick question about sculpted prims in OpenSim

2009-06-23 Thread Dahlia Trimble
Hi Ursula, To my knowledge there have not been any changes to trunk in the last 2-3 weeks that would prevent sculpted prims from having a collision surface. If these are not new sculpties, you may want to make sure that they still exist on your asset server and that the asset server is working

Re: [Opensim-dev] [libsl-dev] OpenSim's Acronyms

2009-06-26 Thread Dahlia Trimble
This web page may be helpful although there may be some differences between how SL and OpenSim compute the numbers: http://wiki.secondlife.com/wiki/Statistics_Bar_Guide On Fri, Jun 26, 2009 at 4:08 PM, André Filipe andrefilip...@gmail.comwrote: Dears, I'm a newbie in OpenSim and I'd like to

Re: [Opensim-dev] Adding virtual to many methods on Region/Framework/* for experimentation

2009-07-01 Thread Dahlia Trimble
I often hear people asking for hierarchical objects in various SL forums and I've even heard some mention of adding it to the service. I'm not sure what your goals are but I would think that considering the possibility of eventually allowing a nested linkset hierarchy would be a good thing to keep

Re: [Opensim-dev] Proposal: Change the OnDeRezObject event

2009-07-10 Thread Dahlia Trimble
So then would something in the LL protocol modules keep track of a localID/UUID relationship? LocalIDs are required for describing object hierarchies to the viewer. I thought they were also the primary reference for any in-scene object and UUIDs were more related to asset storage and scripted

Re: [Opensim-dev] Minimum OpenSim mono version now 2.4? (was Re: [Opensim-commits] r10113 - trunk)

2009-08-03 Thread Dahlia Trimble
I've found these instructions for building mono from sources quite helpful: http://ruakuu.blogspot.com/2008/06/installing-and-configuring-opensim-on.html Though they are written for 1.9.1, they work well with the latest releases. On Mon, Aug 3, 2009 at 12:16 PM, orion hax orion@gmail.com

Re: [Opensim-dev] Minimum OpenSim mono version now 2.4? (was Re: [Opensim-commits] r10113 - trunk)

2009-08-04 Thread Dahlia Trimble
FWIW my regions are running on a Centos 5.3 32 bit server, mono -V reports version 2.2. The regions are running SVN r10115. On Tue, Aug 4, 2009 at 11:08 AM, Homer Horwitz homerhorw...@googlemail.comwrote: On Tue, Aug 4, 2009 at 7:33 PM, Justin Clark-Caseyjjusti...@googlemail.com wrote: I

Re: [Opensim-dev] Clearance to Submit

2009-08-09 Thread Dahlia Trimble
Hi Zack, Thanks for observing the policy, and please do submit patches! Note that OpenSim has just switched from using SVN to git so there may be some kinks to work out in the patch submission process. On Sun, Aug 9, 2009 at 11:49 AM, Zack Geers kun...@gmail.com wrote: I'm wondering if I can

Re: [Opensim-dev] Thoughts on adding a generic key-value storage system to OpenSim?

2009-09-21 Thread Dahlia Trimble
Could this be structured in a way that makes it easily available to all modules? On Mon, Sep 21, 2009 at 1:06 PM, Melanie mela...@t-data.com wrote: This would go to OpenSim.Data.XXX.XXXGenericStore.cs It would implement an IGenericData inteface in namespace OpenSim.Data Melanie

Re: [Opensim-dev] OpenSim content format decoding

2009-09-30 Thread Dahlia Trimble
You probably want the Object Update packet, you can find a description here: http://wiki.secondlife.com/wiki/ObjectUpdate A listing of other messages can be found at: http://wiki.secondlife.com/wiki/Category:Messages On Tue, Sep 29, 2009 at 9:27 PM, Shun-Yun Hu s...@csie.ncu.edu.tw wrote:

Re: [Opensim-dev] [realXtend] Re: 3Di Viewer Rei goes open source (BSD licensed in-browser viewer)

2009-09-30 Thread Dahlia Trimble
I'd personally rather see a standard that was *not* tied to a particular game or rendering engine. On Wed, Sep 30, 2009 at 9:15 AM, Ryan McDougall sempu...@gmail.com wrote: On Wed, Sep 30, 2009 at 7:07 PM, Frisby, Adam a...@deepthink.com.au wrote: It works with vanilla but from my

Re: [Opensim-dev] Mega Regions and PAL support in OpenSim?

2009-09-30 Thread Dahlia Trimble
OpenSim already has an abstraction layer for physics engines, and several engines have been interfaced already. ODE is probably the most complete implementation. There are also some implementations that exist outside of core, most notably the Mica N-body simulation on forge. We're watching PAL

Re: [Opensim-dev] Mega Regions and PAL support in OpenSim?

2009-09-30 Thread Dahlia Trimble
, Dahlia Trimble wrote: We're watching PAL and may consider it when we find it to be sufficient for use with OpenSim. Another factor to consider is the majority of OpenSim developers are unpaid volunteers and it's difficult to find people who have the knowledge and expertise for implementing

Re: [Opensim-dev] Severely Decreased LSL Script Performance from 0.6.5 - 0.6.6 - 0.6.7

2009-10-06 Thread Dahlia Trimble
I'm not sure what may be causing your delays but I do have one suggestion which may help mitigate some issues you are seeing: try making any prins that you rez phantom and do not change that state until the entire object is complete. This will eliminate a lot of unnecessafy interaction with the

Re: [Opensim-dev] No change author recorded in git! (was Re: [Opensim-commits] [OpenSim Git Master Repository] master branch updated. r/11319)

2009-10-23 Thread Dahlia Trimble
I notice that tortoisegit will push a patch and not present a way to sign it off before pushing, and not even show the patch as part of what's being pushed. On Fri, Oct 23, 2009 at 2:38 PM, Homer Horwitz homerhorw...@googlemail.comwrote: Teravus Ovares wrote: Just a note, git keeps track of

Re: [Opensim-dev] Snowcrash's contributions - whether his eclectic license on SCEngine affects contributions to opensim master and specifically whether to accept patches relating to it. (Licensing.)

2009-10-25 Thread Dahlia Trimble
Patches are *usually* accepted if submitted according to the contribution guidelines. Additionally, patches are evaluated based on the benefits they provide and whether they are considered supportable, and whether they fit into the architectural philosophy for the core code base. Often a core

Re: [Opensim-dev] How Was OpenSim Born?

2010-02-15 Thread Dahlia Trimble
Could we move this conversation closer towards the subject of OpenSim development please? Regards, dahlia On Mon, Feb 15, 2010 at 8:03 PM, Mark Malewski mark.malew...@gmail.comwrote: * The scourge here in the US are the patent whores who make * *a business model of doing little more than

Re: [Opensim-dev] Status of presence refactor?

2010-02-22 Thread Dahlia Trimble
Mark, Your offer is quite generous, however most of us already have test regions set up to facilitate development. On the subject of mercurial, we spent several developer-months switching over to git and several more months after that getting used to it and becoming productive again. I doubt

Re: [Opensim-dev] [opensource-dev] TPV opensim

2010-02-25 Thread Dahlia Trimble
I have been experimenting with combining and/or offloading physics simulations on physics capable clients (not LL based) with OpenSim, but nothing has been released as open source as of yet. It's not clear to me how a new TLD would affect this though, or why it might be required. -Dahlia (Core)

Re: [Opensim-dev] FritzBox 7390 without NAT loopback??

2010-07-02 Thread Dahlia Trimble
Hi Dirk, The only other time I've seen a problem with connecting to region... is when there is a misconfiguration of ExternalHostName in bin/Regions/Region.ini On Fri, Jul 2, 2010 at 9:18 AM, Dirk Krause dirk.kra...@pixelpark.comwrote: Hi, I just bought the new Fritzbox 7390 despite it's

Re: [Opensim-dev] JSON or XML for serialization in the OpenSim database?

2010-07-05 Thread Dahlia Trimble
If it's using the OSD serialization methods in libomv, then there are several serializations available, including XML, JSON, and a binary format. I've used all three in projects and I've found the XML to be the most robust and mature. Depending on the version of libomv included with OpenSimulator,

Re: [Opensim-dev] OpenSim - What's Taking so long

2010-07-09 Thread Dahlia Trimble
I have a couple concerns about this proposal. OpenSimulator has been largely developed through volunteer contributions. If money is brought in to help speed up development, it should be spread around to active contributors so as to not negatively influence morale among volunteer developers.

Re: [Opensim-dev] Proposal: Introduce key:value pair dictionaries into SOP and PrimitiveBaseShape

2010-07-28 Thread Dahlia Trimble
Similar to the OSDMap in libomv? On Wed, Jul 28, 2010 at 2:39 PM, Justin Clark-Casey jjusti...@googlemail.com wrote: Hi there. Whilst implementing media-on-a-prim, I've been keeping as much code in the MOAP region module as possible. I'm quite impressed with how feasible this is.

Re: [Opensim-dev] LL Viewer code license change

2010-08-17 Thread Dahlia Trimble
On Tue, Aug 17, 2010 at 2:36 AM, Ai Austin ai.ai.aus...@gmail.com wrote: From: Justin Clark-Casey jjusti...@googlemail.com As regards to OpenSim contributions, I doubt that the viewer license change to LGPL will make any difference. LGPL just makes it possible to link non-GPL code to the

Re: [Opensim-dev] Problem with the bots

2010-08-25 Thread Dahlia Trimble
If you don''t need individual bakes for your test you might consider hacking the libomv baker to upload pre-baked files instead of making new ones for each bot. -d On Tue, Aug 24, 2010 at 4:54 PM, Lake, Dan dan.l...@intel.com wrote: In our load testing, we use TestClient from OpenMetaverse

Re: [Opensim-dev] Global identifiers

2010-08-29 Thread Dahlia Trimble
I'm not sure how far others have gone with XMPP but a while back I wrote a gridproxy plugin for group chat over XMPP. You can find it at http://forge.opensimulator.org/gf/project/jabberimproxy/ http://forge.opensimulator.org/gf/project/jabberimproxy/ On Sun, Aug 29, 2010 at 2:17 AM, Ai Austin

Re: [Opensim-dev] Global identifiers

2010-08-29 Thread Dahlia Trimble
This looks to me to be an attempt to provide local caching of relevant information for reducing lookup requirements and seems a usable approach as long as the extra data is known to be non-authoritative. It does bring a implementation-specific form into something that has potential to becoming a

Re: [Opensim-dev] Global identifiers

2010-08-29 Thread Dahlia Trimble
I'm a member of OpenSim core and I've been participating in AWGroupies meetings in SL for the better part of a couple years now. however I haven't posted to the VWRAP list since it was OGPX. On Sun, Aug 29, 2010 at 5:16 PM, Mike Dickson mike.dick...@hp.com wrote: That's great to hear. And the

Re: [Opensim-dev] Global identifiers

2010-08-31 Thread Dahlia Trimble
I've tried to use extra information in URLs before by slash-delimiting them and all seemed to work well until I ran into situations such as missing data for one of the terms and some URL parsers did not accept the double slash which resulted from the missing field. Another problem exists when

Re: [Opensim-dev] Global identifiers

2010-08-31 Thread Dahlia Trimble
be fetched with GET and cached, e.g. is RESTful. Melanie Dahlia Trimble wrote: I've tried to use extra information in URLs before by slash-delimiting them and all seemed to work well until I ran into situations such as missing data for one of the terms and some URL parsers did not accept

Re: [Opensim-dev] Global identifiers

2010-08-31 Thread Dahlia Trimble
are designed to be RESTful. I don't plan on caching, but i don't want to create a protocol that is inherently uncacheable. Be nice to the net. Melanie Dahlia Trimble wrote: if you're relying on an external cache, why do you need to store the same information in the url? On Tue, Aug 31, 2010

Re: [Opensim-dev] Global identifiers

2010-09-01 Thread Dahlia Trimble
I see several converging efforts here. The original OGP work by IBM and Linden Lab only allowed a teleport to occur, however it was not the same as a teleport which may occur on either normal SL or normal OpenSim. This teleport, was overseen by a central authority which was a closed source

Re: [Opensim-dev] Srikata ClientView, any users?

2010-10-01 Thread Dahlia Trimble
I'd like to see one skeleton client stack stay in core as it makes it a lot easier to start a new one rather than studying the LL stack and helps 3rd party client stack developers track changes in the IClientAPI interface. MXPClientView is useful for this but I'm not sure it still works as it

Re: [Opensim-dev] .net serialization of SOGs

2010-10-09 Thread Dahlia Trimble
How about the various OSD serializations in libomv? They seem to be pretty robust these days. On Sat, Oct 9, 2010 at 11:05 AM, d...@metaverseink.com wrote: Dear devs, I'm pulling my hair here with the serialization of scene objects. This is horrible! Using .Net serialization for something as

Re: [Opensim-dev] Havok Physics Engine

2010-10-28 Thread Dahlia Trimble
Hi, I'm not familiar with the Havok APIs or if it's even capable of using triangle meshes as colliders, but I felt a brief description of the ODE interface may be a good starting point. In a nutshell... ODE has some internal collider types that it uses for basic shapes such as a box or sphere.

Re: [Opensim-dev] [opensource-dev] Web login

2010-11-20 Thread Dahlia Trimble
I think the web login code has been bitrotting for probably a couple years now, if you're referring to the same code I'm thinking of. Anyway probably better to ask this question in the opensim-dev mailing list. On 11/20/10, Olli Aro olli_...@yahoo.co.uk wrote: Hi all, Anyone using the web

Re: [Opensim-dev] config changes for HG

2010-11-29 Thread Dahlia Trimble
Thanks for the heads up Diva :) Would this affect regions where Hypergrid is not enabled? On Mon, Nov 29, 2010 at 10:20 AM, Diva Canto d...@metaverseink.com wrote: WARNING: DO NOT USE DEVELOPER'S CODE IN ANYTHING OTHER THAN DEVELOPMENT AND TESTING. * For those of you following the master

Re: [Opensim-dev] Serving textures in different formats

2010-12-08 Thread Dahlia Trimble
I have no current preference for one over the other. I suspect that there may be more options desired in the future besides format so whichever is most easily extended and widely accepted may be the better choice. On Wed, Dec 8, 2010 at 7:36 AM, Diva Canto d...@metaverseink.com wrote: So far,

Re: [Opensim-dev] [vwrap] Departing from virtual world development

2011-01-13 Thread Dahlia Trimble
Best of luck in your new field. You will be sorely missed. I hope to hear more about your new endeavors, I've done some work in the field of machine vision and learning in the past and I understand what a rewarding field it can be. Please continue to stay in touch and let us know how you are

Re: [Opensim-dev] [opensource-dev] Where is MXP implementation ?

2011-01-20 Thread Dahlia Trimble
I'm not sure about RealXtend, but there is a MXP implementation in IdealistViewer. You should be able to see the code here: http://forge.opensimulator.org/gf/project/idealistviewer/scmsvn/?action=browsepath=%2Ftrunk%2FIdealistViewer%2FNetwork%2F On Thu, Jan 20, 2011 at 12:34 AM, Rustam Rakhimov

Re: [Opensim-dev] Temporary cooldown

2011-02-03 Thread Dahlia Trimble
The temporary moderation is no longer in effect and the list is now open again. Please try to keep discussions focused on appropriate topics. Discussion of specific patents is *not* considered appropriate. On Thu, Feb 3, 2011 at 10:25 AM, Teravus Ovares tera...@gmail.com wrote: Hey there

Re: [Opensim-dev] networking issues

2011-03-28 Thread Dahlia Trimble
I believe the buffer-bloat problem is more related to TCP than UDP. UDP is probably affected as some ISPs may choose to discard UDP traffic when excessive congestion occurs. On Mon, Mar 28, 2011 at 11:41 AM, James Hughes jam...@bluewallgroup.comwrote: Thanks Mic, I look forward to testing

Re: [Opensim-dev] networking issues

2011-03-28 Thread Dahlia Trimble
yes, which is why I said discard them when new updates occur. On Mon, Mar 28, 2011 at 12:03 PM, Melanie mela...@t-data.com wrote: For avatars yes. But prim updates can never be discarded, no matter how trivial, because they establish new persistent state. Melanie Dahlia Trimble wrote

Re: [Opensim-dev] networking issues

2011-03-28 Thread Dahlia Trimble
: comments below... On Mon, Mar 28, 2011 at 11:49 AM, Dahlia Trimble dahliatrim...@gmail.comwrote: a couple thoughts.. Perhaps resend timeout period could be a function of throttle setting and/or measured packet acknowledgement time per-client? (provided we measure it). That may prevent excessive

[Opensim-dev] Configuration changes for experimental mesh support

2011-04-21 Thread Dahlia Trimble
If you are using the experimental mesh support in OpenSimulator, please note that there is a new configuration section that must be added to your OpenSim.ini file. You can find an example of the new [Mesh] section in OpenSimDefaults.ini: These configuration parameters were previously in the

Re: [Opensim-dev] Capabilities

2011-04-30 Thread Dahlia Trimble
Is eventqueue the same as a capability? Perhaps it's a special case and might deserve special naming, but still under OpenSim.Region.ClientStackLinden somewhere. Also I'd be in favor of a generic capability object or base class or some such that other client stacks and services could make use

Re: [Opensim-dev] Licensing question for region modules

2011-05-14 Thread Dahlia Trimble
Hi Neal, http://forge.opensimulator.org/gf/ is provided for distribution of modules and other software that might not me included in core for BSD license compatibility or other reasons. You might also consider using github in addition to forge if you want to increase visibility. Changes are also

Re: [Opensim-dev] I ran across this a few days ago...

2011-05-17 Thread Dahlia Trimble
At first glance it seems similar to BSON Do you have a specific application in mind? On Tue, May 17, 2011 at 2:53 PM, BlueWall jam...@bluewallgroup.com wrote: Hi, I ran across this serializer a few days ago. The license is Apache and it supports many languages. Any interest?

Re: [Opensim-dev] Some thought about OpenSim Wiki future

2011-08-03 Thread Dahlia Trimble
Which page(s) are you considering replacing? Or are you suggesting adding pages which define a user, in addition to the existing wiki pages which describe OpenSimulator? On Wed, Aug 3, 2011 at 10:05 AM, Makiko Nomura (Makopoppo) nomura.mak...@googlemail.com wrote: Hi, nice to meet you all. I'm

Re: [Opensim-dev] Some thought about OpenSim Wiki future

2011-08-03 Thread Dahlia Trimble
point. On 2011/08/04, at 2:21, Dahlia Trimble wrote: Which page(s) are you considering replacing? Or are you suggesting adding pages which define a user, in addition to the existing wiki pages which describe OpenSimulator? On Wed, Aug 3, 2011 at 10:05 AM, Makiko Nomura (Makopoppo

Re: [Opensim-dev] Will an SSD drive make OS any faster?

2011-09-17 Thread Dahlia Trimble
Once it's started and the regions have loaded, OpenSim is mostly memory resident. One exeption is the local asset cache which may be frequently accessed when new users arrive in a region and assets are delivered to them (textures, etc.). This is often mitigated by each user's viewer cache

Re: [Opensim-dev] The case for greater than 1024x1024 pixel textures.

2011-11-06 Thread Dahlia Trimble
I dont believe OpenSimulator restricts texture sizes; these restrictions are in the uploader in the viewer. There are good reasons for the limits: oversize textures decrease OpenGL performance dramatically and too many large textures will quickly drop frame rates to the point where the application

Re: [Opensim-dev] Any way for the server to get the viewer to send some information to another process on the client PC?

2011-11-11 Thread Dahlia Trimble
I've used gridproxy (part of libomv - http://lib.openmetaverse.org/wiki/Main_Page ) to interface to other processes without modifying the LL viewer by writing a *gridproxy plugin*which is basically a small c# program in the form of a dll file. I believe there are some examples that come with

Re: [Opensim-dev] Supporting shell environment variables

2011-11-23 Thread Dahlia Trimble
At one time I had some code in there that would look at an environment variable and use it to set the external hostname for the region. I think that code has since been removed by someone else but I remember I did use a standard .NET call to do it, probably

Re: [Opensim-dev] Supporting shell environment variables

2011-11-23 Thread Dahlia Trimble
there's any way for a program to manipulate an environment for the parent process unless the parent process is specifically written to provide a means for a child process to do so. On Wed, Nov 23, 2011 at 12:55 AM, Dahlia Trimble dahliatrim...@gmail.comwrote: At one time I had some code

Re: [Opensim-dev] Sit position changes in OpenSimulator b6df9e9 (Sat 5th Nov 2011)

2011-12-05 Thread Dahlia Trimble
In SL, sitting behavior differs between objects which have a sit target set and those which do not. When a sit target is set, sitting will occur immediately when an object is selected and Sit is chosen from the menu, even from a large distance. For default sit positions distance appears to have an

Re: [Opensim-dev] help with between-region crossings

2011-12-13 Thread Dahlia Trimble
not sure if it's your problem, but I believe wearing a lot of scripted attachments can cause quite a bit of lag when crossing between regions. On Tue, Dec 13, 2011 at 2:40 PM, Ovi Chris Rouly mael...@ieee.org wrote: Folks, Is there a setting in the Configs that will help with between-region

Re: [Opensim-dev] Prospective ODE physics changes

2012-01-03 Thread Dahlia Trimble
Would a Wright Plaza meeting even have multiple point collisions? Most (all?) of the active physical objects are avatar agents and they use capsule colliders rather than meshes. Also, most are sitting and the few that aren't are standing on or moving across a flat surface, probably far away from

Re: [Opensim-dev] OpenSimulator / Hyper Grids / Region Statistics

2012-02-20 Thread Dahlia Trimble
There's a list of grids at http://opensimulator.org/wiki/Grid_List Perhaps if it were in some kind of XML format it could serve as a source for TPV grid selector? I don't think this list is by any means considered a complete list and as it's a wiki then inclusion of any grid on the list is

Re: [Opensim-dev] Question about the suitable interface

2012-02-21 Thread Dahlia Trimble
The protocol between the sim and the viewer allows for clients to initiate and stop animation sequences. There are packets defined for it, and I believe they are the basis for client side animation overriders that are a feature of many third-party viewers. You should be able to modify a viewer to

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-04 Thread Dahlia Trimble
A couple thoughts, not sure if it's your problem or not. I would probably check to make sure the cache is set up properly and the file system it's on has plenty of space. Also make sure the disk isnt being thrashed by other processes and that the disk is healthy and not fragmented. There's

Re: [Opensim-dev] Problem registering region module

2012-03-08 Thread Dahlia Trimble
? ** ** Regards, ** ** Olli ** ** *From:* opensim-dev-boun...@lists.berlios.de [mailto: opensim-dev-boun...@lists.berlios.de] *On Behalf Of *Dahlia Trimble *Sent:* 07 March 2012 23:59 *To:* opensim-dev@lists.berlios.de *Subject:* Re: [Opensim-dev] Problem registering region module

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-08 Thread Dahlia Trimble
2012 01:14 schrieb Dahlia Trimble dahliatrim...@gmail.com: A couple thoughts, not sure if it's your problem or not. I would probably check to make sure the cache is set up properly and the file system it's on has plenty of space. Also make sure the disk isnt being thrashed by other processes

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-08 Thread Dahlia Trimble
in the article is quite a lot ... what are your settings? do you go with the 2000? Am 9. März 2012 00:07 schrieb Dahlia Trimble dahliatrim...@gmail.com: Are you using Mono? I've seen poor performance of the http server used in OpenSimulator when insufficient threads are available

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-09 Thread Dahlia Trimble
guessing the numbers in brackets are the max of the Pools. Therefore 1000 is possibly too much, Will be interesting to see if i still run into problems with 300 Threads per CPU. Am 9. März 2012 08:14 schrieb Dahlia Trimble dahliatrim...@gmail.commailto: dahliatrimble@gmail.**com dahliatrim

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-18 Thread Dahlia Trimble
I've done a bit of tracing through the code and I can't seem to find where the http server in OpenSimulator uses threadpool threads. I did find them used in the LLUDP server and in asyncronous requests from the asset service, but I have yet to find any other uses. is it possible that the http

Re: [Opensim-dev] Adding custom LSL functions

2012-03-19 Thread Dahlia Trimble
Nice! Any thoughts on best practices for including LSL type mapping in C# sources? On Thu, Mar 15, 2012 at 1:59 PM, Mic Bowman cmick...@gmail.com wrote: I've check the modInvoke code into master. It lets you register functions in a region module with the script engine so that scripts in your

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