Re: 2013 SP1 Compile Error in VS2010 SP1
On 12/09/2012 18:48, Alok wrote: We had this in VS2010 for 2012 but I am not sure about 2013. Basically what we did was to use our own MACROS or variable instead of the one from setenv.bat. All you need to do is take your project generated from the wizard , start visual studio normally with call to setenv.bat and make your own solution and in the properties set the paths for include and libs for XSI manually. That should not work. At least it did for us. Thanks Alok. Will try that...
Re: In case you missed it..
It's definitely true about big companies writing their own software. From a rigging standpoint, Maya has some good things but is definitely outdated and unintuitive, and I'm not so fan of Softimage anymore as I used to be in the old times. Requirements have changed, not softwares (excluding ICE). Like you Kris, when I saw Autodesk buying Softimage, all I wished for was to see something new emerging out... taking the best of everything and pushing it to the next level. Sounds like Autodesk is not so keen with that. Maybe they knew that the userbase of big studios grown pissed off after being stuck with non-evolving softwares and that they wouldn't want to renew the experience, especially seeing how dependant they became after developing all their pipeline around those, and seeing how tricky it is to get away from it now. But I'm feeling relieved to see projects like Fabric Engine taking shape. That's totally promising and hopefully it will start a new era of more dynamic softwares (no pressure Fabric devs!). Now, I've been wondering... why did Guillaume Laforge ended up leaving Autodesk? :) On 13 September 2012 13:45, Kris Rivel krisri...@gmail.com wrote: Exactly. Its interesting for sure and I'm curious to see how Autodesk plays their cards. I think now is the time more than ever to gather all three user bases together and do something new. They should of already started given the amount of time it takes to build software like this. I for one am pushing more into realtime and gaming. Been learning Unity more and loving it. To Autodesk employees on the list...take this to your meeting with the head of ME...and whatever they say to shoot down what we're saying...he/she is dead wrong...I promise you. Autodesk needs to be on the fast track to unifying the user base and taking us somewhere new, fresh and for the next decadeand in the meantime, equally supporting all three appsor it will collapse and shift elsewhere. But maybe they don't really care...ME after all is a drop in the bucket compared to the rest of their business. Kris On Wed, Sep 12, 2012 at 9:33 PM, Eric Thivierge ethivie...@gmail.comwrote: I agree Kris, Some major players in what may just be the downfall of AD right now: 1) Autodesk - you're proving to be your own worst enemy 2) Big studios building their own proprietary systems not based on Maya, its increasing from what I've heard lately from people at Siggraph and others in the industry 3) Fabric - can be utilized over the web and as python apps 4) TeamUp - They've definitely got the cloud thing going well and can only see it getting better. AD needs to worry about #1 most. Eric Thivierge http://www.ethivierge.com
Re: In case you missed it..
I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.comwrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving -- From: Rob Chapman Sent: 9/12/2012 1:13 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. So Maurice, A brave effort with your rhetoric but sadly the results you achieved are letting you down. It is exactly what we did not expect or *were used to*before you are your crew took it upon yourselves to remarket Softimage within the given framework of ME apps at AD. Do you think what you have done has improved things for the existing Softimage user base? can you account for how Softimage has less penetration now in the market as a fully featured Application to base an entire pipeline off** and has much less 'perceived' value than before you began your current campaign? bravo! didnt you do well!? I believe you have failed quite miserably at your job and should most definitely be more respectful than 'be happy with possible increased sales and deal with it' to those whose value as professionals within this industry are greatly diminished than they were 4 years ago. Are you at all surprised that those you have sacrificed to the greater good that is Maya don't want any further business with Autodesk? **where I work the studio has many hundreds of commercials,3 short movies with countless awards and one was bafta nominated this year - all made with this measly particle plugin and not a single Maya or Max in sight. On 12 September 2012 20:41, Maurice Patel maurice.pa...@autodesk.comwrote: Well, we have said that we are committed to developing and marketing Softimage. It might not be exactly in the way you expect but that commitment has been explicitly stated by myself and others. The discussion has been about our tactics and why we do things the way we do. Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Daniel H Sent: Wednesday, September 12, 2012 2:59 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Re: We are very well aware and I and my team work hard to do the most we can with the resources we have. - Maurice Patel Seriously Maurice... you have any-time access to freely speak directly to the main vein of the SI community. Does it cost AD anything to make a simple text statement of confidence on a list, blog, or forum? Is Autodesk really committed to the future and continuing development of Softimage? Is Softimage just being used as acquired tech to be robbed from? It's ok if it's the later, although we won't transition over to Maya, we'll just counter by transitioning to
Re: In case you missed it..
Show your Passion ! ;-) -- christian keller visual effects|direction m +49 179 69 36 248 f +49 40 386 835 33 chris3...@me.com gesendet von meinem iDing Am 13.09.2012 um 03:33 schrieb Sylvain Lebeau s...@shedmtl.com: +100 Dont get me started gang.. you know i can go far!! like I am at about 1.5 kilometers away from Autodesk's offices in Montreal! I could go there and do a nude dancing performance in the nice open space lobby! Then they will hear us... for sure... ;-) sly postbox-contact.jpgKris Rivel Wednesday, September 12, 2012 9:24 PM Holy crap this thing is on fire. Been awhile since I've ranted on anything so here it goes. I've been forced lately to dive into other apps a bit more, mostly for converting files, comparing assets, etc. It is uglyMax and Maya are light years behind Softimage still...in terms of organization and usability. Max and Maya are old, clunky and built on paradigm that goes back over 10 years. I look at other things out there, Houdini, Blender, Modo, etc. and you know whatthe only Autodesk app that honestly compares to them IMO, is Soft. It just feels good and natural...very intuitive. There are lots of little widgets and tools from the other two that I wish Soft had but as a base system for creating something...its fast and LOGICAL! So here's my advice to Autodesktake the entire workflow, organization and approach that Softimage was built on, and make a new app that's for everyone based on that...integrate all three into one new system thats for the next generation. Something that any Max, Maya or Softimage artist could get used to. Can it really be that difficult? We're at a major turning point now. The industry is changing rapidly, its all about creating media for mobile devices, its all about the cloud, its all about collaboration. Autodesk may miss the boat and end up shooting itself in the foot in the ME category. By pushing the one shining jewel piece of software into the dark corner, while just kicking the can down the road with the antiquated, clunky and slow Maya and Max options, they face a real risk of seeing the whole user base for all three blow up in their face. Time for a REDO!!! Users are experimenting in droves with other non-Autodesk options..including myself and as fast as things move this day...you could be out tomorrow if you miss something. Can we honestly all envision ourselves still using Max and Maya with their layer upon layer of windows, plugins, check boxes and patches? No way. For the first time, I'm actually enjoying see some new innovation coming out of other apps and it seems to be gaining momentum...hop on board Autodesk...or its back to the old days of CAD only for you. Kris compose-unknown-contact.jpgKiril Aronofski Wednesday, September 12, 2012 7:41 PM Yes but as the copy states: Autodesk® Softimage® software is a high-performance 3D character animation and visual effectshttp://www.autodesk.com/visualeffectssoftware application. Given that a lot of effort is going into marketing Suites and this also drives 3ds Max and Maya traffic to the site we were not not going to mention the fact that Maya and 3ds Max users get benefit from adding it to their pipeline. You stated you market Softimage as a full-fledged application and referenced the product page as a proof. Well, unless we have completely different views of what is the meaning of full-fledged in terms of general DCC packages, that page is not much of a proof really. It clearly does not put SI in the same category as Max and Maya. Maya 3ds Max mentions compositing because it includes the software applications Composite and MatchMover in the box. And what kind of explanation is that? It's a bundled product (that comes with Softimage just as well, mind you) versus integrated solution. I hope you see how little sense it makes to boast about one and than ignore the other. I know it's just corporate propaganda, buzzwords and mostly meaningless phrases, but it effects the broader public perception and it undervalues the product and the artist behind it. I think, if you have followed the conversation carefully, you will understand that no one objects the effort to sell the suites. It's the failure to market Softimage that is the problem. And if it arouse from the similarities and overlap, that is no excuse either. You are doing mighty fine job marketing Max and Maya as equal. It's ether one or all three. Two just says you bitten off more than you can chew. On Wed, Sep 12, 2012 at 8:18 PM, Maurice Patel maurice.pa...@autodesk.com wrote: Yes but as the copy states: Autodesk® Softimage® software is a high-performance 3D character animation and visual effectshttp://www.autodesk.com/visualeffectssoftware application. Given that a lot of effort is going into
Re: In case you missed it..
It aint my fault Oddball Ive had nothing but good thoughts ever since we left that damn bridge :) On 13 September 2012 09:43, piotrek marczak piotrek.marc...@gmail.comwrote: well said! https://www.youtube.com/watch?v=KuStsFW4EmQ
RE: In case you missed it..
I agree, but it can be hard to be completely open about things due to the business rules we have to adhere too. What I would say in this case, is being as this studio is in EMEA- Europe, then they should try and contact me, or the Autodesk rep (not the reseller), instead of filling in the blanks themselves. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster Sent: 13 September 2012 09:49 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. To put out a more positive comment... I'm pretty happy with my SI2013SP1 and Arnold combo. I still see a steady stream of really nice plugins, ICE tools and such pass me by on the forums. It's never been this good before version 7 or so. All this doom and gloom talk isn't helping, and at some point will spiral into a self-fulfilling prophecy. I visited one of the few SI places in Amsterdam lately, and the talk was quickly on AD is about to kill off SI. All this mumbling makes people very twitchy. We're all very passionate about our software. And when I'm seeing great render engines and tools pop up for Softimage again and again, I still see a nice future for Softimage. Maybe AD can finally be a little less cryptic on the whole thing, and maybe Chris can give us some small spoilers on what's ahead for SI2014. So we can all go back to doing the thing we love, creating great looking images with our beloved particle app. ;-) peace? Rob \/-\/\/ On 13-9-2012 10:12, Jules Stevenson wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.commailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving From: Rob Chapman Sent: 9/12/2012 1:13 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. So Maurice, A brave effort with your rhetoric but sadly the results you achieved are letting you down. It is exactly what we did not expect or were used to before you are your crew took it upon yourselves to remarket Softimage within the given framework of ME apps at AD. Do you think what you have done has improved things for the existing Softimage user base? can you account for how Softimage has less penetration now in the market as a fully featured Application to base an entire pipeline off** and has much less 'perceived' value than before you began your current campaign? bravo! didnt you do well!? I believe you have failed quite miserably at your job and should most definitely be more respectful than 'be happy with possible increased sales and deal with it' to those whose value as professionals within this industry are
Re: Custom Render Pass SDK Sample
Nevermind. Solved it by using XSIPLUGINCALLBACK instead of SICALLBACK. -H On 13.09.2012 12:46, Helge Mathee wrote: Hey guys, I am trying to implement a custom render pass right now, and I am unsure how to start really. Currently this is what I have (which crashes in 2013): SICALLBACK XSILoadPlugin( PluginRegistrar in_reg ) { in_reg.PutAuthor(LHelge Mathee); in_reg.PutName(LRealtime Rendering Plugin); in_reg.PutVersion(1,0); in_reg.RegisterDisplayCallback(LMyRenderPass); return CStatus::OK; } SICALLBACK MyRenderPass_Init(CRef in_ctxt, void ** in_pUserData) { Application().LogMessage(in_ctxt.GetAsText()); return CStatus::OK; } any hints?
Re: In case you missed it..
Graham, is there some official word on when AD is planning the next release? SAP is going to be skipped, is that correct? More service packs? Full release in April, again? These business rules that don't allow disclosure of roadmap information are doing their part in this atmosphere of uncertainty, you see. Not much to be done about it, is there. Thanks, Eugen Am 13.09.2012 12:53, schrieb Graham Bell: I agree, but it can be hard to be completely open about things due to the business rules we have to adhere too. What I would say in this case, is being as this studio is in EMEA- Europe, then they should try and contact me, or the Autodesk rep (not the reseller), instead of filling in the blanks themselves. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster Sent: 13 September 2012 09:49 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. To put out a more positive comment... I'm pretty happy with my SI2013SP1 and Arnold combo. I still see a steady stream of really nice plugins, ICE tools and such pass me by on the forums. It's never been this good before version 7 or so. All this doom and gloom talk isn't helping, and at some point will spiral into a self-fulfilling prophecy. I visited one of the few SI places in Amsterdam lately, and the talk was quickly on AD is about to kill off SI. All this mumbling makes people very twitchy. We're all very passionate about our software. And when I'm seeing great render engines and tools pop up for Softimage again and again, I still see a nice future for Softimage. Maybe AD can finally be a little less cryptic on the whole thing, and maybe Chris can give us some small spoilers on what's ahead for SI2014. So we can all go back to doing the thing we love, creating great looking images with our beloved particle app. ;-) peace? Rob \/-\/\/ On 13-9-2012 10:12, Jules Stevenson wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.commailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving From: Rob Chapman Sent: 9/12/2012 1:13 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. So Maurice, A brave effort with your rhetoric but sadly the results you achieved are letting you down. It is exactly what we did not expect or were used to before you are your crew took it upon yourselves to remarket Softimage within the given framework of ME apps at AD. Do you think what you have done has improved things for the existing Softimage user base? can you account for how Softimage has less penetration now in the market
RE: In case you missed it..
Sorry, I can't confirm anything about a future release and its ship date. Best I can say is look historically at recent releases, and you perhaps could get the general idea. G -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugen Sares Sent: 13 September 2012 12:16 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Graham, is there some official word on when AD is planning the next release? SAP is going to be skipped, is that correct? More service packs? Full release in April, again? These business rules that don't allow disclosure of roadmap information are doing their part in this atmosphere of uncertainty, you see. Not much to be done about it, is there. Thanks, Eugen Am 13.09.2012 12:53, schrieb Graham Bell: I agree, but it can be hard to be completely open about things due to the business rules we have to adhere too. What I would say in this case, is being as this studio is in EMEA- Europe, then they should try and contact me, or the Autodesk rep (not the reseller), instead of filling in the blanks themselves. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster Sent: 13 September 2012 09:49 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. To put out a more positive comment... I'm pretty happy with my SI2013SP1 and Arnold combo. I still see a steady stream of really nice plugins, ICE tools and such pass me by on the forums. It's never been this good before version 7 or so. All this doom and gloom talk isn't helping, and at some point will spiral into a self-fulfilling prophecy. I visited one of the few SI places in Amsterdam lately, and the talk was quickly on AD is about to kill off SI. All this mumbling makes people very twitchy. We're all very passionate about our software. And when I'm seeing great render engines and tools pop up for Softimage again and again, I still see a nice future for Softimage. Maybe AD can finally be a little less cryptic on the whole thing, and maybe Chris can give us some small spoilers on what's ahead for SI2014. So we can all go back to doing the thing we love, creating great looking images with our beloved particle app. ;-) peace? Rob \/-\/\/ On 13-9-2012 10:12, Jules Stevenson wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.commailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving From: Rob Chapman Sent: 9/12/2012 1:13 PM To:
Re: 2013 SP1 Compile Error in VS2010 SP1
A correction in what I said before: Start a VS2010 *without* calling setenv.bat On Thu, Sep 13, 2012 at 6:40 AM, Chris Chia chris.c...@autodesk.com wrote: Troubleshoot: Try to create a custom plugin (VS2010) of your own and see whether it could be compiled... Chris On 13 Sep, 2012, at 1:40 AM, Julian Johnson jul...@exch.demon.co.uk wrote: Just moving from VS2008 to VS2010 SP1 for 2013 SP1 and getting this compile error when trying to build any of the custom tools or ICE nodes (e.g. SnapTestTool/CustomPassThrough): 1TRACKER : error TRK0002: Failed to execute command: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\BIN\amd64\CL.exe @C:\Users\Julian\AppData\Local\Temp\aa1a941ecf4d479fafe00df2f75cc872.rsp. The handle is invalid. Has anyone seen this or have a solution? Tried the workarounds here: http://connect.microsoft.com/VisualStudio/feedback/details/505682/x64-c-c-projects-cannot-compile But didn't seem to help. Julian --
Re: Digital Golem is hiring an FX ICE Freelancer
Nice! looks really interesting job company Marco. As an aside, just out of interest - how many freelance ICE FX guys or girls left standing on this list that are available in the future for work in UK / Europe? I get asked regularly and most often am not available, and the seasoned up fer travelling folks like Cairan are always busy as well, so if you want to be added to the tiny list of available ICE FX talent pool, then please say hi here - if your names not down your not getting in. :) best regards Rob On 12 September 2012 11:53, Marco Levantaci ma...@digitalgolem.com wrote: Hi there, Digital Golem is hiring a FX Ice freelancer for an internation car brand commercial. Please contact me asap if you're interested! Cheers, Marco Levantaci VFX Producer / Business Development Digital Golem Tel +32 (0)2 256 97 34 Mobile +32 (0)483 022 798 ma...@digitalgolem.com http://www.digitalgolem.com/ 53 Rue Gustave Huberti 1030 Brussels
Re: 2013 SP1 Compile Error in VS2010 SP1
On 13/09/2012 11:40, Chris Chia wrote: Troubleshoot: Try to create a custom plugin (VS2010) of your own and see whether it could be compiled... Hi Chris, It seems like just tweaking the .bat file solves the problem. I originally had the call to vcvarsall.bat in, but when I commented it out: @echo off call C:\Program Files\Autodesk\Softimage 2013 SP1\Application\bin\Setenv.bat rem call C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat amd64 rem set PATH set XSISDK_ROOT = C:\Program Files\Autodesk\Softimage 2013 SP1\XSISDK\ C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe echo on Everything seem to work fine! Cheers, Juian
Re: In case you missed it..
I find it strange that the Autodesk layoffs and Softimage’s future blog refers to Softimage as XSI Just sayin' On Thu, Sep 13, 2012 at 9:23 AM, Andy Nicholas a...@andynicholas.comwrote: +1000 Yep, well said Jules. The main reason we started up the London user group again was to try to inject a bit of positivity into the community. Clearly we're long overdue another meeting. Whoever it was who asked why AD wasn't putting out reassurances to customers about the future of Softimage, probably didn't see this statement from Chris Vienneau from the 3DPro list that I posted on our site last week: http://www.softimagecreatives.com/siclondon/?p=1204 The fact is that they're constantly telling us that it's full steam ahead with Softimage, but people keep on dismissing these comments as Autodesk spin. In such a situation, what are the guys at AD to do? Damned if they do, damned if they don't. What could AD possibly say (legally) that would convince you? There's also a certain amount of wilful misinterpretation going on over AD's motives which I really don't see as being helpful to anyone and certainly doesn't help to push forward the discussion in a productive way. All that aside, I agree that it would be good if someone at AD would take the responsibility to update the Softimage customer stories page. We do stacks of jobs with Softimage at The Mill every year, and I'd be very happy to help with getting some material together from our end. Someone at AD either just has to ask, or let me know who I need to talk to. The way I see it; if something bothers you, why not try to do something about it. Andy On 13 September 2012 at 09:12 Jules Stevenson droolz...@googlemail.com wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.com mailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving
Re: In case you missed it..
Hehe, in Andy's defence: when your Softimage launcher command is 'xsiXX' it's a hard name to shift. Of course, if it didn't crash as much we wouldn't have to type it in the terminal so often, so really we should blame Autodesk. On 13 September 2012 14:34, Stephen Davidson magic...@bellsouth.net wrote: I find it strange that the Autodesk layoffs and Softimage’s future blog refers to Softimage as XSI Just sayin' On Thu, Sep 13, 2012 at 9:23 AM, Andy Nicholas a...@andynicholas.comwrote: +1000 Yep, well said Jules. The main reason we started up the London user group again was to try to inject a bit of positivity into the community. Clearly we're long overdue another meeting. Whoever it was who asked why AD wasn't putting out reassurances to customers about the future of Softimage, probably didn't see this statement from Chris Vienneau from the 3DPro list that I posted on our site last week: http://www.softimagecreatives.com/siclondon/?p=1204 The fact is that they're constantly telling us that it's full steam ahead with Softimage, but people keep on dismissing these comments as Autodesk spin. In such a situation, what are the guys at AD to do? Damned if they do, damned if they don't. What could AD possibly say (legally) that would convince you? There's also a certain amount of wilful misinterpretation going on over AD's motives which I really don't see as being helpful to anyone and certainly doesn't help to push forward the discussion in a productive way. All that aside, I agree that it would be good if someone at AD would take the responsibility to update the Softimage customer stories page. We do stacks of jobs with Softimage at The Mill every year, and I'd be very happy to help with getting some material together from our end. Someone at AD either just has to ask, or let me know who I need to talk to. The way I see it; if something bothers you, why not try to do something about it. Andy On 13 September 2012 at 09:12 Jules Stevenson droolz...@googlemail.com wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.com mailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter specifically stating EOL and here are my side grade (or ahem, down grade) options to other software, I will keep on using it. :D Sent from my car while driving
Re: In case you missed it..
Wow. I used XSI once (by mistake, and I'll correct it in a sec) compared to six uses of Softimage, and somehow the whole blog is referring to XSI? Seriously?!! And does it really matter? On 13 September 2012 at 14:34 Stephen Davidson magic...@bellsouth.net wrote: I find it strange that the Autodesk layoffs and Softimage’s future blog refers to Softimage as XSI Just sayin' On Thu, Sep 13, 2012 at 9:23 AM, Andy Nicholas a...@andynicholas.com mailto:a...@andynicholas.com wrote: +1000 Yep, well said Jules. The main reason we started up the London user group again was to try to inject a bit of positivity into the community. Clearly we're long overdue another meeting. Whoever it was who asked why AD wasn't putting out reassurances to customers about the future of Softimage, probably didn't see this statement from Chris Vienneau from the 3DPro list that I posted on our site last week: http://www.softimagecreatives.com/siclondon/?p=1204 http://www.softimagecreatives.com/siclondon/?p=1204 The fact is that they're constantly telling us that it's full steam ahead with Softimage, but people keep on dismissing these comments as Autodesk spin. In such a situation, what are the guys at AD to do? Damned if they do, damned if they don't. What could AD possibly say (legally) that would convince you? There's also a certain amount of wilful misinterpretation going on over AD's motives which I really don't see as being helpful to anyone and certainly doesn't help to push forward the discussion in a productive way. All that aside, I agree that it would be good if someone at AD would take the responsibility to update the Softimage customer stories page. We do stacks of jobs with Softimage at The Mill every year, and I'd be very happy to help with getting some material together from our end. Someone at AD either just has to ask, or let me know who I need to talk to. The way I see it; if something bothers you, why not try to do something about it. Andy On 13 September 2012 at 09:12 Jules Stevenson droolz...@googlemail.com mailto:droolz...@googlemail.com wrote: I completely agree with this Marc. There is so much negative sentiment in this thread that I'd be surprised if AD is still listening. Some of the folks there are probably pretty proud to work for them and have a genuine interest in Soft, so this thread is painful reading. I don't agree with the marketing of soft at all, but I do still 'evangelize' the product, and will continue to do so until there is something which for us as a studio works better (we jumped from Maya to Soft about 5 years ago and haven't looked back since). If AD were to sink this beautiful ship then so be it. Until that point for the good of my sanity, my crew and my studio, I will continue to push the usage of Softimage, and ignore a small graphic that is very hard to find (I'm on the marketing lists for Max, Maya and Soft, and pretty much every other bit of AD spam plus my reseller) and never personally received or saw it. There is little point in begrudging the AD employees that are doing what they can do with what resources they have to keep soft out there - these are the guys that are 'on our side'. Stating that the software is EOL is also massively counter-productive, it's a lovely juicy soundbite to throw around the office. Shit sticks, even if it's unfounded. The proof of commitment (or not) will be seen in the next release. Cheers, Jules On Wed, Sep 12, 2012 at 9:36 PM, Marc Brinkley marc.brink...@microsoft.com mailto:marc.brink...@microsoft.com mailto:marc.brink...@microsoft.com mailto:marc.brink...@microsoft.com wrote: So um, i just thinking that if I were ADSK and was listening to this conversation My existing customers of the software believe the software is EOL My existing customers of the software are telling other customers not to bother instead of evangelizing the software. My customers decide not to believe me when i say we are continuing to develop the software even when several members of team directly say it. If I were in their shoes, what do you suppose I would be thinking. Seems like a self-fulfilling prophecy to me. Not directed to anyone specifically. But if we dont believe they why should they. All things will end eventually, sure, and I am tried of fighting an up hill battle, sure. But until I get a letter
Re: In case you missed it..
I really think it's a case of the right hand not knowing what the left hand is doing. I think the devs, support, etc., folks are all going forward full-steam ahead have a great outlook on things. I think the pr, marketing management folks still call the software Soft Image and don't seem to know what it does, who uses it, or really care much to find out. (I still, to this day, get sales calls from AD referring to it as soft image) It doesn't take much to look at this list see all the people who'd love to showcase their use of Softimage. It's a brilliant piece of software and really is the best solution AD has to offer when you compare the 3 apps as they ship, unmodified. It's a shame AD (corporate) doesn't seem to know, understand or care about that. -Paul
Re: In case you missed it..
On Wed, Sep 12, 2012 at 10:19 AM, Daniel H vfxc...@gmail.com wrote: Maya is only more prevalent in studios because it started out much cheaper than Softimage ($10K vs. $100K). Softimage is 24 years old and Maya is only 14 years old. All this time Maya has only been trying to play catch-up to SI. From what sort WTF mishmash reality is this? XSI 12 years old, Softimage|3D came before that it's a totally different product in the same way that Alias' PowerAnimator is different from Alias Maya Softimage|3D has never been 100k while Maya was around, and in 1998 when Maya was released Softiamge was 8000$, or 14000$ for the Extreme edition, the same price it has been since at leas 1993. Maya was 7500$, and 16000$ for the Completeedition, until the price drop to 2000$ and 7000$ in the year 2002, when at that point it already owned all the studios.
Re: In case you missed it..
The one thing I take from reading this thread is the Soft community at large is generally upset and concerned. Whether the individual concerns are real or perceived, I would think Autodesk would hear the frustration and appreciate where it's coming from. Even speak to how to resolve it perhaps. I for one, think Maurice is a brave soul coming into the lions den as it were, and speaking candidly. Attempting to show that Softimage is going forward, perhaps not in the primary marketing role it has enjoyed in the past. But to their credit, I'm a fan of the latest updates, the OGL viewport improvements for instance... So from my vantage point I see progress. Our industry is fairly new. A significant paradigm shift from one software to another has only REALLY happened once before. We've seen it from Soft/3d Alias P/A to the desktop XSI Maya respectively. Understanding where XSI came from, and how it was built helps us also understand WHY it's in the place it is. When Sumantra was created under AVID the developers at the time, as I understand it, were forced to use the Microsoft API. Building what was to be the 'new' foundation on something like Microsoft has been our biggest shortcoming concerning the open-nature of Soft. We've been overcoming that since day 1, and will continue to. Softimage has never recovered from those days as a userbase is concerned. This has been outlined in great detail in earlier posts in this thread. On the business side, Autodesk has it's own model for capturing new users. When you have more new Maya users each year, than the entire XSI userbase. It would be hard to justify holding XSI up in the Area of Excellence as it were. ;-) No amount of new marketing is going to change the momentum that Maya enjoys in schools, film, and elsewhere suddenly to Soft. Autodesk is going to continue to do what is best for Autodesk, why wouldn't they? The fact Maurice is standing by Softimage and trying to reassure the users it's here and should continue to be here is a positive thing in my mind. So I would hope we give him the benefit of the doubt? Maurice, if I might make a suggestion for whatever it's worth. When marketing suites and bundles. You might consider looking at Softimage as more of a 'generalist' out-of-the-box solution for smaller studios and commercial houses who might only have 10-20 artists and no development team. Maya out-of-the-box isn't *really* a generalists solution, Don't get me wrong.. it can be, and often IS done by some amazing artists. But anyone who's proficient in both, will be hard-pressed to explain how Maya out-of-the-box is more production ready than Softimage out-of-the-box. To promote Softimage as a generalist out-of-the-box solution from day 1 for smaller studios, I think would sit much better with the user community at large. I still think the Area of Excellence is only excellent if you have an RnD team, in-house developers, or a host of 3rd party plug-ins or scripts to get you a truly user-friendly experience. Bundles of Film, Games, and Commercial solutions isn't a terrible idea if you ask me. But then again, I'm just an end user, not a marketing whosit-whatsit. I also think this is the best time for Side FX. They are seeing a Renaissance, for the sake of innovation and competition I hope they are able to capitalize on the opportunities to woo new users. For the record.. I know and use Maya. But as a Commercial VFX Generalist. I chose XSI, and you'll have to pry it from my cold-dead hands before I switch. ;-) ( but I have started learning Houdini, you know.. 'cus that paradigm shift * will* happen ) cheers!
Re: Python on Linux
Hey X, About the 3rd item, you just need to make sure the system libraries are loaded before XSI's own by putting them first in the *LD_LIBRARY_PATH*environment variable. Here's a workaround sample code to start subprocesses in Linux that worked for me last time: import osimport subprocess inLinux = Application.Platform.startswith(Linux)if inLinux: exe = XSIUtils.BuildPath( pDir, executable) ldEnv = LD_LIBRARY_PATH sysLibDir = r/usr/lib64 ld_oldVal = os.environ[ldEnv] os.environ[ldEnv] = sysLibDir+:+os.environ[ldEnv] command = r'/path/to/awesome/tool blablabla arguments here' proc = subprocess.Popen( command.split(), stdout=subprocess.PIPE, stderr=subprocess.PIPE ) out, err = proc.communicate()print stdout: %s % outprint return code: %s % err if inLinux: # Reset to old values like the good samaritan coder we are. :p os.environ[ldEnv] = ld_oldVal As a matter of fact, it was thanks to you that I figured this one out at the time. :p Cheers, -- Alan On Tue, Sep 11, 2012 at 8:19 PM, Xavier Lapointe xl.mailingl...@gmail.comwrote: - You might have to import __*future*__ in order to have access to some statement like *with* - The @property decorator does not work - Keep in mind that if you use a newer version of linux that the one supported, you might have trouble starting subprocesses, since the libc version coming with soft will override the one on the system (but it's still possible). - For plugins it should be too bad, but for libs, I would consider running some unittest if I were you Cheers
Re: Digital Golem is hiring an FX ICE Freelancer
sweet, your name looks very familiar - I'd vouch for you, your in Sir, welcome! :D but seriously, we need to start looking out for each other, if there are jobs out there that cant be filled because there are so little of us available and / or we are too busy - well my feeling is they will not be out there much longer the way its going. And, like some other small euro studios have already done, they will eventually say sod it and get the always plenty available Maya/Max guys in to do it. Some kind of XSI freelance preservation society for the extremely rare breeds , as I know most animators are not fussy which app they are sat in front of :) so, still calling all Softimage FX talent available to work in the UK / Europe area, with a slot available in Belgium right now! best regards Rob On 13 September 2012 15:19, Simon Reeves si...@simonreeves.com wrote: Here's one! But I have been at the same studio for over a year now... Simon Reeves Freelance 3D VFX Artist London, UK *email: si...@simonreeves.com* *website: http://www.simonreeves.com* * * On 13 September 2012 14:06, Rob Chapman tekano@gmail.com wrote: Nice! looks really interesting job company Marco. As an aside, just out of interest - how many freelance ICE FX guys or girls left standing on this list that are available in the future for work in UK / Europe? I get asked regularly and most often am not available, and the seasoned up fer travelling folks like Cairan are always busy as well, so if you want to be added to the tiny list of available ICE FX talent pool, then please say hi here - if your names not down your not getting in. :) best regards Rob On 12 September 2012 11:53, Marco Levantaci ma...@digitalgolem.comwrote: Hi there, Digital Golem is hiring a FX Ice freelancer for an internation car brand commercial. Please contact me asap if you're interested! Cheers, Marco Levantaci VFX Producer / Business Development Digital Golem Tel +32 (0)2 256 97 34 Mobile +32 (0)483 022 798 ma...@digitalgolem.com http://www.digitalgolem.com/ 53 Rue Gustave Huberti 1030 Brussels
Re: In case you missed it..
There's a patent for XSI's QuickStretch deformer: http://www.google.com/patents?id=NxcgEBAJzoom=4dq=softimagepg=PA2#v=onepageqf=false How valuable! :p lol Kidding aside, there's a few more: https://www.google.com/search?tbo=ptbm=ptshl=enq=inassignee:%22Softimage%22 like one for cel shading. Also if anyone wants to sift through Avid's ten pages of patents: https://www.google.com/search?tbo=ptbm=ptshl=enq=inassignee:%22Avid+Technology,+Inc.%22 (Did you know you can patent icons? I had no idea.) On Wed, Sep 12, 2012 at 3:58 AM, Steven Caron car...@gmail.com wrote: talent mostly but there are patents some which you might not think are important. type in 'avid technologies render' in google patents search and see for yourself. halfdan posted this a long time ago i think, but the first comes to mind for me is the render region... http://www.google.com/patents?id=1k8EEBAJzoom=4dq=avid%20technology%20renderpg=PA12#v=onepageqf=false s On Wed, Sep 12, 2012 at 12:53 AM, Eric Thivierge ethivie...@gmail.comwrote: What patents? Eric Thivierge http://www.ethivierge.com On Wed, Sep 12, 2012 at 5:25 PM, Steven Caron car...@gmail.com wrote: get the talent and patents.
Re: In case you missed it..
One of my all-time favorite movies. On Thu, Sep 13, 2012 at 4:43 AM, piotrek marczak piotrek.marc...@gmail.comwrote: well said! https://www.youtube.com/watch?v=KuStsFW4EmQ
Re: In case you missed it..
Well said Jeff. Maurice, if you're still reading, please consider his summary of Soft as a Generalists tool, because I feel that he pretty much nails it. Sure perhaps Soft is the closest thing AD has to compete with Houdini, so I understand the particles angle. However if you limit the scope to that alone, you're really missing an opportunity to capture users in the small to medium sized studio environments in TV and Film. Which as far as I can tell are where most of us on this list are at. I think it's pretty much at the heart of what has everyone so frustrated. Eric On Thu, Sep 13, 2012 at 10:31 AM, Jeffrey Dates jda...@kungfukoi.comwrote: The one thing I take from reading this thread is the Soft community at large is generally upset and concerned. Whether the individual concerns are real or perceived, I would think Autodesk would hear the frustration and appreciate where it's coming from. Even speak to how to resolve it perhaps. I for one, think Maurice is a brave soul coming into the lions den as it were, and speaking candidly. Attempting to show that Softimage is going forward, perhaps not in the primary marketing role it has enjoyed in the past. But to their credit, I'm a fan of the latest updates, the OGL viewport improvements for instance... So from my vantage point I see progress. Our industry is fairly new. A significant paradigm shift from one software to another has only REALLY happened once before. We've seen it from Soft/3d Alias P/A to the desktop XSI Maya respectively. Understanding where XSI came from, and how it was built helps us also understand WHY it's in the place it is. When Sumantra was created under AVID the developers at the time, as I understand it, were forced to use the Microsoft API. Building what was to be the 'new' foundation on something like Microsoft has been our biggest shortcoming concerning the open-nature of Soft. We've been overcoming that since day 1, and will continue to. Softimage has never recovered from those days as a userbase is concerned. This has been outlined in great detail in earlier posts in this thread. On the business side, Autodesk has it's own model for capturing new users. When you have more new Maya users each year, than the entire XSI userbase. It would be hard to justify holding XSI up in the Area of Excellence as it were. ;-) No amount of new marketing is going to change the momentum that Maya enjoys in schools, film, and elsewhere suddenly to Soft. Autodesk is going to continue to do what is best for Autodesk, why wouldn't they? The fact Maurice is standing by Softimage and trying to reassure the users it's here and should continue to be here is a positive thing in my mind. So I would hope we give him the benefit of the doubt? Maurice, if I might make a suggestion for whatever it's worth. When marketing suites and bundles. You might consider looking at Softimage as more of a 'generalist' out-of-the-box solution for smaller studios and commercial houses who might only have 10-20 artists and no development team. Maya out-of-the-box isn't *really* a generalists solution, Don't get me wrong.. it can be, and often IS done by some amazing artists. But anyone who's proficient in both, will be hard-pressed to explain how Maya out-of-the-box is more production ready than Softimage out-of-the-box. To promote Softimage as a generalist out-of-the-box solution from day 1 for smaller studios, I think would sit much better with the user community at large. I still think the Area of Excellence is only excellent if you have an RnD team, in-house developers, or a host of 3rd party plug-ins or scripts to get you a truly user-friendly experience. Bundles of Film, Games, and Commercial solutions isn't a terrible idea if you ask me. But then again, I'm just an end user, not a marketing whosit-whatsit. I also think this is the best time for Side FX. They are seeing a Renaissance, for the sake of innovation and competition I hope they are able to capitalize on the opportunities to woo new users. For the record.. I know and use Maya. But as a Commercial VFX Generalist. I chose XSI, and you'll have to pry it from my cold-dead hands before I switch. ;-) ( but I have started learning Houdini, you know.. 'cus that paradigm shift *will* happen ) cheers! -- Freelance 3D and VFX animator
RE: In case you missed it..
Ha ha! Scott Lange Animation and VFX From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Manning Sent: Thursday, September 13, 2012 11:11 AM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. One of my all-time favorite movies. On Thu, Sep 13, 2012 at 4:43 AM, piotrek marczak piotrek.marc...@gmail.com wrote: well said! https://www.youtube.com/watch?v=KuStsFW4EmQ
Re: Digital Golem is hiring an FX ICE Freelancer
Yep, I'm still skulking in the shadows, a trail of turbuliSed, RPC rendered smoke curling out from my silhouette. Currently being Debbie McGee to Anthony Martin's Paul Daniels ; ) We're having a wizard time! There are loads of us Softy freelancers around, fear not Tekano. We're way cooler than the Maya lot too. And as I always saydon't drink from the mainstream ; ) Olly x On Thu, Sep 13, 2012 at 3:50 PM, Rob Chapman tekano@gmail.com wrote: sweet, your name looks very familiar - I'd vouch for you, your in Sir, welcome! :D but seriously, we need to start looking out for each other, if there are jobs out there that cant be filled because there are so little of us available and / or we are too busy - well my feeling is they will not be out there much longer the way its going. And, like some other small euro studios have already done, they will eventually say sod it and get the always plenty available Maya/Max guys in to do it. Some kind of XSI freelance preservation society for the extremely rare breeds , as I know most animators are not fussy which app they are sat in front of :) so, still calling all Softimage FX talent available to work in the UK / Europe area, with a slot available in Belgium right now! best regards Rob On 13 September 2012 15:19, Simon Reeves si...@simonreeves.com wrote: Here's one! But I have been at the same studio for over a year now... Simon Reeves Freelance 3D VFX Artist London, UK *email: si...@simonreeves.com* *website: http://www.simonreeves.com* * * On 13 September 2012 14:06, Rob Chapman tekano@gmail.com wrote: Nice! looks really interesting job company Marco. As an aside, just out of interest - how many freelance ICE FX guys or girls left standing on this list that are available in the future for work in UK / Europe? I get asked regularly and most often am not available, and the seasoned up fer travelling folks like Cairan are always busy as well, so if you want to be added to the tiny list of available ICE FX talent pool, then please say hi here - if your names not down your not getting in. :) best regards Rob On 12 September 2012 11:53, Marco Levantaci ma...@digitalgolem.comwrote: Hi there, Digital Golem is hiring a FX Ice freelancer for an internation car brand commercial. Please contact me asap if you're interested! Cheers, Marco Levantaci VFX Producer / Business Development Digital Golem Tel +32 (0)2 256 97 34 Mobile +32 (0)483 022 798 ma...@digitalgolem.com http://www.digitalgolem.com/ 53 Rue Gustave Huberti 1030 Brussels
Re: Digital Golem is hiring an FX ICE Freelancer
good on yer Olly, you were already on the shortlist, was aware you were not available atm from your tweets ;) And as I always saydon't drink from the mainstream ; ) Olly x
Re: Digital Golem is hiring an FX ICE Freelancer
so, still calling all Softimage FX talent available to work in the UK / Europe area, with a slot available in Belgium right now! Much appreciated Rob! ps: If I can't find someone today, we're gonna switch to MAYA ;-) Marco On 13 Sep 2012, at 17:28, Rob Chapman tekano@gmail.com wrote: good on yer Olly, you were already on the shortlist, was aware you were not available atm from your tweets ;) And as I always saydon't drink from the mainstream ; ) Olly x Marco Levantaci VFX Producer / Business Development Digital Golem Tel +32 (0)2 256 97 34 Mobile +32 (0)483 022 798 ma...@digitalgolem.com http://www.digitalgolem.com/ 53 Rue Gustave Huberti 1030 Brussels
Re: In case you missed it..
Hate to be the one to send the negative wave, but if this thread convinced me of anything is that they will absolutely not be doing what you ask. Here's what Maurice said: Whether what we are doing is being elegantly done or not, Autodesk, across its industries,is trying to alter public perception: to move away from the notion of hero products that do everything to a suite of products that provide a best-in-class workflow to (eventually) a set of cloud services that offer you exactly what you need when and where you need it and for as long as you need it. This is a bit simplistic and Utopian but i am typing on a mobile device now. it is however at the heart of Autodesk's strategy. For Softimage, a good all-around package but without a significant market share, this is a deadly situation (no pun intended). That's my take on it, at least, and why the marketing has been as it was. No point in advertizing something opposite of your ultimate goal. But I am very confused how they think it will work. It's one thing to offer bundled products at lower prices, its completely different to insist on them. Kiril On Thu, Sep 13, 2012 at 5:14 PM, Eric Lampi ericla...@gmail.com wrote: Well said Jeff. Maurice, if you're still reading, please consider his summary of Soft as a Generalists tool, because I feel that he pretty much nails it. Sure perhaps Soft is the closest thing AD has to compete with Houdini, so I understand the particles angle. However if you limit the scope to that alone, you're really missing an opportunity to capture users in the small to medium sized studio environments in TV and Film. Which as far as I can tell are where most of us on this list are at. I think it's pretty much at the heart of what has everyone so frustrated. Eric On Thu, Sep 13, 2012 at 10:31 AM, Jeffrey Dates jda...@kungfukoi.comwrote: The one thing I take from reading this thread is the Soft community at large is generally upset and concerned. Whether the individual concerns are real or perceived, I would think Autodesk would hear the frustration and appreciate where it's coming from. Even speak to how to resolve it perhaps. I for one, think Maurice is a brave soul coming into the lions den as it were, and speaking candidly. Attempting to show that Softimage is going forward, perhaps not in the primary marketing role it has enjoyed in the past. But to their credit, I'm a fan of the latest updates, the OGL viewport improvements for instance... So from my vantage point I see progress. Our industry is fairly new. A significant paradigm shift from one software to another has only REALLY happened once before. We've seen it from Soft/3d Alias P/A to the desktop XSI Maya respectively. Understanding where XSI came from, and how it was built helps us also understand WHY it's in the place it is. When Sumantra was created under AVID the developers at the time, as I understand it, were forced to use the Microsoft API. Building what was to be the 'new' foundation on something like Microsoft has been our biggest shortcoming concerning the open-nature of Soft. We've been overcoming that since day 1, and will continue to. Softimage has never recovered from those days as a userbase is concerned. This has been outlined in great detail in earlier posts in this thread. On the business side, Autodesk has it's own model for capturing new users. When you have more new Maya users each year, than the entire XSI userbase. It would be hard to justify holding XSI up in the Area of Excellence as it were. ;-) No amount of new marketing is going to change the momentum that Maya enjoys in schools, film, and elsewhere suddenly to Soft. Autodesk is going to continue to do what is best for Autodesk, why wouldn't they? The fact Maurice is standing by Softimage and trying to reassure the users it's here and should continue to be here is a positive thing in my mind. So I would hope we give him the benefit of the doubt? Maurice, if I might make a suggestion for whatever it's worth. When marketing suites and bundles. You might consider looking at Softimage as more of a 'generalist' out-of-the-box solution for smaller studios and commercial houses who might only have 10-20 artists and no development team. Maya out-of-the-box isn't *really* a generalists solution, Don't get me wrong.. it can be, and often IS done by some amazing artists. But anyone who's proficient in both, will be hard-pressed to explain how Maya out-of-the-box is more production ready than Softimage out-of-the-box. To promote Softimage as a generalist out-of-the-box solution from day 1 for smaller studios, I think would sit much better with the user community at large. I still think the Area of Excellence is only excellent if you have an RnD team, in-house developers, or a host of 3rd party plug-ins or scripts to get you a truly user-friendly experience. Bundles of Film, Games, and Commercial
Re: In case you missed it..
+1 for Jeff and Eric. Softimage is, of the 3 AD 3D products, by far the best tool for a small or medium shop. Max seems to be good for solo performers or the places that take the time to really engineer a pipeline for it. Maya, as many here have noted, is great in a large-scale industrial pipelined environment. For the users, the UI and workflow of Soft is IMHO far superior, but let's face it, there are a lot of quirks there as well, as in any large DCC app. Andy Jones once noted that Softimage is the closest thing there is to a pipeline in a box, and it's a shame that AD doesn't play up that strength. It would allow both marketing and development to focus on differentiating Softimage from Max and Maya without fear of cannibalizing their user bases. As a public company, AD is no doubt wary of making forward-looking statements, so I'm sure that some people there and on this list know more than they can share with us. The optimistic side of me (yes, there is one!) takes some comfort in one possible interpretation of recent movements within AD: the shuffling around of dev staff is exactly what one would expect if AD were doing what we all have wished for a long time. It's plausible that they are finally taking the plunge to build a new best-of-breed 3D environment (cloud-based or not -- that's really irrelevant and becoming more so each day). They have 3 apps, and regardless of our opinions of which is better, each has developed a brand image. Max's is entry-level, light-duty, and ubiquitous. Maya's is industrial-strength, industry-standard, pro-grade. Softimage's has evolved, like it or not, to be a secret weapon, high-performance, insider's favorite. Given those three, and the fact that no one would want AD to start selling a *fourth* complete-solution 3D package under a new brand, which would you pick as the brand you will use for a next-gen product? It's obviously Maya. So I hope that putting Soft in Cory's basket, and adding the Soft dev team to Maya's means that we can look forward to a new set of tools with Maya's market force and Soft's design workflow brought together. Hopefully without Mental Ray, unless they can significantly change how it's (not) integrated or supported properly in any product... etm
Re: Digital Golem is hiring an FX ICE Freelancer
@ Marco, oh noes! we cant let it happen, hitting the twittersphere hard right now! :D the SI_ICE_FX_TD freelance list is growing by the minute but so far we are all booked up ! Much appreciated Rob! ps: If I can't find someone today, we're gonna switch to MAYA ;-) Marco
Re: In case you missed it..
Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSIIllusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG
Re: Digital Golem is hiring an FX ICE Freelancer
Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello! On Thu, Sep 13, 2012 at 12:04 PM, Rob Chapman tekano@gmail.com wrote: @ Marco, oh noes! we cant let it happen, hitting the twittersphere hard right now! :D the SI_ICE_FX_TD freelance list is growing by the minute but so far we are all booked up ! Much appreciated Rob! ps: If I can't find someone today, we're gonna switch to MAYA ;-) Marco
Re: Digital Golem is hiring an FX ICE Freelancer
woop woop! our numbers are growing strong. Hello Mr Laborde in Canada! On 13 September 2012 17:38, Jonathan Laborde labordeor...@gmail.com wrote: Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello!
Re: In case you missed it..
Matt essentially nailed it on the head. It boils down to actions speak louder than words. To me... Soft died when Ronald left. That was the sign that things were going south internally. It's been downhill ever since. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~
Re: 2013 SP1 Compile Error in VS2010 SP1
it seems like it does not recognise XSISDK_ROOT? We usually execute the command prompt from the workgroup (right click and choose command prompt) inside XSI and it will inherit the env_variable, and execute 'devenv' for VS... Chris On 13 Sep, 2012, at 9:08 PM, Julian Johnson jul...@exch.demon.co.uk wrote: XSISDK_ROOT attachment: winmail.dat
Re: In case you missed it..
did Ronald leave same time as Halfy? I miss his contributions too :( On 13 September 2012 17:51, Gene Crucean emailgeneonthel...@gmail.comwrote: Matt essentially nailed it on the head. It boils down to actions speak louder than words. To me... Soft died when Ronald left. That was the sign that things were going south internally. It's been downhill ever since. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~
Re: In case you missed it..
Ronald left before Halfy (which was early 2011) I think - he's been at Ubisoft for a long time now. He seemed quite happy the last time I saw him :) On 13 September 2012 12:56, Rob Chapman tekano@gmail.com wrote: did Ronald leave same time as Halfy? I miss his contributions too :( On 13 September 2012 17:51, Gene Crucean emailgeneonthel...@gmail.comwrote: Matt essentially nailed it on the head. It boils down to actions speak louder than words. To me... Soft died when Ronald left. That was the sign that things were going south internally. It's been downhill ever since. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~
Re: Digital Golem is hiring an FX ICE Freelancer
Here is anonther young ICE-fanatic. But i am busy, and quite happy, for the next 352 Days. So you could add me to the list, and hope Softimage would be still there in 2013. :)
Re: Custom Render Pass SDK Sample
i ran into this earlier this year, but i didn't know why. because oddly it worked inside the sitoa plugin but not in its own plugin i think because sitoa defines its own macro (SITOA_CALLBACK) s On Thu, Sep 13, 2012 at 4:09 AM, Helge Mathee helge.mat...@gmx.net wrote: Nevermind. Solved it by using XSIPLUGINCALLBACK instead of SICALLBACK. -H On 13.09.2012 12:46, Helge Mathee wrote: Hey guys, I am trying to implement a custom render pass right now, and I am unsure how to start really. Currently this is what I have (which crashes in 2013): SICALLBACK XSILoadPlugin( PluginRegistrar in_reg ) { in_reg.PutAuthor(LHelge Mathee); in_reg.PutName(LRealtime Rendering Plugin); in_reg.PutVersion(1,0); in_reg.**RegisterDisplayCallback(L**MyRenderPass); return CStatus::OK; } SICALLBACK MyRenderPass_Init(CRef in_ctxt, void ** in_pUserData) { Application().LogMessage(in_**ctxt.GetAsText()); return CStatus::OK; } any hints?
RE: In case you missed it..
You know, I admit we are not perfect myself included, I admit we cannot give the same amount of Marketing coverage as Softimage had pre-acquisition, and I accept that you are justified in feeling we have failed you. However I do not accept that we do not understand the products or the industry. We do. And you know, if people in Marketing did not fight for Softimage the default site for a product in the same revenue tier as Softimage is would be: http://usa.autodesk.com/adsk/servlet/pc/index?id=13581855siteID=123112 I am not going to pretend what we do for Softimage is on the same scale as 3ds max and Maya - it is not. We don't have the budgets to do that but my team works hard to give it extra love and attention. This is also true for people like Graham who is in Sales. I agree that we are a small faction within Autodesk world but we are here to try and help maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 10:17 AM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. I really think it's a case of the right hand not knowing what the left hand is doing. I think the devs, support, etc., folks are all going forward full-steam ahead have a great outlook on things. I think the pr, marketing management folks still call the software Soft Image and don't seem to know what it does, who uses it, or really care much to find out. (I still, to this day, get sales calls from AD referring to it as soft image) It doesn't take much to look at this list see all the people who'd love to showcase their use of Softimage. It's a brilliant piece of software and really is the best solution AD has to offer when you compare the 3 apps as they ship, unmodified. It's a shame AD (corporate) doesn't seem to know, understand or care about that. -Paul attachment: winmail.dat
Re: In case you missed it..
Hi Maurice, I really appreciate your honesty. Most of us have invested a great deal of time and money in Softimage/XSI so we are very passionate about the software, for us it has been over 15 years. It is almost like a marriage and religion, it is not easy just to walk away from it and we definition don't want it to be rip apart and put our to pasture like like other software have been. Leoung On 9/13/2012 2:38 PM, Maurice Patel wrote: You know, I admit we are not perfect myself included, I admit we cannot give the same amount of Marketing coverage as Softimage had pre-acquisition, and I accept that you are justified in feeling we have failed you. However I do not accept that we do not understand the products or the industry. We do. And you know, if people in Marketing did not fight for Softimage the default site for a product in the same revenue tier as Softimage is would be: http://usa.autodesk.com/adsk/servlet/pc/index?id=13581855siteID=123112 I am not going to pretend what we do for Softimage is on the same scale as 3ds max and Maya - it is not. We don't have the budgets to do that but my team works hard to give it extra love and attention. This is also true for people like Graham who is in Sales. I agree that we are a small faction within Autodesk world but we are here to try and help maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 10:17 AM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. I really think it's a case of the right hand not knowing what the left hand is doing. I think the devs, support, etc., folks are all going forward full-steam ahead have a great outlook on things. I think the pr, marketing management folks still call the software Soft Image and don't seem to know what it does, who uses it, or really care much to find out. (I still, to this day, get sales calls from AD referring to it as soft image) It doesn't take much to look at this list see all the people who'd love to showcase their use of Softimage. It's a brilliant piece of software and really is the best solution AD has to offer when you compare the 3 apps as they ship, unmodified. It's a shame AD (corporate) doesn't seem to know, understand or care about that. -Paul
Re: Digital Golem is hiring an FX ICE Freelancer
I wouldn't call myself an Ice Fx guy, but I tweak Ice all day :) I don't know, I like it, it's additive. I think I can't stand a keyframe anymore... I'm in Paris, I'm good friend with your neighbors Nozon (@ Bruxelles), But one of this day I'd love to visit you. This https://vimeo.com/14934033 remains in my top ten movie. Olivier Le 13/09/2012 18:46, Rob Chapman a écrit : woop woop! our numbers are growing strong. Hello Mr Laborde in Canada! On 13 September 2012 17:38, Jonathan Laborde labordeor...@gmail.com mailto:labordeor...@gmail.com wrote: Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello!
RE: In case you missed it..
Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSIIllusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG attachment: winmail.dat
Re: In case you missed it..
That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSIIllusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: Digital Golem is hiring an FX ICE Freelancer
I have never heard of this man! Oh... it's you... Alan... [?] On Thu, Sep 13, 2012 at 4:15 PM, Alan Fregtman alan.fregt...@gmail.comwrote: I work a few metres from Mr Laborde and find ICE quite fun also. ;) On Thu, Sep 13, 2012 at 12:46 PM, Rob Chapman tekano@gmail.comwrote: woop woop! our numbers are growing strong. Hello Mr Laborde in Canada! On 13 September 2012 17:38, Jonathan Laborde labordeor...@gmail.comwrote: Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello! 333.png
RE: In case you missed it..
One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca attachment: winmail.dat
Re: In case you missed it..
Lagoa and EM Polygonizer are great examples of getting the word out. Their demo videos went viral within our industry, but also wound up finding their way onto non-industry sites that like to post cool videos. Heck, even a political blog I read posted the Lagoa video from way back when, which was a nice surprise. There is a plethora of cool ICE stuff out there to be found and edited, and getting permission from the owners might not be so tough. -B On Thu, Sep 13, 2012 at 3:26 PM, Maurice Patel maurice.pa...@autodesk.comwrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: In case you missed it..
exactly, simple things like just including softimage. On Thu, Sep 13, 2012 at 1:45 PM, Matt Lind ml...@carbinestudios.com wrote: I think more effective marketing campaigns could be achieved without spending any money.
Re: In case you missed it..
There are superb examples scattered all over. The problem is, they're scattered all over. Perhaps we should start a thread for Maurice featuring the best of the best so he has something to easily pick from. I always think of this one http://www.subaru-global.com/news2011n001100.html as one of the most memorable. On 9/13/2012 2:39 PM, john clausing wrote: posting cool spots, movies, etc. that were made with the software. i really think the MOST important way to build Softimage is getting students using it..full stop :) *From:* Maurice Patel maurice.pa...@autodesk.com *To:* softimage@listproc.autodesk.com softimage@listproc.autodesk.com *Sent:* Thursday, September 13, 2012 4:26 PM *Subject:* RE: In case you missed it.. One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca http://www.creativecontrol.ca/ - l...@creativecontrol.ca mailto:l...@creativecontrol.ca -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: In case you missed it..
as a guy who brings on multiple interns every summer and hires some upon graduation, i can assure you that your incorrect. they have a shot at a job with me? often they are Maya guys..who transition at my shop to Softimage. my only regret is that the schools .dont give em a head start to get a job here. there are multiple shops here in NYC that do the same. so you can give up if you want to Matt, but dont tell me kids cant get a job in Softimage, in NYC. From: Matt Lind ml...@carbinestudios.com To: john clausing jclausin...@yahoo.com; softimage@listproc.autodesk.com softimage@listproc.autodesk.com Sent: Thursday, September 13, 2012 4:54 PM Subject: RE: In case you missed it.. We’ve already had that discussion. Students only use what will provide the best opportunity for employment upon graduation. They’ll only use other stuff if forced by curriculum or if they have an elective to burn. Universities stock whatever they can get cheap, but promote/teach what gets their students recognition and placement tin the workforce. Many of these decisions are decided by the adjunct staff as they are the ones teaching the software. They often recommend what they use in the day jobs. The only way to expand a product’s viability is to increase it’s market share in the studio ranks. To do that requires the product be completed so it can compete for that market share. The issue with softimage is they implement great ideas, but often don’t finish them, or finish them so quickly there are a ton of bugs. While the developers are very aggressive in fixing bugs, the customer doesn’t see that until the next release which is long after the impression is made. In some cases it’s a game of whack-a-mole as new bugs pop up in different areas creating a perpetual cycle. Finish the product to give it real life marketing team can take that life and give it voice. As studios hear the voice, sales increase creating a wave Freelancers and outsources catch the wave and ride it passing the word onto the street Universities catch the word on the street from the studios and put the ideas into the air Students inherit ideas from thin air via osmosis to become the next generation of user. From:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of john clausing Sent: Thursday, September 13, 2012 1:40 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. posting cool spots, movies, etc. that were made with the software. i really think the MOST important way to build Softimage is getting students using it..full stop :) From:Maurice Patel maurice.pa...@autodesk.com To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Sent: Thursday, September 13, 2012 4:26 PM Subject: RE: In case you missed it.. One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based
Re: In case you missed it..
Here's one: Keep an eye out on the Vimeo ICE channel for awesome videos and link to them if they are particularly impressive: https://vimeo.com/groups/ice Be all like check out this great commercial done with Softimage or Wow, that's a nice ICE effect that blabla did for this short film here. Easy! :) You can give it 5-10 minutes to check once a week and make everyone a little happier. On Thu, Sep 13, 2012 at 4:26 PM, Maurice Patel maurice.pa...@autodesk.comwrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: In case you missed it..
Started a thread here: http://www.si-community.com/community/viewtopic.php?f=36t=2739p=22739#p22739 for collecting the best ever samples. Hopefully there will be lots to pick from shortly so it won't take much of your time to post away... On 9/13/2012 2:26 PM, Maurice Patel wrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: In case you missed it..
Least important, but cost-free: ask for putting Softimage in that bloody autodesk start page menu alongside max and Maya! (...whatever) Am 13.09.2012 22:49, schrieb Steven Caron: exactly, simple things like just including softimage. On Thu, Sep 13, 2012 at 1:45 PM, Matt Lind ml...@carbinestudios.com mailto:ml...@carbinestudios.com wrote: I think more effective marketing campaigns could be achieved without spending any money.
RE: In case you missed it..
Facebook? ok but I am speaking in general. I see Softimage as being portrayed, inaccurately, incompletely and inefficiently in regards to the positioning it is getting in the general sales and marketing arenas. The recent suggestions are a great way to show what Softimage actually is however it needs better positioning. Thank you for listening. Scott Lange
Re: In case you missed it..
I often post animation or FX that I find to be particularly interesting. I have friends who work in many different fields, many of them creative, and that includes Ad Agency account people, Art and Creative Directors, most of whom at one time or another I have gently guided them through some uber-geek 3D topics about what I do or how certain things are done. I still occasionally get the glazed over look when it goes too far, but in general, most of them now know about SoftImage. Agency folks are particularly sensitive to branding, so if it's made obvious enough, they will remember it. So perhaps a daily or weekly SoftImage Eye Candy of the Week fan page? A Vimeo account is cheap, the video compression quality beats Youtube by a mile, and it's easy to set up gallery pages and portfolios, you could even slap an AD SoftImage bug in one of the corners. People see what you like and comment on in your feed or share it, and in general what we do is pretty entertaining stuff so you can get thousands of people looking at your content. It's more or less free exposure, and it gets people's attention. I have a good friend who works for the PR firm Edelman in NYC, they have a whole department dedicated to managing their client's social media presence, and it's a fast growing part of their business. I don't know how you quantify it's effectiveness, but it certainly doesn't hurt to have people more aware of your products. Eric On Thu, Sep 13, 2012 at 4:26 PM, Maurice Patel maurice.pa...@autodesk.comwrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca -- Freelance 3D and VFX animator
RE: In case you missed it..
I need to think about this one. It's a real problem. We don't even have resources to do that for Flame which is one of our top revenue products - and I get beat up about that too. Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Muhamad Faizol Abd. Halim Sent: Thursday, September 13, 2012 5:51 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. centralized up to date tutorial. Make it a big one stop centre for a beginner. That's the only way to help those who are about to learn Softimage. There are many websites and youtube channels that do this too, but it's on a whole new level if this is done and administered by Autodesk. Also many top notch tutorials (like the ones on vimeo, for example) can be nominated by the users and be included in the list and linked to by the site. Of course the success stories with good visual coverage would be extremely helpful too. On Fri, Sep 14, 2012 at 4:26 AM, Maurice Patel maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com wrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134tel:514%20954-7134 attachment: winmail.dat
RE: In case you missed it..
Thnaks will do Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, September 13, 2012 5:04 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Here's one: Keep an eye out on the Vimeo ICE channel for awesome videos and link to them if they are particularly impressive: https://vimeo.com/groups/ice Be all like check out this great commercial done with Softimage or Wow, that's a nice ICE effect that blabla did for this short film here. Easy! :) You can give it 5-10 minutes to check once a week and make everyone a little happier. On Thu, Sep 13, 2012 at 4:26 PM, Maurice Patel maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com wrote: One area I would like to get feedback on is how do we get the right things happening on facebook? Advertising is way beyond our budgets in general and not very effective unless we have a very specific call to action (e.g. upgrades), as a result most advertsing is driven by sales promos. However I actually think there are better and more viral ways of getting the word out. Recently we have been having more success with SM. We have had a lot of success with our Softimage page (now at over 20,000) as well as the Digital Media page http://www.facebook.com/AutodeskDigitalMedia , which for the reasons described here, is becoming a bit of a second Softimage home. Maurice Maurice Patel Autodesk : Tél: 514 954-7134tel:514%20954-7134 -Original Message- From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Len Krenzler Sent: Thursday, September 13, 2012 3:49 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. That's great to hear! I'd have to agree, SI is a fantastic and very complete solution for small to mid size shops. Hopefully, there is some targeted advertising in this area. On 9/13/2012 1:39 PM, Maurice Patel wrote: Still reading, and the discussion has been stimulating as we start planning for next year's activities (can't say more rev accounting at all that) maurice Maurice Patel Autodesk : Tél: 514 954-7134tel:514%20954-7134 From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: Thursday, September 13, 2012 12:25 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Softimage is without-a-doubt the best choice for small shops and freelancers (out of the 3 products Autodesk offers). Could it be that nobody is left who really knows what Softimage has/can do? So... Maurice, if you're still reading, maybe you can consider some of this? Softimage comes with Softimage Illusion, also known as the FXTree. It's a fully featured, node-based compositor that's built right into the app. See: http://softimage.wiki.softimage.com/xsidocs/compositing_intro_AboutXSI Illusion.htm FaceRobot, a $100,000 facial animation system comes included with Softimage! See: http://softimage.wiki.softimage.com/index.php/Category:FaceRobot CrowdFX - crowd simulations. Why invest in Massive? See: http://www.youtube.com/watch?v=3Toyh0_doko Lagoa Multiphysics - https://vimeo.com/13457383 Syflex cloth - ICE version! http://www.youtube.com/watch?v=qxtdAvvo0KU The Softimage Animation Mixer - a non-linear animation editor: http://softimage.wiki.softimage.com/xsidocs/animmixer1.htm Then there are all the included animation rigs rigging guides that automatically build a functional, well made rig for you. Anyone else care to add? -PG -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126tel:780.463.3126 www.creativecontrol.cahttp://www.creativecontrol.ca - l...@creativecontrol.camailto:l...@creativecontrol.ca attachment: winmail.dat
RE: In case you missed it..
Unfortunately, like I said unless you are in the top revenue generating products that is not going to happen and it has nothing to do with Softimage, there are dozens of products that would vie to be on the list and so the rules are strict. I cannot even get Flame or Smoke on the list. This is why we created our facebook sites and a product section on AREA at least we can have more freedom there. http://www.the-area.com/products/view/softimage. We are always looking for ways to beef these up and help from the community would be great. If we disperse our efforts it just makes it hard to find anything. I would love for this to become the new home maurice Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugen Sares Sent: Thursday, September 13, 2012 5:14 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Least important, but cost-free: ask for putting Softimage in that bloody autodesk start page menu alongside max and Maya! (...whatever) Am 13.09.2012 22:49, schrieb Steven Caron: exactly, simple things like just including softimage. On Thu, Sep 13, 2012 at 1:45 PM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: I think more effective marketing campaigns could be achieved without spending any money. attachment: winmail.dat
RE: In case you missed it..
I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012 22:50 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam attachment: winmail.dat
RE: In case you missed it..
I agree. I don't know about anybody else, but I could care less about demo reels. The only time I see them is when I'm at a user group or waiting for a product demonstration to begin, and since there are no more user groups and product demos are basically web downloads, where do I see demos today? Mostly as screen savers at siggraph when the demo guy is taking a lunch break. I don't hang around those booths because I visit booths to talk to people and ask questions. Demo reels are important for students and people new to the industry as a whole, but I think they're irrelevant for people who have been in the industry a while because they become jaded like me from having seen it all before. We need something more that currently isn't being delivered. As a more experienced and mature demographic, what I want is information. I want to see benefit in black and white. I want to determine if I can truly work smarter, not harder, compared to what I'm doing now. I think this aspect of Softimage marketing has been absent for the past 10 years. The exception being the debut of ICE with v7.0. Prior to that the last time I saw something informative that made me pay attention was the animation mixer and perhaps GATOR. However, even in those cases the demos weren't very informative, they were more eye candy pieces. What I seek is a short synopsis like a movie trailer (length) that is information driven. If it catches my interest, let me watch something more in-depth to get the answers to my questions. These don't have to be high-tech demonstrations, just clearly *informative and comprehensive* relative to what's being marketed. Stay way from glossy buzz words and trendy catch phrases. Focus more on the information's value to educate the target audience. I used to demo Softimage in my locale when Softimage didn't have the budget to send somebody out from Montreal. I am information driven, and was always told by attendees that they felt my demos were the most helpful to make decisions. I don't know if sales improved or not as I didn't have access to that information, but the feedback I received from all demos were pretty consistent. I think people are starved for facts as they don't want to have to wade through all the BS to get the info they seek, and in many cases, some people are making decisions to expand a company or switch a pipeline and aren't fully informed themselves what they are looking for because perhaps they're striving for something a bit outside of their comfort zone or level of experience. Informative demos help them, and a good informative demo will entice a customer to follow up. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Thursday, September 13, 2012 2:50 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam
RE: In case you missed it..
Hi Matt, You are spot on when it comes to the importance of relevant information. Last year I specifically worked with the AREA Team on this issue. We had a challenge that unless you are a top revenue product you disappear on .com and there was no one place that was really good to send people for more detailed information. We decided to create a section on AREA where we could do that - a richer product home so to speak. One that could be fuelled not only by us but by the community too. We still need to tie the Social Media aspect into it and are working on things like social sign on. But yes ultimately it would be great if we can continue to refine and expand on this aspect of the site. And yes you can access it from the homepage :) http://www.the-area.com/products/view/softimage Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Thursday, September 13, 2012 6:26 PM To: softimage@listproc.autodesk.com Subject: RE: In case you missed it.. I agree. I don't know about anybody else, but I could care less about demo reels. The only time I see them is when I'm at a user group or waiting for a product demonstration to begin, and since there are no more user groups and product demos are basically web downloads, where do I see demos today? Mostly as screen savers at siggraph when the demo guy is taking a lunch break. I don't hang around those booths because I visit booths to talk to people and ask questions. Demo reels are important for students and people new to the industry as a whole, but I think they're irrelevant for people who have been in the industry a while because they become jaded like me from having seen it all before. We need something more that currently isn't being delivered. As a more experienced and mature demographic, what I want is information. I want to see benefit in black and white. I want to determine if I can truly work smarter, not harder, compared to what I'm doing now. I think this aspect of Softimage marketing has been absent for the past 10 years. The exception being the debut of ICE with v7.0. Prior to that the last time I saw something informative that made me pay attention was the animation mixer and perhaps GATOR. However, even in those cases the demos weren't very informative, they were more eye candy pieces. What I seek is a short synopsis like a movie trailer (length) that is information driven. If it catches my interest, let me watch something more in-depth to get the answers to my questions. These don't have to be high-tech demonstrations, just clearly *informative and comprehensive* relative to what's being marketed. Stay way from glossy buzz words and trendy catch phrases. Focus more on the information's value to educate the target audience. I used to demo Softimage in my locale when Softimage didn't have the budget to send somebody out from Montreal. I am information driven, and was always told by attendees that they felt my demos were the most helpful to make decisions. I don't know if sales improved or not as I didn't have access to that information, but the feedback I received from all demos were pretty consistent. I think people are starved for facts as they don't want to have to wade through all the BS to get the info they seek, and in many cases, some people are making decisions to expand a company or switch a pipeline and aren't fully informed themselves what they are looking for because perhaps they're striving for something a bit outside of their comfort zone or level of experience. Informative demos help them, and a good informative demo will entice a customer to follow up. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Thursday, September 13, 2012 2:50 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam attachment: winmail.dat
Re: Digital Golem is hiring an FX ICE Freelancer
I think there are a lot of imposters On 13 September 2012 21:19, Jonathan Laborde labordeor...@gmail.com wrote: I have never heard of this man! Oh... it's you... Alan... [?] On Thu, Sep 13, 2012 at 4:15 PM, Alan Fregtman alan.fregt...@gmail.comwrote: I work a few metres from Mr Laborde and find ICE quite fun also. ;) On Thu, Sep 13, 2012 at 12:46 PM, Rob Chapman tekano@gmail.comwrote: woop woop! our numbers are growing strong. Hello Mr Laborde in Canada! On 13 September 2012 17:38, Jonathan Laborde labordeor...@gmail.comwrote: Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello! 333.png
Re: In case you missed it..
Absolutely any student can go to the education portal and download it for free for 3 years. And the product we sell to education institutions is this one: http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=13395078 It is true that the fact that students can access any Autodesk product for free for 3 years is only just starting to get out there Sent from my iPad On 2012-09-13, at 7:00 PM, Tim Leydecker bauero...@gmx.demailto:bauero...@gmx.de wrote: Hi Maurice, isn´t Softimage available as part of those affordable student license packages? Afaik, it´s pretty easy nowadays to get legal access to Autodesk software for education if you´re a student but I´m not sure everybody actually knows how easy it is to get at that? At least for a student, the times are better than they where 10 years ago. For me myself, I am glad to soon have Houdini (up to 1920px) and Blender at my fingertips for those bits of smoke I need or can arse myself into doing actually but I don´t expect AD to clone SideFX´s learning/access model any time soon, even if I now have decided to skip my subscription beyond 2012 releases and to wait for an all inclusive suite package update promo to get back up to date next year when I can better say what I´ll actually need and bring may Maya/Max/Softimage/Mudbox/Motionbuilder pack back into 2013, along with a nice render engine or two maybe... --- In terms of suites in general, I was very happy to get a Max/Softimage bundle including Mudbox and Motionbuilder. That gave me the option to extend to Max, while having Maya (as well here) for my gross of income and Softimage for my personal favourite tool. Admittedly, I didn´t really use Max much in the end and am currently more or less completely loaded with getting (back) into ZBrush and all sorts of other stuff related to modeling, lighting, shading and rendering but the real bonus I´m still seing is what the suite bundle gave me access to. I could have also ended up using FumeFX and Max mostly or ICE, the options where there. You just can´t do everyting well. Personally, the suite gave me the freedom to lean to one side, even roll over and take half a year off and just do whatever I feel like getting better at doing it. Softimage is a very good base for that, regardless of the 10+ years of Maya I could show off with. --- Long story short, I am glad there´s the suites and I hope for a catch all promo but I dislike SAP benefit marketing pushing, late subscription fees or Maya/Softimage sp1/sap/sap_sp1/.. version horrors. That really, really doesn´t help stability, especially when working remote and with mixed levels of technically savy people (like producers). I like vanilla or mint condition... doesn´t need to be the latest and greatest but solid. The 2012´s did that nicely. I´ll have to wait for CrowdFX... Cheers, tim On 14.09.2012 00:25, Graham Bell wrote: I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012 22:50 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam attachment: winmail.dat
Re: In case you missed it..
De愒r Mr. L惴ydec愉er (a.k.a. Tim?), Some愀ne went and re惴laced all y惻ur apos愒rop愉es with random Asi愀n te惴t symbols. Sinc惴rely, Your friendly neighborhood Grammarman. PS - Sorry about the non-愒*equitur*. On Thu, Sep 13, 2012 at 6:00 PM, Tim Leydecker bauero...@gmx.de wrote: Hi Maurice, isn愒 Softimage available as part of those affordable student license packages? Afaik, it愀 pretty easy nowadays to get legal access to Autodesk software for education if you愉e a student but I惴 not sure everybody actually knows how easy it is to get at that? At least for a student, the times are better than they where 10 years ago. For me myself, I am glad to soon have Houdini (up to 1920px) and Blender at my fingertips for those bits of smoke I need or can arse myself into doing actually but I don愒 expect AD to clone SideFX愀 learning/access model any time soon, even if I now have decided to skip my subscription beyond 2012 releases and to wait for an all inclusive suite package update promo to get back up to date next year when I can better say what I惻l actually need and bring may Maya/Max/Softimage/Mudbox/**Motionbuilder pack back into 2013, along with a nice render engine or two maybe... --- In terms of suites in general, I was very happy to get a Max/Softimage bundle including Mudbox and Motionbuilder. That gave me the option to extend to Max, while having Maya (as well here) for my gross of income and Softimage for my personal favourite tool. Admittedly, I didn愒 really use Max much in the end and am currently more or less completely loaded with getting (back) into ZBrush and all sorts of other stuff related to modeling, lighting, shading and rendering but the real bonus I惴 still seing is what the suite bundle gave me access to. I could have also ended up using FumeFX and Max mostly or ICE, the options where there. You just can愒 do everyting well. Personally, the suite gave me the freedom to lean to one side, even roll over and take half a year off and just do whatever I feel like getting better at doing it. Softimage is a very good base for that, regardless of the 10+ years of Maya I could show off with. --- Long story short, I am glad there愀 the suites and I hope for a catch all promo but I dislike SAP benefit marketing pushing, late subscription fees or Maya/Softimage sp1/sap/sap_sp1/.. version horrors. That really, really doesn愒 help stability, especially when working remote and with mixed levels of technically savy people (like producers). I like vanilla or mint condition... doesn愒 need to be the latest and greatest but solid. The 2012愀 did that nicely. I惻l have to wait for CrowdFX... Cheers, tim On 14.09.2012 00:25, Graham Bell wrote: I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-bounces@listproc.**autodesk.comsoftimage-boun...@listproc.autodesk.com[mailto: softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012 22:50 To: softimage@listproc.autodesk.**com softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam
Re: In case you missed it..
As I said before, students are only part of the answer, but part none the less... It IS working and the beauty of it is that AD has to do very little, we (the pros in it) are already doing it, the recruiting, the training, etc., and it works. Some go back to Maya, but none in my experience want to. All I would like is educational licensing awareness, and AD/Softimage visibility at schools. Help put the industry together with the schools, no educational program or any of that, just help me find talented students and I'll do the rest. John Sent from my iPhone On Sep 13, 2012, at 7:12 PM, Maurice Patel maurice.pa...@autodesk.com wrote: Absolutely any student can go to the education portal and download it for free for 3 years. And the product we sell to education institutions is this one: http://usa.autodesk.com/adsk/servlet/index?siteID=123112id=13395078 It is true that the fact that students can access any Autodesk product for free for 3 years is only just starting to get out there Sent from my iPad On 2012-09-13, at 7:00 PM, Tim Leydecker bauero...@gmx.demailto:bauero...@gmx.de wrote: Hi Maurice, isn´t Softimage available as part of those affordable student license packages? Afaik, it´s pretty easy nowadays to get legal access to Autodesk software for education if you´re a student but I´m not sure everybody actually knows how easy it is to get at that? At least for a student, the times are better than they where 10 years ago. For me myself, I am glad to soon have Houdini (up to 1920px) and Blender at my fingertips for those bits of smoke I need or can arse myself into doing actually but I don´t expect AD to clone SideFX´s learning/access model any time soon, even if I now have decided to skip my subscription beyond 2012 releases and to wait for an all inclusive suite package update promo to get back up to date next year when I can better say what I´ll actually need and bring may Maya/Max/Softimage/Mudbox/Motionbuilder pack back into 2013, along with a nice render engine or two maybe... --- In terms of suites in general, I was very happy to get a Max/Softimage bundle including Mudbox and Motionbuilder. That gave me the option to extend to Max, while having Maya (as well here) for my gross of income and Softimage for my personal favourite tool. Admittedly, I didn´t really use Max much in the end and am currently more or less completely loaded with getting (back) into ZBrush and all sorts of other stuff related to modeling, lighting, shading and rendering but the real bonus I´m still seing is what the suite bundle gave me access to. I could have also ended up using FumeFX and Max mostly or ICE, the options where there. You just can´t do everyting well. Personally, the suite gave me the freedom to lean to one side, even roll over and take half a year off and just do whatever I feel like getting better at doing it. Softimage is a very good base for that, regardless of the 10+ years of Maya I could show off with. --- Long story short, I am glad there´s the suites and I hope for a catch all promo but I dislike SAP benefit marketing pushing, late subscription fees or Maya/Softimage sp1/sap/sap_sp1/.. version horrors. That really, really doesn´t help stability, especially when working remote and with mixed levels of technically savy people (like producers). I like vanilla or mint condition... doesn´t need to be the latest and greatest but solid. The 2012´s did that nicely. I´ll have to wait for CrowdFX... Cheers, tim On 14.09.2012 00:25, Graham Bell wrote: I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012 22:50 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam winmail.dat
Re: In case you missed it..
Sorry Brad, thanks for the heads-up. My ,/. are swapped as well... It´s time to say good-bye to this xp64 install and boot into win7. The chinese symbols came with job. It´s hard to get rid of them, once you´ve been there. I´m writting UTF-8 thought? What would you suggest? Cheers, tim On 14.09.2012 01:22, Bradley Gabe wrote: De愒r Mr. L惴ydec愉er (a.k.a. Tim?), Some愀ne went and re惴laced all y惻ur apos愒rop愉es with random Asi愀n te惴t symbols. Sinc惴rely, Your friendly neighborhood Grammarman. PS - Sorry about the non-愒/equitur/. On Thu, Sep 13, 2012 at 6:00 PM, Tim Leydecker bauero...@gmx.de mailto:bauero...@gmx.de wrote: Hi Maurice, isn愒 Softimage available as part of those affordable student license packages? Afaik, it愀 pretty easy nowadays to get legal access to Autodesk software for education if you愉e a student but I惴 not sure everybody actually knows how easy it is to get at that? At least for a student, the times are better than they where 10 years ago. For me myself, I am glad to soon have Houdini (up to 1920px) and Blender at my fingertips for those bits of smoke I need or can arse myself into doing actually but I don愒 expect AD to clone SideFX愀 learning/access model any time soon, even if I now have decided to skip my subscription beyond 2012 releases and to wait for an all inclusive suite package update promo to get back up to date next year when I can better say what I惻l actually need and bring may Maya/Max/Softimage/Mudbox/__Motionbuilder pack back into 2013, along with a nice render engine or two maybe... --- In terms of suites in general, I was very happy to get a Max/Softimage bundle including Mudbox and Motionbuilder. That gave me the option to extend to Max, while having Maya (as well here) for my gross of income and Softimage for my personal favourite tool. Admittedly, I didn愒 really use Max much in the end and am currently more or less completely loaded with getting (back) into ZBrush and all sorts of other stuff related to modeling, lighting, shading and rendering but the real bonus I惴 still seing is what the suite bundle gave me access to. I could have also ended up using FumeFX and Max mostly or ICE, the options where there. You just can愒 do everyting well. Personally, the suite gave me the freedom to lean to one side, even roll over and take half a year off and just do whatever I feel like getting better at doing it. Softimage is a very good base for that, regardless of the 10+ years of Maya I could show off with. --- Long story short, I am glad there愀 the suites and I hope for a catch all promo but I dislike SAP benefit marketing pushing, late subscription fees or Maya/Softimage sp1/sap/sap_sp1/.. version horrors. That really, really doesn愒 help stability, especially when working remote and with mixed levels of technically savy people (like producers). I like vanilla or mint condition... doesn愒 need to be the latest and greatest but solid. The 2012愀 did that nicely. I惻l have to wait for CrowdFX... Cheers, tim On 14.09.2012 00:25, Graham Bell wrote: I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-bounces@listproc.__autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@__listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012 22:50 To: softimage@listproc.autodesk.__com mailto:softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam
Re: Digital Golem is hiring an FX ICE Freelancer
I also do most of my work in that area, although I'm usually asked to build tools for fx and not use them... Feel free to contact me when you need another set of hands in Europe. On Fri, Sep 14, 2012 at 1:00 AM, Rob Chapman tekano@gmail.com wrote: I think there are a lot of imposters On 13 September 2012 21:19, Jonathan Laborde labordeor...@gmail.comwrote: I have never heard of this man! Oh... it's you... Alan... [?] On Thu, Sep 13, 2012 at 4:15 PM, Alan Fregtman alan.fregt...@gmail.comwrote: I work a few metres from Mr Laborde and find ICE quite fun also. ;) On Thu, Sep 13, 2012 at 12:46 PM, Rob Chapman tekano@gmail.comwrote: woop woop! our numbers are growing strong. Hello Mr Laborde in Canada! On 13 September 2012 17:38, Jonathan Laborde labordeor...@gmail.comwrote: Not a freelancer, and not in Europe (Montreal in fact), but it never hurts to say hello to fellow ICE artists! So... Hello! 333.png
RE: In case you missed it..
I should have clarified, I meant Houdini only for assembly/effects/rendering, certainly not for modelling/rigging/animation... N From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Friday, 14 September 2012 10:32 AM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. I've got to say I'm puzzled by the threats to drop AD products to move to Houdini if they were to discontinue Soft. Houdini is a great software for a number of reasons, and has a broad range of applications, not to mention probably the most open and solid approach to assets out there. I do keep eyes on it regularly, every release, and I used it in the past for more than a handful of shots. That said, do the people making these threats work on a relatively narrow type of shots? Because there is much where Houdini simply can't hold onto a market, not in terms of dialogue with the client base (which is somewhat narrowly focused for the largest part), nor in terms of features and actual turn around time for a task. Character tools in Houdini in example are daunting to put together, and performance, even when you try and squeeze every frame out of it, is simply not there. While I'd probably love the troubleshooting, asset cobbling and technical animation process in Houdini, if I was asked to turn around an animation rig in it, even without considering the sheer amount of tools and API work we layered on top of XSI or Maya, I'd have to literally triple my quotes, and would be very hard pressed finding any competent staff with some domain knowledge to take on it. We all like to say that the application isn't important, skills are portable and so on, and to an extent it's true, but the whole extent of rigging, shaving the development edges off, is largely domain knowledge of the app, and in Houdini's case even more so, because it might be transparent and intuitive for somebody approaching it from the right angle, but it's a very hard software to migrate button pushers to, and still more than a small challenge to find your way through if you come from Max, Maya or Soft. It was simply never taken far along enough the rigging and animation route by enough people for the tools to get there. Even Maya, with its current unbelievably tall stash of broken nuggets and idiosyncrasies, is a much more well rounded tool for that. The shops that tried to have it end to end have -all- tanked (of course not because of Houdini, but it does mean no single client ever pushed them consistently in those regards for longer than a year or two), and if you ask the very, very large number of people around here who had their induction to Houdini in DrD (which also tanked) for things other than FX, the majority I talked to literally said they would turn down a job rather than light a shot in Houdini again (as did anmators from CORE when we took them on for Charlotte's web years ago when I was in RSP). The few who actually enjoyed it tend to be those who had extensive troubleshooting in their responsibilities, or were more than a bit of the technical persuasion. That's the problem I have with this monopoly, and with the competing offers coming out. Like it or not there are TWO truly character and animation capable applications suitable for the mid-sized team and up, and that's Soft and Maya, and it shows that that market is cornered, because it's been stagnating for years. So, go ahead, try to pull together a functional rig and then animate it in Houdini, and let me know how it goes. I did, several times, and while I enjoyed the process, and would like to believe I have the foundations knowledge to deal with a software like H, it's a long hard walk to get things out, with many missing tools in the way. Yes, you can quickly cook up a VOP or a SOP of some description to do many of those things, but then when you're restricting the domain to such a small patch, ICE will smoke the hell out of any other app for such things anyway, so why would I want to use something other than Soft if that was my thing? And on top of that Soft piles up tool after tool and UI for skinning and deformations that, while long uncared for, are still best of breed. And it's a sad statement that Soft's skinning/weighting toolsuite is the best OOTB experience out there, because it's been practically untouched since 1.5.
Re: Email Client (was Re: In case you missed it..)
Figure out what client AD uses internally, and never use that again, at least not with those settings. No web mail client I can think of seems able to collapse any quote after it goes through their servers from hell. On Fri, Sep 14, 2012 at 9:34 AM, Bradley Gabe witha...@gmail.com wrote: I'm unfortunately not an expert in email clients or text formats. Only in derailing threads, general silliness, and sarcasm. I'm sure there are plenty of others on the list who can help. :-D -B
Re: In case you missed it..
I find it amazing that XSI, once considered the laughingstock of the dcc animation apps with respect to its particle system is now surviving mostly because of the strength of its particle system. And the irony of course is, ICE is not really a particle system and marketing it as such has always been shortsighted. ICE is a custom operator construction kit. Particles effects are merely one output you can get from the system. On Thu, Sep 13, 2012 at 7:40 PM, Nick Angus n...@altvfx.com wrote: I should have clarified, I meant Houdini only for assembly/effects/rendering, certainly not for modelling/rigging/animation… ** ** N ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Friday, 14 September 2012 10:32 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: In case you missed it.. ** ** I've got to say I'm puzzled by the threats to drop AD products to move to Houdini if they were to discontinue Soft. Houdini is a great software for a number of reasons, and has a broad range of applications, not to mention probably the most open and solid approach to assets out there. I do keep eyes on it regularly, every release, and I used it in the past for more than a handful of shots. That said, do the people making these threats work on a relatively narrow type of shots? Because there is much where Houdini simply can't hold onto a market, not in terms of dialogue with the client base (which is somewhat narrowly focused for the largest part), nor in terms of features and actual turn around time for a task. Character tools in Houdini in example are daunting to put together, and performance, even when you try and squeeze every frame out of it, is simply not there. While I'd probably love the troubleshooting, asset cobbling and technical animation process in Houdini, if I was asked to turn around an animation rig in it, even without considering the sheer amount of tools and API work we layered on top of XSI or Maya, I'd have to literally triple my quotes, and would be very hard pressed finding any competent staff with some domain knowledge to take on it. We all like to say that the application isn't important, skills are portable and so on, and to an extent it's true, but the whole extent of rigging, shaving the development edges off, is largely domain knowledge of the app, and in Houdini's case even more so, because it might be transparent and intuitive for somebody approaching it from the right angle, but it's a very hard software to migrate button pushers to, and still more than a small challenge to find your way through if you come from Max, Maya or Soft. It was simply never taken far along enough the rigging and animation route by enough people for the tools to get there. Even Maya, with its current unbelievably tall stash of broken nuggets and idiosyncrasies, is a much more well rounded tool for that. The shops that tried to have it end to end have -all- tanked (of course not because of Houdini, but it does mean no single client ever pushed them consistently in those regards for longer than a year or two), and if you ask the very, very large number of people around here who had their induction to Houdini in DrD (which also tanked) for things other than FX, the majority I talked to literally said they would turn down a job rather than light a shot in Houdini again (as did anmators from CORE when we took them on for Charlotte's web years ago when I was in RSP). The few who actually enjoyed it tend to be those who had extensive troubleshooting in their responsibilities, or were more than a bit of the technical persuasion. That's the problem I have with this monopoly, and with the competing offers coming out. Like it or not there are TWO truly character and animation capable applications suitable for the mid-sized team and up, and that's Soft and Maya, and it shows that that market is cornered, because it's been stagnating for years. So, go ahead, try to pull together a functional rig and then animate it in Houdini, and let me know how it goes. I did, several times, and while I enjoyed the process, and would like to believe I have the foundations knowledge to deal with a software like H, it's a long hard walk to get things out, with many missing tools in the way. Yes, you can quickly cook up a VOP or a SOP of some description to do many of those things, but then when you're restricting the domain to such a small patch, ICE will smoke the hell out of any other app for such things anyway, so why would I want to use something other than Soft if that was my thing? And on top of that Soft piles up tool after tool and UI for skinning and deformations that, while long uncared for, are still best of breed. And it's a sad statement that Soft's skinning/weighting toolsuite is the best OOTB experience out there, because it's been
RE: In case you missed it..
+1000 to everyone for turning this thread into something constructive! I love you all! ...and yeah, I am two hours early for work :/ /Thomas Maurice Patel maurice.pa...@autodesk.com hat am 14. September 2012 um 00:34 geschrieben: Hi Matt, You are spot on when it comes to the importance of relevant information. Last year I specifically worked with the AREA Team on this issue. We had a challenge that unless you are a top revenue product you disappear on .com and there was no one place that was really good to send people for more detailed information. We decided to create a section on AREA where we could do that - a richer product home so to speak. One that could be fuelled not only by us but by the community too. We still need to tie the Social Media aspect into it and are working on things like social sign on. But yes ultimately it would be great if we can continue to refine and expand on this aspect of the site. And yes you can access it from the homepage :) http://www.the-area.com/products/view/softimage Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Thursday, September 13, 2012 6:26 PM To: softimage@listproc.autodesk.com Subject: RE: In case you missed it.. I agree. I don't know about anybody else, but I could care less about demo reels. The only time I see them is when I'm at a user group or waiting for a product demonstration to begin, and since there are no more user groups and product demos are basically web downloads, where do I see demos today? Mostly as screen savers at siggraph when the demo guy is taking a lunch break. I don't hang around those booths because I visit booths to talk to people and ask questions. Demo reels are important for students and people new to the industry as a whole, but I think they're irrelevant for people who have been in the industry a while because they become jaded like me from having seen it all before. We need something more that currently isn't being delivered. As a more experienced and mature demographic, what I want is information. I want to see benefit in black and white. I want to determine if I can truly work smarter, not harder, compared to what I'm doing now. I think this aspect of Softimage marketing has been absent for the past 10 years. The exception being the debut of ICE with v7.0. Prior to that the last time I saw something informative that made me pay attention was the animation mixer and perhaps GATOR. However, even in those cases the demos weren't very informative, they were more eye candy pieces. What I seek is a short synopsis like a movie trailer (length) that is information driven. If it catches my interest, let me watch something more in-depth to get the answers to my questions. These don't have to be high-tech demonstrations, just clearly *informative and comprehensive* relative to what's being marketed. Stay way from glossy buzz words and trendy catch phrases. Focus more on the information's value to educate the target audience. I used to demo Softimage in my locale when Softimage didn't have the budget to send somebody out from Montreal. I am information driven, and was always told by attendees that they felt my demos were the most helpful to make decisions. I don't know if sales improved or not as I didn't have access to that information, but the feedback I received from all demos were pretty consistent. I think people are starved for facts as they don't want to have to wade through all the BS to get the info they seek, and in many cases, some people are making decisions to expand a company or switch a pipeline and aren't fully informed themselves what they are looking for because perhaps they're striving for something a bit outside of their comfort zone or level of experience. Informative demos help them, and a good informative demo will entice a customer to follow up. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Thursday, September 13, 2012 2:50 PM To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. Stop thinking of advertising/ demonstration/ documentation and education as isolated entities. in doing so you can make the money you spend massively more productive. look at the success of stephen blairs blog: http://xsisupport.com/ ( Its criminally insane you fired him by the way ) its a go to site for anyone using ice. With a little work something like that could be dressed up as a showcase of softimage work and a technical reference of production techniques. An inspiration to students, and something to pique the curiosity of professionals using other softwares. _sam