Looks like I'm seeing it on CentOS as well. On Sun, Sep 9, 2012 at 3:37 PM, Russell Smith <[email protected]> wrote: > I always thought this was par for the course for srcds. This same thing > happens to my TF2 servers running on Debian Squeeze. > > > On 9/9/2012 11:28 AM, Mike Didiano wrote: > > Been having issues with memory problems for CS:GO on Windows server 2008. > Every map change the memory seems to go up around 50MB(possibly caching all > map files?) but they are not released at the next map change. > > After half a day of running a full server memory usage is up over 700mb and > usually tops out just over 900mb. The higher the memory usage, the worse the > server performance gets. Tops out just over 900mb and at this point the > game is unplayable. > > > Is valve aware of this or are there any fixes other than restarting the > server every 4 hours? > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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