'ello....?

On Mar 25, 8:43 am, Novora <[email protected]> wrote:
> Well... Do these help? I can't post the swf, sadly
>
> This is the top down view, everything looks fine and all, with the top
> plane.
>
> http://away3d-dev.googlegroups.com/web/TopDown.bmp
>
> And here is the close up view, where everything starts screwing up.
>
> http://away3d-dev.googlegroups.com/web/NearView1.bmphttp://away3d-dev.googlegroups.com/web/NearView2.bmphttp://away3d-dev.googlegroups.com/web/NearView23.bmp
>
> I hope it helps for understanding how screwed up it is!
>
> On Mar 25, 1:39 am, Peter Kapelyan <[email protected]> wrote:
>
> > Can you provide a few images, or better yet the SWF, it's really hard for me
> > to imagine (speaking for myself).
>
> > -Pete
>
> > On Wed, Mar 24, 2010 at 1:37 PM, Novora 
> > <[email protected]>wrote:
>
> > > 'ello, anyone?
>
> > > On Mar 24, 3:10 am, Novora <[email protected]> wrote:
> > > > Well... Another problem has occurred...
>
> > > > In my scene, I have balls on a giant cube (to serve as a surface).
>
> > > > I have two cameras, one from the top, and the other from one of the
> > > > ball's perspective.
>
> > > > The thing is, on the top camera, i can see the top of the cube under
> > > > the balls, but from the ball's perspective, i don't see the top of the
> > > > cube, and instead can see through it. The faces of the cube also act
> > > > weirdly, appearing and disappearing as I rotate my camera.
>
> > > > I think in Away3D, i could use renderer.CORRECT_Z_RENDERING or
> > > > something to that matter, but in Away3D Lite, it seems like we don't
> > > > have that...
>
> > > > Has anyone ever worked with this before? And if so, how did you solve
> > > > it?
>
> > > > Thanks!
>
> > > To unsubscribe from this group, send email to away3d-dev+
> > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> > > ME" as the subject.
>
> > --
> > ___________________
>
> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > HTTP://AWAY3D.COM

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