I'm another broomstick user who wants to create a few thousand cubes in a scene. Using clone helped a lot, but the performance is still very poor. Loading a single model with 80,000 polys is much smoother than making many cubes with the same amount of polygons showing. I run other molehill demos without issue, am using wmode direct, and my card is supported. Hope to see a solution soon :\
On May 1, 5:13 pm, rjgtav <[email protected]> wrote: > Followed the instructions in this > site:http://www.google.pt/url?sa=t&source=web&cd=1&ved=0CBgQFjAA&url=http%... > > And yes, my graphics card is supported. The 2nd values are around 300. Btw, > i think i've forgot to mention, but all of the molehill examples work fine > for me. But for some reason my framerate drops down by half when the camera > is pointing to all the squares.
