He is right, I had to delete those 3 textfiles and restart the server afterwards again... Am 16.08.2013 00:34 schrieb "Absurd Minds" <[email protected]>:
> Restarting/updating my server did not fix the workshop issue. It still > starts on dust. I can't change my maps to any workshop maps using > changelevel or through vote. I had to delete the files that were mentioned > in the other thread. > > > On Thu, Aug 15, 2013 at 6:28 PM, Ido Magal <[email protected]> wrote: > >> The fix is now live. thanks.**** >> >> ** ** >> >> ** ** >> >> Release Notes for 8/15/2013**** >> >> ** ** >> >> [ MISC ]**** >> >> - Enabled loadout access in Competitive warmup so users can change >> loadout to match the map.**** >> >> - Increased Competitive warmup from 90 to 120 seconds.**** >> >> - Loadout is now accessible in Deathmatch at all times.**** >> >> - Added link to Community Market in the inventory.**** >> >> - Fixed a bug that prevented access to Steam Workshop maps from community >> servers.**** >> >> - Fixed a case when ending a competitive match could take a long time >> before sending players back to lobbies.**** >> >> - Fixed a regression where libstdc++.so.6 wasn’t included in community >> servers depot.**** >> >> - Fixed a memory leak when displaying web content in integrated >> webbrowser.**** >> >> - M4A4 and P2000 Achievement/Stat descriptions now include their silenced >> counterparts**** >> >> ** ** >> >> ** ** >> >> ** ** >> >> *From:* Ido Magal >> *Sent:* Thursday, August 15, 2013 3:08 PM >> *To:* '[email protected]' >> *Subject:* CSGO 1.30.0.1**** >> >> ** ** >> >> We hope to have a hotfix ready shortly.**** >> >> ** ** >> >> Thanks.**** >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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