Ok , i noticed that the current
_se maps are DIFFERENT from the _se maps before update:
proof is
:
de_dust2_se PRE UPDATE = 38.2 MB
de_dust2_se
WORKSHOP = 41.3 MB
de_inferno_se PRE UPDATE =
24.4 MB
de_inferno_se WORKSHOP = 27 MB
de_nuke_se PRE
UPDATE = 21 MB
de_nuke_se WORKSHOP = 23.5 MB
de_train_se
PRE UPDATE = 21.6 MB
de_train_se WORKSHOP = 25 MB
What happened here? Please explain that difference...
It uses the first one
found if the argument give to changelevel is ambiguous.
if a server installs both
maps ( workshop/11111111111111/de_foo.bsp
csgo/maps/workshop/22222222222222/de_foo.bsp),
which one will be chosen
when someone uses "rcon changelevel de_foo"
I
guess nobody would remember the unique id of the map, this would
create
a conflict between the 2 maps with same name
-Rodrigo
The workshop uses file ids
/ path, not bsp names.
csgo/maps/workshop/11111111111111/de_foo.bsp
and
csgo/maps/workshop/22222222222222/de_foo.bsp
don't
collide in any way.
-----Original Message-----
From:
[email protected]
[
mailto:[email protected]] On Behalf Of Andre
Müller
Sent: Friday, February 08, 2013 7:18 AM
To:
[email protected]Subject: Re: [Csgo_servers] CSGO
1.22.2.1
Simple question:
What does happen, if a player
has already a map from the workshop with the same name, but different
fileid?
Simple question:
What
does happen, if a player has already a map from the workshop with
the
same name, but different fileid?