Alchemy is interesting because you can, with some extra effort, port from, usually very useful, C/C++ codebase. Not so much for the possible optimizations, imho.
If Flash tries to tap into the power of GPU-s, it will be a rocky road getting there. That surely will be at least a little bumpy for Away3D platform tagging along. Also, any pre-relase information would be very useful for Away3D team. On Jul 30, 6:38 pm, Darcey Lloyd <[email protected]> wrote: > :( doh > > On 30 Jul 2010 17:35, "Ken Railey" <[email protected]> wrote: > > Alchemy just emits & compiles actionscript, so it doesn't give you access to > anything new other than somewhat faster bitmap access. Interesting for some > specific cases, but probably not the huge overall win you may be thinking. > > -Ken > > On Fri, Jul 30, 2010 at 11:25 AM, Darcey Lloyd <[email protected]> > wrote: > > > > > > > If a company ...
