I have fixed (for the most part) the building of SDL_perl.
Here is the link:http://github.com/kthakore/SDL_perl
More work to come.
Kartik Thakore
thakore.kar...@gmail.com
I have applied a patch for macosx on the SDL_perl bugFixes branch. If
anyone wants to try it out and let me know how that goes?
Here is the link:http://github.com/kthakore/SDL_perl
Kartik Thakore
Begin forwarded message:
Date: Sat, 1 Aug 2009 20:38:47 -0400
From: Kartik Thakore thakore.kar
gone through them all and made changes and patches install where
necessary.
Get it hot at http://github.com/kthakore/SDL_perl
Kartik Thakore
-- Forwarded message --
From: Kartik Thakore thakore.kar...@gmail.com
Date: Sun, Aug 2, 2009 at 8:27 AM
Subject: Fw: Annonce: fixed build
://rt.cpan.org/Public/Dist/Display.html?Name=SDL_perl I have gone
through them all and made changes and patches install where necessary.
Get it hot at http://github.com/kthakore/SDL_perl
Kartik Thakore
SDL_Image support
- Add SDL_Net support
- Add built on utilities that are useful with SDL::Game
- Similar to Pygame's PixelArray, Camera, Mask, Midi, Scrap (Clipboard
Support), Movie (SMPEG)
P.S. More stuff in git repo
Kartik Thakore
http://github.com/kthakore/SDL_perl
yup this is a problem. Let me see what I can do. Maybe an auto-downloader is
needed. Also I forgot a step below. in setenv.bat you need to manually set
MY_DEV_ROOT=d:\sdlpl .
On Mon, Aug 3, 2009 at 3:13 PM, Andreas Lund fl...@atc.no wrote:
Mon, 3 Aug 2009 13:04:57 -0400, Kartik Thakore
Hello ppl,
Calling for all help on making Build for windows (Cygwin/Mingw/Native). I
have added the following patch to
http://github.com/kthakore/SDL_perl
branch patch
I am having a lot of trouble doing this as I don't have a windows box. Any
help is much appreciated.
Kartik Thakore
On Mon
-- Forwarded message --
From: Curtis Jewell p...@csjewell.fastmail.us
Date: Mon, Aug 3, 2009 at 4:39 PM
Subject: Re: Test Windows Build on Module
To: Kartik Thakore thakore.kar...@gmail.com
Here's what I did. I still used the same setup as previously.
my ($sdl_compile_flags
Thank you. Also you can test the new features in
test/OpenGL/tutorials/lesson18.pl
P.S watch the sdl-devel@perl.org for updates
Kartik Thakore
On 3-Aug-09, at 10:34 PM, breno oainikus...@gmail.com wrote:
Hi there!
First of all, *thank you* - I love SDL and really think Perl is
missing
Found them! Google is the best vsc.
Kartik Thakore
On 4-Aug-09, at 7:10 AM, David Goehrig d...@nexttolast.com wrote:
specifically the part of the change log that talks about that:
* Aug 26 2003 Stephane Desneux s...@desneux.com
- modified Makefile.linux to remove debug unless $ENV
I have made a download available for v2.1.3 until the sdlperl-2.2.0
and master branch is stabalized.
Kartik Thakore
of my personal goal is to have a game library better than
pygame. So contact me when you start work
Kartik Thakore
On 5-Aug-09, at 2:00 PM, Thomas Klausner d...@cpan.org wrote:
Hi!
I've been dabbling with SDL for a few months, and as I
think that the lack of an easy way to code cool games
So would a earlier release of parrot implementation be warrented as we
are heading there anyway? This would be instead of phasing Xs to
parrot later. Will this work well for perl 5 ? my priority is perl 5.
Kartik Thakore
On 5-Aug-09, at 4:57 PM, chromatic chroma...@wgz.org wrote
how that goes,
Kartik Thakore
I was thinking of moving this stuff to Alien::SDL after I get
confirmation for this. Alien will also get sources and build them as a
third option. Alien will connect through make/lib/SDL/Utility.pm
Kartik Thakore
On 10-Aug-09, at 9:06 AM, David Goehrig d...@nexttolast.com wrote:
As soon
Oops. Done!
Kartik Thakore
On 11-Aug-09, at 3:08 AM, Gabor Szabo szab...@gmail.com wrote:
can we keep this discussion on the list ?
Gabor
On Tue, Aug 11, 2009 at 9:57 AM, Kartik Thakorethakore.kar...@gmail.com
wrote:
Nope. I got a bitcard account now. LOL perl needs to many differing
Great! If you want to take head of the web side it will be great. I
will look into commit bit for you as soon as I get my bit too.
Kartik Thakore
On 11-Aug-09, at 3:13 AM, Gabor Szabo szab...@gmail.com wrote:
On Tue, Aug 11, 2009 at 9:59 AM, Thomas Klausnerd...@cpan.org wrote:
Hi!
On Tue
Do we need moderators for this? I have seen many open source IRC
channels devolve to 13 year olds yelling.
Kartik Thakore
On 11-Aug-09, at 3:26 AM, Gabor Szabo szab...@gmail.com wrote:
I have not seen and IRC channel mentioned here earlier so I checked it
out and no one
seemed to using #sdl
We have to scrap Build.PL because sdl has changed the way it works on
windows, sparc, cygwin and so on. If we want to be compatible with SDL
1.2.9 and up; build will need to change. Until we get alien::SDL we
will migrate build until v2.5.
Kartik Thakore
From: Kartik Thakore thakore.kar...@gmail.com
Date: August 15, 2009 6:43:41 AM GMT-04:00
To: Gabor Szabo szab...@gmail.com
Subject: Re: Applications written in SDL Perl
There is another called bapho. Search for sdl perl in reddit in
reddit.com/r/perl. I am watching it on github.
Kartik
Also get other deps they are on the website.
Kartik Thakore
On 15-Aug-09, at 7:32 AM, Gabor Szabo szab...@gmail.com wrote:
After cloning from github I managed to un the PerlInvadors using the
SDL_Perl that came with Ubuntu 9.04.
Then I upgraded SDL_Perl to 2.2.0 via CPAN for which I first
That's a known issue. Working on it.
Kartik Thakore
On 15-Aug-09, at 8:32 AM, Gabor Szabo szab...@gmail.com wrote:
I installed all the sdl ... dev packages I found and rebuilt SDL_Perl
now PerlInvaders runs again but it fills my screen with these lines:
Use of uninitialized value $_[1
diff --git a/bin/perl_invaders.pl b/bin/perl_invaders.pl
index 6776d39..dc90718 100644
--- a/bin/perl_invaders.pl
+++ b/bin/perl_invaders.pl
@@ -1,3 +1,4 @@
+#!perl -w
use 5.010; use strict; use warnings;
use SDL::App;
use SDL::Event;
@@ -83,7 +84,7 @@ while (1) {
Ok I need some help with the black magic in lib/SDL/Constants.pm
@EXPORT. Right now the constants can be accessed in a script that
doesn't do
Package whutever;
SDL:: needs to be appended. Any help will be great.
Kartik Thakore
This is in the v2.2.1 branch.
Kartik Thakore
On 17-Aug-09, at 1:04 PM, Kartik Thakore thakore.kar...@gmail.com
wrote:
Ok I need some help with the black magic in lib/SDL/Constants.pm
@EXPORT. Right now the constants can be accessed in a script that
doesn't do
Package whutever;
SDL
there was a reason. But I don't
remember what it was. :)
I will take a look when my kid is asleep.
Dave
-=-=- d...@nexttolast.com -=-=-
On Aug 17, 2009, at 1:04 PM, Kartik Thakore thakore.kar...@gmail.com
wrote:
Ok I need some help with the black magic in lib/SDL/Constants.pm @EXPORT.
Right
I will look into this later tonight or the week!! Thx Justice8.
-- Forwarded message --
From: JusTiCe8 justi...@orange.fr
Date: Tue, Aug 18, 2009 at 2:24 AM
Subject: SDL constants converter
To: Kartik Thakore thakore.kar...@gmail.com
Hi again,
this is what I've talked about
How is the fix by arodland on the repo?
Kartik Thakore
On 18-Aug-09, at 2:23 AM, JusTiCe8 justi...@orange.fr wrote:
Hi everyone,
I'm not really back to SDL devlopment yet, but I have made a little
script to use new constants design between the two SDL releases.
It's just a matter
Hi,
Hi
I have started to write and SDL plugin for Padre and to help me learn
a bit of SDL
I wrote a few sample scripts.
Nice!
I'd appreciate if someone looked at them
and told me
how could they be improved.
I noticed use SDL; was missing for a lot of the scripts. Also when you
make a
Hi
On Thu, Aug 20, 2009 at 5:52 PM, Kartik Thakorethakore.kar...@gmail.com
wrote:
Hi,
I'd appreciate if someone looked at them
and told me
how could they be improved.
I noticed use SDL; was missing for a lot of the scripts. Also when
you make
a new SDL::Event please do use
graphic, cool music and overall is fun to play. So
I think it deserves some showcasing on the website, don't you?
I really look forward to the future of more Perl games! Good luck! :-)
Made my day! I will post it on the site with screen shots soon!
Kartik Thakore
Ok so guys I need you to try this out
https://rt.cpan.org/Ticket/Display.html?id=49003
If anyone can figure out how to keep a local ExtUtils::CBuilder like
My::ExtUtils::CBuilder we can then patch this for windows.
Kartik Thakore
Morning (from Canada)
This is in regards to nothingmuch's advice on fixing memleaks. (
http://yapgh.blogspot.com/2009/08/catching-memory-leaks-in-xs.html#comments).
Thanks for the advice. I am currently working on separating the XS name
spaces in SDL.xs. This is the link I am using as a guide
Hi,
Andreas which version of SDL perl did you try for windows? If you
would have gotten v2.2.2.5 (sorry for the stupid version names), it
would have required Alien::SDL v0.02 which should have gotten the bare
minimum of deps needed on windows.
Moving on,
On 30-Aug-09, at 3:45 AM,
Oh forgot to mention ... Alien::SDL will extract the deps to C:/
strawberry/ . So if you strawberry is installed some place else it may
not work.
Kartik Thakore
On 30-Aug-09, at 3:45 AM, Andreas Lund fl...@atc.no wrote:
Yet again I have decided to try building SDL on Win32 and yet again
Hi Garry,
Thanks for sharing!!! they look great!
With you permission may I move these games onto CPAN?
Kartik Thakore
On 29-Aug-09, at 2:25 PM, Garry Taylor mrpott...@gmail.com wrote:
Hi all,
I hadn't checked this newsgroup in a while and was happy to see
that it still alive and well. I
Okay I was planning on hacking XS today (http://yapgh.blogspot.com)
but David makes a lot of good comments.
On 31-Aug-09, at 9:17 AM, David Goehrig d...@nexttolast.com wrote:
Ages ago all of the xs code was broken out into separated files. We
switched over to a monolithic build with
Sorry I misread. We have more test scripts here http://svn.perlide.org/padre/trunk/Padre-Plugin-SDL
. They are still a little experimental though.
Kartik Thakore
On 1-Sep-09, at 1:47 PM, Jean-Louis Morel jl_mo...@bribes.org wrote:
Hi,
I am new on this list.
I'm the guy who maintain the ppm
oops thats http://sdlperl.ath.cx
On Tue, Sep 15, 2009 at 7:10 AM, Kartik Thakore thakore.kar...@gmail.comwrote:
Thanks Nelson,
I have made some changes to the tutorial. I will put it up on the new site
we are working on. http://sdlpl.ath.cx
On Tue, Sep 15, 2009 at 6:43 AM, Gabor Szabo szab
Kartik Thakore
On 20-Sep-09, at 6:02 AM, Nelson Ferraz nfer...@gmail.com wrote:
2009/9/19 Kartik Thakore thakore.kar...@gmail.com:
Hey,
I am looking for some more tutorial ideas we should have for SDL
Perl. So
far we are going to have Tetris (MVC style) and Lunar Lander
(Arcade Style
will be appreciated.
Kartik Thakore
designed
Micheal as for your question to start as a game developer its simple.
Think of a game. ( Or help with the tutorials in SDL Perl :P )
Think of good data structures for it.
Hack Hack Hack.
Then go back and find out why your data structure was wrong.
Repeat to step 2
Kartik Thakore
On 26-Sep-09, at 10:05 AM, Andreas Lund fl...@atc.no wrote:
Sat, 26 Sep 2009 04:35:19 -0400, Kartik Thakore thakore.kar...@gmail.com
wrote:
On 26-Sep-09, at 4:06 AM, Christian Schmid csch...@rapidshare.com
wrote:
Hi Kartik,
Thank you for your reply. I am new to OpenGL programming. I
yay!!!
On Sun, Sep 27, 2009 at 7:24 AM, Andreas Lund fl...@atc.no wrote:
Sun, 27 Sep 2009 06:59:45 -0400, Kartik Thakore thakore.kar...@gmail.com
wrote:
use SDL;
Kartik Thakore
See..? It's been a while. And what do you know, suddenly glGetString()
started
returning stuff, AND my font
$key\n }
elsif ($type == 3) { print You released $key\n }
elsif ($type == 12) { exit }
else { print TYPE $type UNKNOWN!\n }
if ($type == 2) {
if ($key eq q or $key eq escape) { exit }
}
}
return ;
}
Kartik Thakore schrieb:
On 26-Sep-09, at 4:06 AM, Christian
== 12) { exit }
else { print TYPE $type UNKNOWN!\n }
if ($type == 2) {
if ($key eq q or $key eq escape) { exit }
}
}
return ;
}
Kartik Thakore schrieb:
On 26-Sep-09, at 4:06 AM, Christian Schmid csch...@rapidshare.com
wrote:
Hi Kartik,
Thank you for your reply
Acme was concerned about SDL being a moving target. But we can safely focus
on this release.
-- Forwarded message --
From: Ryan C. Gordon iccu...@icculus.org
Date: Tue, Oct 13, 2009 at 3:18 AM
Subject: [SDL] Please test the 1.2.14 prerelease!
To: s...@lists.libsdl.org
We're
...@stok.ca wrote:
On Feb 20, 2010, at 6:15 PM, Kartik Thakore wrote:
On 2010-02-20, at 4:29 PM, Mike Stok m...@stok.ca wrote:
On Feb 20, 2010, at 3:14 PM, Kartik Thakore wrote:
Great. I still would to see how it crashes and burns on a mac.
I'll see what I can do this evening. I'm baby
I think I found a solution for this kmx.
http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit.
CC=gcc ${BUILDN32} USE_ARCH=n32 \
./configure --prefix=/usr --disable-mmx \
--libdir=/usr/lib32
make
On Sat, Feb 20, 2010 at 10:00 PM, Kartik Thakore
thakore.kar...@gmail.comwrote:
Hi Brian
with the attached text.
On Tue, Feb 23, 2010 at 19:47, Kartik Thakore thakore.kar...@gmail.com
wrote:
Maybe this link will help
http://blogs.perl.org/users/brian_d_foy/2010/02/i-almost-have-sdl-perl-working-on-snow-leopard.html
and here is a script to try it on
http
Can you add SDL::quit to the end oh shooter.pl and see if that solves
ypur crash at quit?
Kartik Thakore
On 2010-02-23, at 8:16 PM, Chas. Owens chas.ow...@gmail.com wrote:
On Tue, Feb 23, 2010 at 20:13, Kartik Thakore thakore.kar...@gmail.com
wrote:
Yeah it dies on exit for some reason
I am also seeing the same thing SDL_perl with SDL 1.2.14. Here is the
bug report
http://sdlperl.ath.cx/projects/SDLPerl/ticket/87
What does this mean?
Kartik Thakore
On 2010-02-24, at 7:30 PM, Yose Widjaja y...@jormy.com wrote:
Hi All,
I tried to get SDL running on a colleague's mac
When you get a chance can you try this patch.
http://paste.scsys.co.uk/39865
On Thu, Feb 25, 2010 at 10:56 PM, Stuart Watt stu...@morungos.com wrote:
Backtrace attached.
Good luck, and thanks for a great talk. I'll try and get the OpenGL stuff
working, put together an environment, and start
hopefully)
-enter to select
- use arrows to rotate the small ball on the big ball
- get from on ball to another
- complete all balls to finish the level
- you can add your own levels in data/levels/{\d}.dat
- format is in JSON
Thank you,
Kartik Thakore
Press the space bar.
Kartik Thakore
On 2010-03-01, at 2:59 AM, Thomas Klausner d...@cpan.org wrote:
Hi!
On Sun, Feb 28, 2010 at 09:45:23AM -0500, Kartik Thakore wrote:
We are working on a bit longer game then shooter for CEbIT games in
about 48
hours. We would love feedback on it:
http
Hi,
If you are interested in game development in Perl. I have some projects
you can apply for the TPF with GSOC.
regards,
Kartik Thakore
On Tue, Mar 09, 2010 at 08:55:32AM -0500, aroc...@vex.net wrote:
Is there anybody involved with the Google Summer of Code project who could
talk to us
Oh. Ok. Well it would be nice to get some gsoc students in SDL_perl.
On Tue, Mar 09, 2010 at 12:54:20PM -0500, aroc...@vex.net wrote:
If you are interested in game development in Perl.
Not for me. I doubt if I would qualify anyway. I was thinking about people
who might not be as
?
Regards,
Kartik Thakore
have the
time), as I only have co-maint access. If you don't have the time to do this
I will have to as PAUSE admins for help. I will just get acccess a primary
maintainer to give FROGGS access and then pass the primary maintainer status
back to you if you want it.
Regards,
Kartik Thakore
-- Forwarded message --
From: Jennifer Redman jen...@gmail.com
Date: 2010/3/31
Subject: Re: Helping students
To: Rudy Godoy Guillén r...@stone-head.org
Cc: Kartik Thakore thakore.kar...@gmail.com, gsocm
google-summer-of-code-mentors-l...@googlegroups.com
Hello!
2010/3/31 Rudy
hi
Please make this a ticket (again) on our trac site:
http://sdlperl.ath.cx/projects/SDLPerl
include your code and your .ttf file.
Thank You
Kartik Thakore
Begin forwarded message:
From: Rodolfo Borges rodolfo.bor...@gmail.com
Date: April 11, 2010 12:24:55 AM EDT
To: thakore.kar
.
Regards,
Kartik Thakore
I think so. Let me try this today.
Kartik Thakore
On 2010-04-13, at 4:10 AM, Guillaume Cottenceau gcott...@gmail.com
wrote:
can you merge changes from master repository from after your cloning,
which seems to date a little? for example
commit 9253c759f56e63237cf582460d629467491177ec
/~froggs/SDL-2.403/
Regards,
Kartik Thakore
On 2010-04-28, at 8:07 AM, Guillaume Cottenceau gcott...@gmail.com
wrote:
Sorry I did not reply sooner, I was very busy.
On Tue, Apr 13, 2010 at 3:28 PM, Kartik Thakore
thakore.kar...@gmail.com wrote:
Hi Guillaume,
I did a git rebase between your master and our redesign branch to
make
works on Windows.
And Mac is untested.
Regards,
Kartik Thakore
bugs but there is no game play changes in mind.
Regards,
Kartik Thakore
On Mon, May 3, 2010 at 5:24 AM, Kartik Thakore thakore.kar...@gmail.com
wrote:
Hi Guillaume,
We recently upload Frozen Bubble 2.201 to CPAN. You can see it here:
http://search.cpan.org/~kthakore/Games
On Mon, May 3, 2010 at 7:10 AM, Guillaume Cottenceau gcott...@gmail.comwrote:
You've chosen your own
numbering (2.201) and to keep the original name, so for
outside/distribution people it looks like just a normal upgrade (I
already got that echo from Mandriva).
We call it
, May 13, 2010 at 10:08 PM, Kartik Thakore
thakore.kar...@gmail.comwrote:
Hello fellow authors,
In an attempt to make SDL games distributable I have been looking at how to
package with PAR. In the first run using:
pp -B -p -o shooter.par shooter.pl
PAR was picking up all of CPAN
,
Kartik Thakore
2010/6/6 Daniel Turczański turczan...@gmail.com
Hi,
I tried to load BMP file from disk and display a quad textured with it.
Here's the full script: http://paste-it.net/public/nc1f11b/
All I get is quad with weird colors:
http://img192.imageshack.us/img192/9177/sdlopengl.png
when the dataref is
changed?
Regards,
Kartik Thakore
On Thu, Jun 24, 2010 at 08:53:04AM -0500, David Mertens wrote:
Here's the updated code. It should do what you mean, though I'm having
trouble with it.
# Create an one-element piddle of type byte.
# We will discard the data; this is just
From: Kartik Thakore thakore.kar...@gmail.comDate: June 25, 2010 5:52:57 PM EDTTo: David Mertens dcmertens.p...@gmail.comCc: pdl-port...@jach.hawaii.edu, sdl-devel@perl.orgSubject: Re: Interfacing SDL Surface with a piddleHi,Again I think I have found out why PDL piddle cannot seem to write
Hi Testers,
I have finally rewritten the mac launcher and am looking for testers. If you
guys are up for it.
cpan Alien::SDL;
wget http://github.com/kthakore/SDL_perl/tarball/mac_launcher
extract the archive and
perl Build
perl Build bundle
SDLPerl.app/Contents/MacOS/SDLPerl
use local::lib
You will need X11 headers (from XCode) to compile from scratch
cpan Alien::SDL
wget http://github.com/kthakore/SDL_perl/tarball/mac_launcher
extract
perl Build.PL
perl Build
perl Build bundle
SDLPerl.app/Contents/MacOS/SDLPerl test/checkkeys.pl
or get shooter from here
/2010 10:49 PM, Kartik Thakore wrote:
Right but where is the piddle xs code?
It is in Basic/Core in the PDL directory.
The piddle data is in the string of the perl scalar.
That way it gets the advantage of the perl memory
allocation/freeing...
--Chris
On Sat, Jun 26, 2010 at 10:35 PM
you are up for PDL::SDL::Graphics. Join me on #sdl irc.perl.org if you
need help. Or just send and email to sdl-devel@perl.org
Regards,
Kartik Thakore
/SDL_perl
http://github.com/kthakore/SDLx-TTF
Please give it a review and let us know.
Regards,
Kartik Thakore
On 2010-06-26, at 10:44 AM, Kartik Thakore thakore.kar...@gmail.com
wrote:
HI Guillaume,
I have close some more tickets.
http://sdlperl.ath.cx/projects/SDLPerl/ticket/141
http
is to have mathnerd314
compile this server for us and just package it with FB windows.
Regards,
Kartik Thakore
. Here is the subroutine I reserved for
that. Can you see if it will work with Alien::SDL glib?
http://github.com/kthakore/frozen-bubble/blob/windows_server/inc/My/Builder.pm#L145
Regards,
Kartik
On Sat, Jul 3, 2010 at 2:41 PM, Kartik Thakore thakore.kar...@gmail.comwrote:
Hi kmx,
I remember you
Where do we need regex? I don't see this.
Kartik Thakore
On 2010-07-04, at 6:32 PM, kmx k...@volny.cz wrote:
Dne 5.7.2010 0:02, Kartik Thakore napsal(a):
Hi kmx,
I saw your work in Alien::SDL this morning! MathNerd was able to
fix the
windows server in a github branch. See
http
a static FPS
We are looking for more ideas and feedback.
Regards,
Kartik Thakore
fpsmanager to force a static FPS
We are looking for more ideas and feedback.
Regards,
Kartik Thakore
Mathnerd maybe this is why the name for the windows server is not
showing up?
Kartik Thakore
On 2010-07-06, at 2:44 PM, kmx k...@volny.cz wrote:
Dne 5.7.2010 14:27, Kartik Thakore napsal(a):
Where do we need regex? I don't see this.
frozen-bubble\server\game.c
frozen-bubble\server\net.c
Hi
Kartik Thakore
Hi GC,
We have fixed the two issues. Please review.
Kartik Thakore
.
Try frozen-bubble again after installing this.
Thanks again,
-Pip
No problem.
On Thu, Jul 22, 2010 at 16:55, Kartik Thakore thakore.kar...@gmail.com
wrote:
SDL 2.503 has been released on to CPAN. The changes are mostly in
the new
features added to SDLx::* layer. However as our
is my name. =)
I figured you would :)
On Tue, Jul 27, 2010 at 18:30, Kartik Thakore thakore.kar...@gmail.com
wrote:
On 2010-07-27, at 8:51 PM, Pip Stuart pipstu...@gmail.com wrote:
Hi Kartik,
Hi,
Thanks for all the awesome SDLPerl work you've been doing. It's much
appreciated. I'd like
perl with:
perlswitch /usr/bin/perlbrew
Kartik Thakore
On 2010-07-28, at 6:19 PM, Pip Stuart pipstu...@gmail.com wrote:
On Wed, Jul 28, 2010 at 14:40, Kartik Thakore thakore.kar...@gmail.com
wrote:
On 2010-07-28, at 2:03 PM, Pip Stuart pipstu...@gmail.com wrote:
From Gentoo GNU/Linux, I
You should set the PERLBREW_ROOT before doing init. Sorry I should
have mentioned it. rm -rf perl5 and that line from .bashrc.
Kartik Thakore
On 2010-07-29, at 12:48 AM, Pip Stuart pipstu...@gmail.com wrote:
On Wed, Jul 28, 2010 at 15:25, Kartik Thakore thakore.kar...@gmail.com
wrote:
Oh I
How do I add a header check as a prereq for build packages?
For MacOSX I want to add a check for
X11/Xlib.h and X11/Xatom.h
This test would then be NA and discarded.
http://www.cpantesters.org/cpan/report/1a3cbc08-a1d5-11df-8246-59ba6e8696e0
Regards,
Kartik
I will update that soon. Until then can you try
http://sdlperl.ath.cx/releases/SDL_Manual.pdf
Regards,
Kartik Thakore
On Mon, 2010-09-20 at 17:54 -0500, Pip Stuart wrote:
Hi SDLPerl Homiez,
I just tried to install SDL 2.516 from the CPAN onto my Ubuntu box
I'm perplexed as the install
Ok but ... how do I get an experimental package made and uploaded?
On Sat, 2010-09-25 at 13:40 +0800, Paul Wise wrote:
On Mon, Aug 16, 2010 at 6:47 PM, Kartik Thakore
thakore.kar...@gmail.com wrote:
On 2010-08-16, at 3:56 AM, Josselin Mouette j...@debian.org wrote:
No problem
script.pl
gdb run
Where script.pl is attached to this email.
Thank you very much
Kartik Thakore
On Thu, 2010-09-23 at 02:08 +, CPAN Tester Report Server wrote:
Dear Kartik Thakore,
Please find below the latest reports for your distributions, generated by
CPAN Testers, from the last 24 hours
Thank you,
Also I am just doing Reply-All, sorry if I messed up the CC.
Regards,
Kartik Thakore
On Sun, 2010-09-26 at 10:57 +0800, Paul Wise wrote:
On Sat, Sep 25, 2010 at 7:38 PM, Kartik Thakore
thakore.kar...@gmail.com wrote:
Ok but ... how do I get an experimental package made
Apologies I sent the wrong file out.
--
Kartik Thakore thakore.kar...@gmail.com
---BeginMessage---
SDLx::* is still in the stages of being too slow to use. We have not
optimized the SDLx::Validate in it.
You can mix with SDL::* to improve your performance, if you are
confident
://github.com/PerlGameDev/SDL_Manual
regards,
Kartik Thakore
Done at
http://bit.ly/i0j3mc
Thanks.
On Sun, 2011-01-02 at 21:42 -0500, Sheppy R wrote:
I remembered encountering an issue the first go through the manual, but
wasn't really aware of the community at that time. I'm going back through
the most recent version and came across the following
SDLx::Text is experimental, but I will get garu (the author) to handle UTF8 in
it.
Kartik Thakore
On 2011-02-22, at 7:57 AM, Roman V. Nikolaev rsha...@rambler.ru wrote:
Hi!
I am Perl developer Roman V. Nikolaev.I try to make my first tower
defence style game.
I use latest SDL 2.530 from
On 2011-03-08, at 4:36 AM, Thomas Klausner d...@cpan.org wrote:
Hi!
Hi Domm,
On Tue, Mar 08, 2011 at 06:00:24AM -0300, breno wrote:
So far we had some awesome entries - people really stood up to the
challenge! Check them out:
And where can I get those games from? :-)
For additional commands, e-mail: beginners-h...@perl.org
http://learn.perl.org/
--
Kartik Thakore thakore.kar...@gmail.com
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