I'm another broomstick user who wants to create a few thousand cubes
in a scene. Using clone helped a lot, but the performance is still
very poor. Loading a single model with 80,000 polys is much smoother
than making many cubes with the same amount of polygons showing. I run
other molehill demos without issue, am using wmode direct, and my card
is supported. Hope to see a solution soon :\

On May 1, 5:13 pm, rjgtav <[email protected]> wrote:
> Followed the instructions in this 
> site:http://www.google.pt/url?sa=t&source=web&cd=1&ved=0CBgQFjAA&url=http%...
>
> And yes, my graphics card is supported. The 2nd values are around 300. Btw,
> i think i've forgot to mention, but all of the molehill examples work fine
> for me. But for some reason my framerate drops down by half when the camera
> is pointing to all the squares.

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