I've seen most of this thread already and not disagreeing with anything already said, but there is also a decent sourcemod plugin called "server crontab" I've been using for years now. It is quite stable and not too picky about the game/mod (although IIRC it doesn't work on L4D/L4D2 because of hibernating).
Here's the SM forums post for it: https://forums.alliedmods.net/showthread.php?p=523298 I use it to reboot the servers each day at 6am, and also have it do an sm_hsay a few times (starting at 10 'til 6am) to pop up a hintbox msg that the server will be doing its daily reboot in a few minutes. Although from the sounds of it, not sure once a day would be enough. Could always set it up to reboot more frequently I guess. FWIW these are the jobs I run: // SERVER REBOOT WARNINGS sc_addjob ? ? 5 5 50 51 "sm_hsay Daily Game Reboot in 10 Minutes" sc_addjob ? ? 5 5 55 56 "sm_hsay Daily Game Reboot in 5 Minutes" sc_addjob ? ? 5 5 57 58 "sm_hsay Daily Game Reboot in 3 Minutes!" sc_addjob ? ? 5 5 59 0 "sm_hsay Daily Game Reboot in 1 Minute!!!" // Reboot the server everyday of the week at 6am sc_addjob ? ? 6 6 0 1 "quit" Has worked very reliably for me. The one "note" is - just something to be aware of - it doesn't fire at exactly the top of the minute, it can happen at any time during that minute (thus my "start time" of 5:50am and "stop time" of 5:51am for the reboot in 10 minutes hsay, for example). > I always thought this was par for the course for srcds. This same thing > happens to my TF2 servers running on Debian Squeeze. > > On 9/9/2012 11:28 AM, Mike Didiano wrote: >> >> Been having issues with*memory*problems for CS:GO on Windows server >> 2008. Every map change the*memory*seems to go up around 50MB(possibly >> caching all map files?) but they are not released at the next map >> change. >> >> After half a day of running a full server*memory*usage is up over >> 700mb and usually tops out just over 900mb. The higher the memory >> usage, the worse the server performance gets. Tops out just over >> 900mb and at this point the game is unplayable. >> >> >> Is valve aware of this or are there any fixes other than restarting >> the server every 4 hours? >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
