'ello....? On Mar 25, 8:43 am, Novora <[email protected]> wrote: > Well... Do these help? I can't post the swf, sadly > > This is the top down view, everything looks fine and all, with the top > plane. > > http://away3d-dev.googlegroups.com/web/TopDown.bmp > > And here is the close up view, where everything starts screwing up. > > http://away3d-dev.googlegroups.com/web/NearView1.bmphttp://away3d-dev.googlegroups.com/web/NearView2.bmphttp://away3d-dev.googlegroups.com/web/NearView23.bmp > > I hope it helps for understanding how screwed up it is! > > On Mar 25, 1:39 am, Peter Kapelyan <[email protected]> wrote: > > > Can you provide a few images, or better yet the SWF, it's really hard for me > > to imagine (speaking for myself). > > > -Pete > > > On Wed, Mar 24, 2010 at 1:37 PM, Novora > > <[email protected]>wrote: > > > > 'ello, anyone? > > > > On Mar 24, 3:10 am, Novora <[email protected]> wrote: > > > > Well... Another problem has occurred... > > > > > In my scene, I have balls on a giant cube (to serve as a surface). > > > > > I have two cameras, one from the top, and the other from one of the > > > > ball's perspective. > > > > > The thing is, on the top camera, i can see the top of the cube under > > > > the balls, but from the ball's perspective, i don't see the top of the > > > > cube, and instead can see through it. The faces of the cube also act > > > > weirdly, appearing and disappearing as I rotate my camera. > > > > > I think in Away3D, i could use renderer.CORRECT_Z_RENDERING or > > > > something to that matter, but in Away3D Lite, it seems like we don't > > > > have that... > > > > > Has anyone ever worked with this before? And if so, how did you solve > > > > it? > > > > > Thanks! > > > > To unsubscribe from this group, send email to away3d-dev+ > > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > > > ME" as the subject. > > > -- > > ___________________ > > > Actionscript 3.0 Flash 3D Graphics Engine > > > HTTP://AWAY3D.COM
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