I didn't know they meant urine colored bright.
On Tue, Jul 14, 2015 at 12:46 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
The Future is Bright!
On Tue, Jul 14, 2015 at 12:23 PM, Jason S jasonsta...@gmail.com wrote:
On 07/14/15 9:46, Chris Marshall wrote:
Is it me
The Future is Bright!
On Tue, Jul 14, 2015 at 12:23 PM, Jason S jasonsta...@gmail.com wrote:
On 07/14/15 9:46, Chris Marshall wrote:
Is it me or is this rather expensive?
Comparing rental with upgrading after a few years can be steep,
but the difference between rental and traditional
That is 80 % of the time i get an error
On Fri, May 15, 2015 at 2:54 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
Going from mesh to sub d with the + and _ uttons I will miss. In Maya when
I try to modify convert to Sub D I get an error 8 % of the time. (I think
because it has
Going from mesh to sub d with the + and _ uttons I will miss. In Maya when
I try to modify convert to Sub D I get an error 8 % of the time. (I think
because it has to have all quads to work) I am not a fan of the mesh
smoothing.
On Fri, May 15, 2015 at 12:21 AM, Bradley Gabe witha...@gmail.com
there are some fake sites that will steal your money. I was going to post a
similar page a few months ago to see if anyone knew if it was legit. F
ound out it was fake here. http://www.scamadviser.com/check-website
On Mon, Apr 6, 2015 at 10:19 PM, Jason S jasonsta...@gmail.com wrote:
A
artist...
), and capturing-it
And this makes me more impressed at the artist than Maya.
Indeed awesome work though!
On 03/12/15 13:46, John Richard Sanchez wrote:
For all the crap we give Maya you can still do some amazing work. This is
probably the best Facial Rigging/ Texturing I have
For all the crap we give Maya you can still do some amazing work. This is
probably the best Facial Rigging/ Texturing I have ever seen.
https://vimeo.com/121259910
www.johnrichardsanchez.com
Now they gave me an offer I couldn't refuse.
On Mon, Mar 2, 2015 at 1:14 PM, Nicolas Esposito 3dv...@gmail.com wrote:
Personally I switched a bit ago to UDK and now UE4 due to my lack of
scripting...in short, in Unity if you want something you have to code it (
ehm...Maya anyone? )
UDK
sooo whatever became of this? Was this a joke video?
On Mon, Feb 23, 2015 at 1:00 PM, Cristobal Infante cgc...@gmail.com wrote:
wait a sec, what year is it?
On 23 February 2015 at 17:56, Ed Manning etmth...@gmail.com wrote:
this is nearly 7 years old...
--
www.johnrichardsanchez.com
, but the simulation starts with a
'pop', so all chunks explode outwards initially. I'll keep digging.
Any thoughts?
On 2 February 2015 at 18:17, John Richard Sanchez
youngupstar...@gmail.com wrote:
yes
On Mon, Feb 2, 2015 at 12:58 PM, Chris Marshall
chrismarshal...@gmail.com wrote:
OK So
There is a script floating around that makes it more like rotoscope lock
mode will see if I can dig it up. I know I have it somewhere.
On Tue, Feb 10, 2015 at 8:58 AM, christian papag...@gmail.com wrote:
https://www.youtube.com/watch?v=DhDV4pmf3E0
On Tue, Feb 10, 2015 at 2:55 PM, Simon Reeves
am I missing something? It has been a while since using light linking. ( a
while since I worked in Maya primarily) But is there a way to just exclude
one object from the lights illumination. Instead of selecting everything I
want to it to illuminate and linking it to a light set? In XSI you just
That's great but most post houses are not using Maya 2015 ext 1 in
production. he ones I know are still on 2013 some 2012 etc.
On Wed, Feb 4, 2015 at 9:34 AM, Mario Reitbauer cont...@marioreitbauer.at
wrote:
Oh kk, gonna take a look.
Was working on SP2.
2015-02-04 15:06 GMT+01:00 Graham Bell
I would like to see what that looks like in the Hypergraph
On Tue, Feb 3, 2015 at 10:27 AM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
I abuse bookmarks and some custom filters and related scripts. If I
selected all DG nodes in the scene and simply graphed them all out for a
shot
I have to admit. I have been making my peace with Maya the last few weeks.
On Mon, Feb 2, 2015 at 7:56 AM, Jason S jasonsta...@gmail.com wrote:
Denial or perhaps some belief that this;
*...arguably the most creative, agile, and powerful pieces of 3d
software in the VFX industry.*
...
Of the top pf my head. Use the shatter script then use rigid bodies. Plot
it and in the Animation editor you can play with the timing.
On Mon, Feb 2, 2015 at 11:29 AM, Chris Marshall chrismarshal...@gmail.com
wrote:
hi All,
I need to very quickly destroy a mountain, well a bit like those
http://www.threesixty3d.com/software/
or
http://vimeo.com/28138992
On Mon, Feb 2, 2015 at 11:46 AM, Chris Marshall chrismarshal...@gmail.com
wrote:
the Shatter script?
On 2 February 2015 at 16:42, John Richard Sanchez
youngupstar...@gmail.com wrote:
Of the top pf my head. Use
:
the Shatter script?
On 2 February 2015 at 16:42, John Richard Sanchez
youngupstar...@gmail.com wrote:
Of the top pf my head. Use the shatter script then use rigid bodies.
Plot it and in the Animation editor you can play with the timing.
On Mon, Feb 2, 2015 at 11:29 AM, Chris Marshall
chunks explode outwards initially. I'll keep digging.
Any thoughts?
On 2 February 2015 at 18:17, John Richard Sanchez
youngupstar...@gmail.com wrote:
yes
On Mon, Feb 2, 2015 at 12:58 PM, Chris Marshall
chrismarshal...@gmail.com wrote:
OK So I've managed to shatter my object quite nicely
Evgrafov summ...@gmail.com:
http://www.youtube.com/watch?v=nOAWqMLNt7c
2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:
first test
http://www.youtube.com/watch?v=-e0i4UoJmUE
2015-01-23 20:14 GMT+03:00 John Richard Sanchez
youngupstar...@gmail.com:
MB Feather tool?
On Fri, Jan 23
Yes I should finally get around to watching those. Thanks for the reminder.
On Wed, Jan 28, 2015 at 10:30 PM, Jason S jasonsta...@gmail.com wrote:
These are probably way better
ET_rigging courseware videos
http://vimeo.com/album/1512001
On 01/28/15 16:00, Raffaele Fragapane wrote:
MB Feather tool?
On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com wrote:
Nice.
--
www.johnrichardsanchez.com
.
On Wed, Jan 21, 2015 at 10:58 AM, Tim Crowson
tim.crow...@magneticdreams.com wrote:
What a world we live in, where brother turns against brother...
-Tim
On 1/21/2015 9:37 AM, Raffaele Fragapane wrote:
You can't be using Maya and be willing to identify yourself as Maya
people and
Interesting. I only have one license so didn't think it was possible.
On Thu, Jan 8, 2015 at 3:44 PM, Jason S jasonsta...@gmail.com wrote:
You (now anyone) can currently get the Soft/3DS or Soft/Maya bundle from
a reseller,
or from here (below) if you don't want to deal with resellers or
The real question is how can you open a soft 2015 and 2014 at the same
time. I can never do that without a license error. :)
On Wed, Jan 7, 2015 at 12:04 PM, Gerbrand Nel nagv...@gmail.com wrote:
The ice trees were easy in the end.
Open one soft2015, and one 2014.
copy and paste across.
I don't think it is off topic if you will be using Crowd FX in Softimage.
There are some good basic tutorials on line. I hope to do a few shots this
year as well for a personal project.
thanks for the update.
On Mon, Dec 29, 2014 at 12:20 PM, Leendert A. Hartog hirazib...@live.nl
wrote:
I can confirm there were problems, but at my end it seems to be working
again now.
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Is SI Community working today? I cant seem to get in this morning.
www.johnrichardsanchez.com
Lets Hope Autodesk Buys the Foundry! They can EOL Nuke/ Mari in a few
years. The future would be bright! ( sarcasm)
http://www.thedrum.com/news/2014/12/15/special-effects-company-foundry-expected-sell-200m
www.johnrichardsanchez.com
nice!
On Wed, Sep 17, 2014 at 3:26 PM, Stephen Davidson magic...@bellsouth.net
wrote:
Here is a more recent version.
https://vimeo.com/85228649
On Wed, Sep 17, 2014 at 11:47 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
That looks amazing. so nice :P
On 17 September 2014
...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *John Richard
Sanchez
*Sent:* Friday, September 12, 2014 4:27 PM
*To:* XSI List to post
*Subject:* Re: BUG!?: Path-constrain tangency on closed curves
Did anyone hear back about this? I my camera shakes
Did anyone hear back about this? I my camera shakes when I put a tangent on
the path constraint.
On Tue, May 27, 2014 at 8:35 PM, Andres Stephens drais...@outlook.com
wrote:
Thanks for this, great to hear. =)
-Draise
PH: 313 811 6821
*From:* Hsiao Ming Chia hsiao.ming.c...@autodesk.com
I am using it now for a project and I am noticing more crashes than usual.
I save constantly (more than I used to). There is nothing I can put my
finger on as to why so I don't really have anything to report.
On Mon, Jul 7, 2014 at 2:02 AM, Hsiao Ming Chia
hsiao.ming.c...@autodesk.com wrote:
the
problem.
On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don't think I have run into this before but I was trying to use a bump
map with a cylindrical projection. However I had to scale the uv's in the V
direction in order to get the look I
I am using Mental Ray in Soft 2015. :)
On Fri, Jun 27, 2014 at 2:45 AM, Jens Lindgren jens.lindgren@gmail.com
wrote:
What renderer are you using?
/Jens
On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don't think I have run into this before
I don't think I have run into this before but I was trying to use a bump
map with a cylindrical projection. However I had to scale the uv's in the V
direction in order to get the look I wanted.Therefore I used a wrap v for
the texture in the uv editor but it does not show the bump past the 1 by 1
Wow that T rex model is VIdeo Game resolution.:)
On Mon, Jun 23, 2014 at 12:29 PM, Leendert A. Hartog hirazib...@live.nl
wrote:
Well, technically they EOLed the successor to the software that helped
create that.
Softimage|3D was EOLed long before Autodesk...
Greetz
Leendert
--
I really like that I can drag and drop FBX files into Maya. I had brought
some models for a project and unfortunatly there were about 20 seperate fbx
files all at 000 origin. I would have had to file-import each one into xsi
but in Maya I just dragged and dropped and then sent to Softimage.
On
Thats great. Thanks.
On Mon, Jun 9, 2014 at 5:40 AM, Stephan Haitz sha...@3d-agenten.de wrote:
Surely for non AD-products too...
Hello all,
Since Softimage is EOL, I figured that I could share these videos with
everyone. It's a series of videos I created while teaching at Rutgers
, Alan Fregtman alan.fregt...@gmail.com
escribió:
Nope.
On Wed, May 21, 2014 at 4:48 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
Is there any way to render out .rpf files from XSI?
Thanks
John
--
www.johnrichardsanchez.com
--
www.johnrichardsanchez.com
:)
On Fri, May 23, 2014 at 11:42 AM, sue jang suejan...@gmail.com wrote:
strangle that compositor!
On Fri, May 23, 2014 at 11:33 AM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I am not sure. A compositor was asking if I could give him .rpf files.
On Thu, May 22, 2014 at 10
Is there any way to render out .rpf files from XSI?
Thanks
John
--
www.johnrichardsanchez.com
This looks really cool.
https://vimeo.com/64140693
On Mon, May 12, 2014 at 1:40 PM, Jordi Bares jordiba...@gmail.com wrote:
Its a very big application... It was a year ago although they did wrap a
few things nicely.
:-)
Sent from my iPhone
On 8 Apr 2014, at 22:52, Chris Johnson
Well it is a start. It is actually the same thing I did before dusting off
my old Maya skills. Use the same/ similar hot keys from XSI in maya which
others have said in other threads not to do. :) Dont use a XSI gui in maya,
dont use shelves, no xsi hot keys its not allowed. You wont learn the
For those of you who would be interested there is a combined Maya / Nuke
user group tonight.
http://campaign.r20.constantcontact.com/render?ca=a73639b5-4132-4c06-9235-bf601757385ac=a7efdb30-4627-11e3-b60a-d4ae52733d3ach=aa462740-4627-11e3-b677-d4ae52733d3a
www.johnrichardsanchez.com
I would take Houdini over Bifrost any day of the week. The means to escape
Autodesk is just extra incentive. But yes Ideally you want to stick to
doing things in one package and for me that package would be Softimage/ ICE
not Maya/ Bifrost.
On Wed, Apr 23, 2014 at 11:12 AM, Cristobal Infante
Good Question.
On Tue, Apr 22, 2014 at 6:25 AM, Szabolcs Matefy szabol...@crytek.comwrote:
Is there any differences between the alembic coming out from Maya and
Softimage?
Chhers
Szabolcs
___
This message contains confidential information and is intended only for
the individual
Awesome! Now I can watch more Houdini Tutorials!
On Wed, Apr 16, 2014 at 5:02 AM, Matt Morris matt...@gmail.com wrote:
Thanks Andy and researchers!
On 16 April 2014 09:59, Dan Yargici danyarg...@gmail.com wrote:
Thanks for the warning!
DAN
On Wed, Apr 16, 2014 at 9:49 AM, Nuno
Whether you use this GUI or not you HAVE to make maya more fast even if its
making your own shelf because you will go crazy otherwise. If a TD is
having a problem just delete prefernces and everything gets reset. Yes you
do need to know where to dig out the tool 2 leagues under the interface
(
Eric I agree 100% you need to know how Maya works. However; more often than
not you can bring in your shelves, preferences, hotkeys etc. ( at least
that has been my experience.) If not no biggie but the work flow will be
slow. Same with having your own XSI workgroup. If you can't use it you just
WOW! That looks great. Though I dont think the center will work like we
expect. :)
On Wed, Apr 9, 2014 at 3:50 PM, Darren Cullis 3d.dar...@gmail.com wrote:
I'd love for him to release it or sell it to Autodesk even . Maybe kick
starter project :) he says he needs to update it and would
I agree Eric. However; it's been my experience that most people bring their
preferences/ shells/ scripts with them. If this is the same then not bad at
all.
On Wednesday, April 9, 2014, Doeke Wartena clankil...@gmail.com wrote:
It's nice if your forced to use maya.
2014-04-09 22:44 GMT+02:00
scene done in the new CrowdFX system here:
https://dl.dropboxusercontent.com/u/81523789/FooFighter.zip
From: softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of John Richard Sanchez
Sent: Thursday, March 27, 2014 12:01 AM
To: XSI List to post
Is there a reason that Maya does not save my preference for 30 frames per
second ( I hit save preferences) but when I open a new scene it goes back
to 24 fps? Is this a new feature? I am using 2014 sp2. I went to do a new
project for a client and of course after the render I realize its not
the opinions of NASA or any other party.
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *John Richard
Sanchez
*Sent:* Monday, April 07, 2014 2:57 PM
*To:* XSI List to post
*Subject:* Re: Center mode (was RE: humanize Maya
Thanks Jill. That seems to have worked. :)
On Mon, Apr 7, 2014 at 3:30 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I did. But will try it again after I re Render.
J
On Mon, Apr 7, 2014 at 3:03 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
Did
People that haven't used Maya that much don't realize how useful that n
SI feature was because they though it was so basic that they assumed every
DCC had it. Center is one of those.
Exactly. I had my shock moment actually working on a project with a
deadline looming.
At first, I though that
I hate threads about trimming posts.
On Thu, Apr 3, 2014 at 3:33 PM, Jason S jasonsta...@gmail.com wrote:
Lol! Rite ;)
On 04/03/14 15:29, Leendert A. Hartog wrote:
Considering the mangled posts coming from mobile phones these days,
autocorrect should be avoided at all cost IMHO.
;)
I don' know if you saw my rant about this on a Maya job I did last week but
all I can say is HELL YES we use the center a lot. I am not sure why you
even have to ask.
On Wed, Apr 2, 2014 at 5:50 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
I'm not sure I see how that
that with maya because I didnt want to do the redundant workflow
of point constraining locator to ear bud group and then removing
constraints. Again one click in XSI. Match all transforms.
On Wed, Apr 2, 2014 at 6:33 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don' know if you
Hi Maurice
I have to say I did get up and running in Mudbox pretty quick and was able
to fix some textures on a character pretty quick after a few hours driving
it for the first time.
On Tue, Apr 1, 2014 at 3:55 PM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
Maurice, did you see
...@listproc.autodesk.com [
mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com]
*On Behalf Of *John Richard Sanchez
*Sent:* Thursday, March 27, 2014 2:34 PM
*To:* XSI List to post
*Subject:* Re: humanize Maya, SOFT top 5
oh and try to search rotate pivot in the docs
Well I just got my first Maya job ( didnt take long) and it really sucked.
I was picking up a job from someone and having to make changes and I
noticed this guy only renders in one pass. H I wonder why. Well my
production time increased due to change to a convoluted workflow. The point
is
So I got my first Maya job in years and here I am trying to figure out how
to rotate a Pivot ( center in xsi). No you cant rotate a center in Maya you
can just move it. WTF
On Thu, Mar 27, 2014 at 7:32 AM, Peter Agg peter@googlemail.com wrote:
Oh, and another one for my list: Maya's
stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *John Richard
Sanchez
*Sent:* Thursday, March 27, 2014 12:38 PM
, afaik you can only rotate the rotation axis of your rotation pivot.
Martin
Sent from my iPhone
On 2014/03/28, at 2:31, John Richard Sanchez youngupstar...@gmail.com
wrote:
Yes I did it finally. But I mean seriously I have to go through all that
to rotate a center This is what we
How about this one? Anyone use this? It is free. I think.
http://www.freemocap.com/
On Thu, Mar 27, 2014 at 2:01 PM, Nicolas Esposito 3dv...@gmail.com wrote:
I'm using iPi Motion Capture and its working pretty good!
Just export the bvh file using the 3ds max option and in Softimage the
Hi Adam
Do you know of there is a foo fighters example for 2014 crowds?
On Thu, Mar 27, 2014 at 5:46 PM, Adam Sale adamfs...@gmail.com wrote:
I remember something along those lines in 2013 as well. I do remember
having to fix the uvs in the ice tree on the proxy.
2014sp2 is really stable
Thanks guys! This is great to know!
On Wed, Mar 26, 2014 at 9:48 AM, Jordi Bares jordiba...@gmail.com wrote:
Houdini has more than 20 years of development around VEX and VOPs, that
feels like is going to be tough to catch I am afraid...
jb
On 26 Mar 2014, at 13:40, Srecko Micic
So I am working on crowd for the first time. I am trying to get one actor
(Angels) to fight another actor (demons). Something like the Foofighters
example. However, the foo fighters example is in the legacy (2013 crowd)
mode so it is tough for me to reconstruct it in the 2014 workflow which I
Here is some training to get you started right away. From Jeremy Birn
author of Digital Lighting and Rendering. It is now free. How cool is that?
http://www.3drender.com/DVD1/index.htm
www.johnrichardsanchez.com
AMEN!
On Wed, Mar 26, 2014 at 6:20 PM, Halim Negadi hneg...@gmail.com wrote:
+10 Greg
should be in every single drop down menu of every app.
Are we safe AD is not going to claim patents ? Probably not, AD had no
clue until very recently it had this in its catalogue :|
On Wed, Mar 26,
So what are your thoughts on Snow Drop? I Don't know much about game
engines or working in Games but this looks really amazing. Is there any
way something like this could be used in production?
http://youtu.be/8z6rzPjcZL0
http://youtu.be/UXeH9OqygzI
--
www.johnrichardsanchez.com
Is that the Softimage Beta or Maya Beta? :)
On Fri, Mar 21, 2014 at 1:45 PM, Sebastian Kowalski l...@sekow.com wrote:
I (we) understand, it is just that we want to be heard. Finally.
Everything sounds promising and exciting, just do not take too long.
Am 21.03.2014 um 18:41 schrieb Adrian
Hi Laurence
I appreciate the offer. I wish more Maya peeps would have chimed in years
ago. One of the things I love most about Softimage are the Render Passes/
Partitions/ Overrides. I know Maya added render layers some time in 2008 I
believe but from what I heard from maya users was that it
The answer is self evident.
On Fri, Mar 21, 2014 at 4:34 PM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
Am I the only one who finds it bizarre that we should illustrate to AD why
ICE is cool? Shouldn't the applications of its product be well-known to
them, considering the decision to
Just an FYI. My reseller told me that subscription rates will go up on
March 28th.
I am waiting on a check from a client to see if I should late attach my
Subscription I let lapse in August due to non development of XSI. And of
course there is also $100 penalty fee. :)
In the meantime I am still
Not sure if this has been touched upon but I would love to lock the
property page um I mean attribute editor. And I would love to have
different attribute editors open for different objects. But what would
really be boss is if I could drag and drop animation from one objects
channel to anothers
Looks like he saw the writing on the wall and left for MPC.
On Thu, Mar 20, 2014 at 4:02 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
I couldn't remember if Guillaume works at Fabric or not, but as everyone
looks for an ICE-like replacement for the future, I was curious if
Great. Thanks. Though when I turn of list I cant have more than one AE
open. When I select another object and hit Cntrl A I don't get a new AE.
Using 2014 SP2
On Thu, Mar 20, 2014 at 2:47 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
On Thu, Mar 20, 2014 at 10:46 AM, John Richard Sanchez
PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
Looks like he saw the writing on the wall and left for MPC.
On Thu, Mar 20, 2014 at 4:02 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
I couldn't remember if Guillaume works at Fabric or not, but as
everyone looks
Good for you Eric. I wish I were so disciplined.
On Thu, Mar 20, 2014 at 6:45 PM, Schoenberger x...@digidragon.de wrote:
Yes, I will be there.
But only if I get my Poutine :-)
Holger Schönberger
technical director
The day has 24 hours, if that does not suffice, I will take the night
Yes. I was opening up Maya again today. I have tried through out the years
to get the rust of my maya skills to try and get Maya work and it is just
not worth it. I will use XSI and learn C4D and dabble in Maya for 2 to 4
years (maybe 6) at which point I may just leave the biz. I will still be
Well said Stefan and it needed to be said.
On Wed, Mar 19, 2014 at 9:02 AM, Luc-Eric Rousseau luceri...@gmail.comwrote:
So this guys says what maurice posted here about the acquisition is
all bold face lies. It's true that in corporations, usually there
is a this cycle of buy/layoff, I've
If you hold down W (short cut key for move) and click it will bring up a
menu and you can change the setting to Normal Average
On Wed, Mar 19, 2014 at 12:34 PM, Martin Yara furik...@gmail.com wrote:
Hi Brent,
Thanks for your detailed explanation.
from a SI user POV yeah that isn't very
+ 1
On Wed, Mar 19, 2014 at 6:32 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
Sorry Luce-Eric, I have to disagree with this, and I find your examples
defeat your own argument.
I have had years to develop muscle memory in Maya, and I'm comfortable
nearly anywhere in the
The more I learn from Autodesk the more I yell this out. Especially after
that Webinar.
http://youtu.be/exli6rGldBc
On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall
chrismarshal...@gmail.comwrote:
Which bit failed?
On 18 March 2014 14:51, Maurice Patel maurice.pa...@autodesk.com wrote:
At the time this statement was made we did not even have any plans for
MayaLT. Unfortunately things can change very fast. Which is why IF they
were listening to the XSI users they would change their minds about EOL
instead of giving a webinar that pretty much is You are going to Maya or
the
I don't know about everyone else but this is what I am going to do.
http://youtu.be/MWWtrW0oI1E
On Tue, Mar 18, 2014 at 1:24 PM, Ed Manning etmth...@gmail.com wrote:
On Tue, Mar 18, 2014 at 1:15 PM, adrian wyer
adrian.w...@fluid-pictures.com wrote:
i would be VERY surprised to learn that
TOTAL F**ING BS
On Mon, Mar 17, 2014 at 2:04 PM, Arvid Björn arvidbj...@gmail.com wrote:
So we're doing this webcast thing for a Softimage users, I recon we'll
need about... 10 streaming slots. That'll do.
On Mon, Mar 17, 2014 at 6:19 PM, Adam Seeley adam_see...@yahoo.comwrote:
Perhaps
To do exactly what is being done. Strip Softimage of its Intellectual
Property, Kill it and bring all that they can into Maya. End of Story. I
knew it from day one but didnt want to believe it and was actually
comforted by a lot of the old timers saying that the death of softimage has
been sung
I really hope it goes something like this.
http://youtu.be/g4UeHWPeOrA
On Sun, Mar 16, 2014 at 3:37 PM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
I imagine questions like, what is this 'soft image' and why should I
care?
--
Sent from Mailbox
I highly recommend the Jason Schliefer Rigging Bundle as well as the books
The art of Rigging Volume 1 and 2 if you can find them.
On Wed, Mar 12, 2014 at 5:22 AM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
I'm far from a Maya fanboi, in fact some of the shit I've given Maya was
That may not happen till after 2016 when they stop releasing updates.
On Wed, Mar 12, 2014 at 12:55 PM, Chris Marshall
chrismarshal...@gmail.comwrote:
Hi All,
I was thinking that Autodesk expect most people to carry on paying their
annual support fee, and transition over, but as established,
I am looking at it as there is a big market for it in NYC. Now I have extra
motivation to give it a real look.
On Wed, Mar 12, 2014 at 3:32 PM, Meng-Yang Lu ntmon...@gmail.com wrote:
Buddy of mine did a screencast of it for me over Skype. It looks and
feels like a modern app. And it is
Hi Maurice
Thanks for the new info. My situation is this.
9. I did not renew my Subscription. Can I transition to Maya or 3ds Max?
If you have purchased a new license or upgraded your Softimage within the
last 365 days you can late-
attach Subscription by paying the Late Renewal fee. Once you are
Right Click Extract Polygans with option to keep or Delete. I use this so
much in so many ways.
On Fri, Mar 7, 2014 at 3:23 PM, Halim Negadi hneg...@gmail.com wrote:
As for shapes, I've never felt good with soft workflow. A few years ago we
asked stargrav to develop us a soft version of BCS.
cease and desist order from Autodicks Lawyers ? :)
On Thu, Mar 6, 2014 at 10:03 AM, Mirko Jankovic
mirkoj.anima...@gmail.comwrote:
ok really stop joking, what happened to mootzoid.com? it is not time to
scare people like that :)
On Thu, Mar 6, 2014 at 3:44 PM, Szabolcs Matefy
Is that just for UK store? Can I use that on NUKE?
On Tue, Mar 4, 2014 at 10:52 PM, Sylvain Lebeau s...@shedmtl.com wrote:
hahahahahahah amazing Raff!
World is at war
The Foundry have a good respectfull background so far. But also got a good
pathway to monopolicy. The dark side.
I learned Maya first and I thought it was the greatest..until I started
really using Soft image and that was it. I was sold. I have a hard time
thinking about going back because I KNOW how clunky the workflow is. If I
didnt know better I would be blissfully ignorant. Anyways to answer your
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