He is right, I had to delete those 3 textfiles and restart the server
afterwards again...
Am 16.08.2013 00:34 schrieb "Absurd Minds" <[email protected]>:

> Restarting/updating my server did not fix the workshop issue. It still
> starts on dust. I can't change my maps to any workshop maps using
> changelevel or through vote. I had to delete the files that were mentioned
> in the other thread.
>
>
> On Thu, Aug 15, 2013 at 6:28 PM, Ido Magal <[email protected]> wrote:
>
>>  The fix is now live. thanks.****
>>
>> ** **
>>
>> ** **
>>
>> Release Notes for 8/15/2013****
>>
>> ** **
>>
>> [ MISC ]****
>>
>> - Enabled loadout access in Competitive warmup so users can change
>> loadout to match the map.****
>>
>> - Increased Competitive warmup from 90 to 120 seconds.****
>>
>> - Loadout is now accessible in Deathmatch at all times.****
>>
>> - Added link to Community Market in the inventory.****
>>
>> - Fixed a bug that prevented access to Steam Workshop maps from community
>> servers.****
>>
>> - Fixed a case when ending a competitive match could take a long time
>> before sending players back to lobbies.****
>>
>> - Fixed a regression where libstdc++.so.6 wasn’t included in community
>> servers depot.****
>>
>> - Fixed a memory leak when displaying web content in integrated
>> webbrowser.****
>>
>> - M4A4 and P2000 Achievement/Stat descriptions now include their silenced
>> counterparts****
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> *From:* Ido Magal
>> *Sent:* Thursday, August 15, 2013 3:08 PM
>> *To:* '[email protected]'
>> *Subject:* CSGO 1.30.0.1****
>>
>> ** **
>>
>> We hope to have a hotfix ready shortly.****
>>
>> ** **
>>
>> Thanks.****
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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