Well, I tried it with my singular plane, it didn't work, sadly. Same
problem

Although I did try it with my newly made prototype model, which is
basically a model of the entire stage, walls and bottom and all. And
it DID improve the Z-sorting drastically, although its not enough...
There are still points in time where the ball can be seen through the
walls... And I have a feeling its at the same angles...

Very, very perculiar.

On Mar 29, 9:12 am, Rob Bateman <[email protected]> wrote:
> Hey Novora
>
> try setting the mesh sorting type on your cube to sortType = SortType.BACK;
>
> this is the equivalent of using the pushback property in regular Away3D, and
> should do what your looking for
>
> cheers
>
> Rob
>
> On Sun, Mar 28, 2010 at 9:52 AM, Novora <[email protected]>wrote:
>
>
>
> > Same, I only know how to fix it in Away3D old version...
>
> > I tried using different layers, but the same glitch still occurs
> > (although the balls at least stay visible, since I placed it in a
> > layer...)
>
> > As for canvas... I tried searching for it, but it looks like its
> > referring to blendmode... which I have no idea about...
>
> > On the bright side, using the layers method, I can make the floor box
> > beneath the balls at most times.
>
> > BUT
>
> > Apparently there is this issue, where when I face it at particular
> > angles, the horizontal planes of the box will disappear! And when I
> > set bothsides to false, THE ENTIRE BOX WILL DISAPPEAR.
>
> > So I'm assuming that at those angles, my camera ends up looking
> > THROUGH the top part of the box (it still is above it though...)
>
> > Did anyone have this problem before? And if so, how did you solve it?
>
> > Or does anyone have an idea how to solve this issue, where the camera
> > looks through the top part of your box?
>
> > The factors which affect this is the location of the camera, from what
> > i tested,  since this problem doesn't occur at a higher height.
>
> > On Mar 26, 9:21 pm, Peter Kapelyan <[email protected]> wrote:
> > > Sorry I know how to fix this easily in Away3d (regular) , not sure about
> > > lite...can anyone help? I think if you search this list for away3dlite +
> > > canvas or away3dlite + layer should be the answer?
>
> > > On Thu, Mar 25, 2010 at 9:54 PM, Novora <[email protected]>
> > wrote:
> > > > 'ello....?
>
> > > > On Mar 25, 8:43 am, Novora <[email protected]> wrote:
> > > > > Well... Do these help? I can't post the swf, sadly
>
> > > > > This is the top down view, everything looks fine and all, with the
> > top
> > > > > plane.
>
> > > > >http://away3d-dev.googlegroups.com/web/TopDown.bmp
>
> > > > > And here is the close up view, where everything starts screwing up.
>
> > > >http://away3d-dev.googlegroups.com/web/NearView1.bmphttp://away3d-dev.
> > ..
>
> > > > > I hope it helps for understanding how screwed up it is!
>
> > > > > On Mar 25, 1:39 am, Peter Kapelyan <[email protected]> wrote:
>
> > > > > > Can you provide a few images, or better yet the SWF, it's really
> > hard
> > > > for me
> > > > > > to imagine (speaking for myself).
>
> > > > > > -Pete
>
> > > > > > On Wed, Mar 24, 2010 at 1:37 PM, Novora <
> > [email protected]
> > > > >wrote:
>
> > > > > > > 'ello, anyone?
>
> > > > > > > On Mar 24, 3:10 am, Novora <[email protected]>
> > wrote:
> > > > > > > > Well... Another problem has occurred...
>
> > > > > > > > In my scene, I have balls on a giant cube (to serve as a
> > surface).
>
> > > > > > > > I have two cameras, one from the top, and the other from one of
> > the
> > > > > > > > ball's perspective.
>
> > > > > > > > The thing is, on the top camera, i can see the top of the cube
> > > > under
> > > > > > > > the balls, but from the ball's perspective, i don't see the top
> > of
> > > > the
> > > > > > > > cube, and instead can see through it. The faces of the cube
> > also
> > > > act
> > > > > > > > weirdly, appearing and disappearing as I rotate my camera.
>
> > > > > > > > I think in Away3D, i could use renderer.CORRECT_Z_RENDERING or
> > > > > > > > something to that matter, but in Away3D Lite, it seems like we
> > > > don't
> > > > > > > > have that...
>
> > > > > > > > Has anyone ever worked with this before? And if so, how did you
> > > > solve
> > > > > > > > it?
>
> > > > > > > > Thanks!
>
> > > > > > > To unsubscribe from this group, send email to away3d-dev+
> > > > > > > unsubscribegooglegroups.com or reply to this email with the
> > words
> > > > "REMOVE
> > > > > > > ME" as the subject.
>
> > > > > > --
> > > > > > ___________________
>
> > > > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > > HTTP://AWAY3D.COM
>
> > > > To unsubscribe from this group, send email to away3d-dev+
> > > > unsubscribegooglegroups.com or reply to this email with the words
> > "REMOVE
> > > > ME" as the subject.
>
> > > --
> > > ___________________
>
> > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > HTTP://AWAY3D.COM
>
> > To unsubscribe from this group, send email to away3d-dev+
> > unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> > ME" as the subject.
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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