Well, I tried it with my singular plane, it didn't work, sadly. Same problem
Although I did try it with my newly made prototype model, which is basically a model of the entire stage, walls and bottom and all. And it DID improve the Z-sorting drastically, although its not enough... There are still points in time where the ball can be seen through the walls... And I have a feeling its at the same angles... Very, very perculiar. On Mar 29, 9:12 am, Rob Bateman <[email protected]> wrote: > Hey Novora > > try setting the mesh sorting type on your cube to sortType = SortType.BACK; > > this is the equivalent of using the pushback property in regular Away3D, and > should do what your looking for > > cheers > > Rob > > On Sun, Mar 28, 2010 at 9:52 AM, Novora <[email protected]>wrote: > > > > > Same, I only know how to fix it in Away3D old version... > > > I tried using different layers, but the same glitch still occurs > > (although the balls at least stay visible, since I placed it in a > > layer...) > > > As for canvas... I tried searching for it, but it looks like its > > referring to blendmode... which I have no idea about... > > > On the bright side, using the layers method, I can make the floor box > > beneath the balls at most times. > > > BUT > > > Apparently there is this issue, where when I face it at particular > > angles, the horizontal planes of the box will disappear! And when I > > set bothsides to false, THE ENTIRE BOX WILL DISAPPEAR. > > > So I'm assuming that at those angles, my camera ends up looking > > THROUGH the top part of the box (it still is above it though...) > > > Did anyone have this problem before? And if so, how did you solve it? > > > Or does anyone have an idea how to solve this issue, where the camera > > looks through the top part of your box? > > > The factors which affect this is the location of the camera, from what > > i tested, since this problem doesn't occur at a higher height. > > > On Mar 26, 9:21 pm, Peter Kapelyan <[email protected]> wrote: > > > Sorry I know how to fix this easily in Away3d (regular) , not sure about > > > lite...can anyone help? I think if you search this list for away3dlite + > > > canvas or away3dlite + layer should be the answer? > > > > On Thu, Mar 25, 2010 at 9:54 PM, Novora <[email protected]> > > wrote: > > > > 'ello....? > > > > > On Mar 25, 8:43 am, Novora <[email protected]> wrote: > > > > > Well... Do these help? I can't post the swf, sadly > > > > > > This is the top down view, everything looks fine and all, with the > > top > > > > > plane. > > > > > >http://away3d-dev.googlegroups.com/web/TopDown.bmp > > > > > > And here is the close up view, where everything starts screwing up. > > > > >http://away3d-dev.googlegroups.com/web/NearView1.bmphttp://away3d-dev. > > .. > > > > > > I hope it helps for understanding how screwed up it is! > > > > > > On Mar 25, 1:39 am, Peter Kapelyan <[email protected]> wrote: > > > > > > > Can you provide a few images, or better yet the SWF, it's really > > hard > > > > for me > > > > > > to imagine (speaking for myself). > > > > > > > -Pete > > > > > > > On Wed, Mar 24, 2010 at 1:37 PM, Novora < > > [email protected] > > > > >wrote: > > > > > > > > 'ello, anyone? > > > > > > > > On Mar 24, 3:10 am, Novora <[email protected]> > > wrote: > > > > > > > > Well... Another problem has occurred... > > > > > > > > > In my scene, I have balls on a giant cube (to serve as a > > surface). > > > > > > > > > I have two cameras, one from the top, and the other from one of > > the > > > > > > > > ball's perspective. > > > > > > > > > The thing is, on the top camera, i can see the top of the cube > > > > under > > > > > > > > the balls, but from the ball's perspective, i don't see the top > > of > > > > the > > > > > > > > cube, and instead can see through it. The faces of the cube > > also > > > > act > > > > > > > > weirdly, appearing and disappearing as I rotate my camera. > > > > > > > > > I think in Away3D, i could use renderer.CORRECT_Z_RENDERING or > > > > > > > > something to that matter, but in Away3D Lite, it seems like we > > > > don't > > > > > > > > have that... > > > > > > > > > Has anyone ever worked with this before? And if so, how did you > > > > solve > > > > > > > > it? > > > > > > > > > Thanks! > > > > > > > > To unsubscribe from this group, send email to away3d-dev+ > > > > > > > unsubscribegooglegroups.com or reply to this email with the > > words > > > > "REMOVE > > > > > > > ME" as the subject. > > > > > > > -- > > > > > > ___________________ > > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > HTTP://AWAY3D.COM > > > > > To unsubscribe from this group, send email to away3d-dev+ > > > > unsubscribegooglegroups.com or reply to this email with the words > > "REMOVE > > > > ME" as the subject. > > > > -- > > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > > > To unsubscribe from this group, send email to away3d-dev+ > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > > ME" as the subject. > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
