Thanks!
On Jul 29, 7:18 am, Rob Bateman <[email protected]> wrote: > Hey Guys > > I've just made an update to the fp10 main engine that is the first in a > series of optimising updates. This one is a little boring in terms of what > it does, but i'll just go over the basics of whats changed > > drawprimitives replaced by data arrays in all areas of engine > all sprites now inherit form sprite3d and require the method addSprite to be > used on scene objects > iprimitiveprovider and iprimitiveconsumer deleted. Renderer is now the root > class for what was iprimitiveconsumer, and iprimitiveprovider is now a > single projection class primitiveprojector > all projectors merged into primitiveprojector > session classes renamed and moved to their own package away3d.core.session > > the first change has caused the most code updates, but from the outside this > should not affect any application of the engine. the others updates could > have minor effects that require a method rename or import rehash, but other > than that, no functionality should be affected. let me know if this is > otherwise for you! > > cheers > > Rob > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected]
