Matthiew, it is not about a server , look this video and you will understand! http://www.youtube.com/watch?v=uUKkbKL5fPw Στις 16 Αυγ 2013 6:01 π.μ., ο χρήστης "Matthew Nappo" <[email protected]> έγραψε:
> Charalampos/Candrom, > > > I've seen this before on Linux based cs:go servers awhile back, in my one > case a backup of configs/addons and a fresh reinstall repaired the issues. > Alternatively you can try a verify_all. Hope that helps! > > > On Thu, Aug 15, 2013 at 8:33 PM, Charalampos Galanis > <[email protected]>wrote: > >> So , is this an issue from the latest updates? I never have met this >> strange weapon behaviour before >> >> >> 2013/8/16 Candrom <[email protected]> >> >>> I can confirm this, we just encountered this in our aim map server. >>> >>> Sent from my iPhone >>> >>> On 16.08.2013, at 02:27, Charalampos Galanis <[email protected]> >>> wrote: >>> >>> Hey guys , sorry if the following sounds out of topic or has been >>> mentioned before but I discovered the following sdk bug: >>> >>> When I pickup a weapon entity on a map , it don't shows ammo/reserve , >>> and when I start shooting it , it shows around 250 ammo (so , it began with >>> 255 ammo). Also , the screen-shaking while shooting is not exist. >>> >>> So , this makes all weapon entities on maps very buggy and super op!!!! >>> >>> Anybody to confirm? >>> >>> >>> 2013/8/16 Marc Schroth <[email protected]> >>> >>>> He is right, I had to delete those 3 textfiles and restart the server >>>> afterwards again... >>>> Am 16.08.2013 00:34 schrieb "Absurd Minds" <[email protected]>: >>>> >>>> Restarting/updating my server did not fix the workshop issue. It still >>>>> starts on dust. I can't change my maps to any workshop maps using >>>>> changelevel or through vote. I had to delete the files that were mentioned >>>>> in the other thread. >>>>> >>>>> >>>>> On Thu, Aug 15, 2013 at 6:28 PM, Ido Magal <[email protected]>wrote: >>>>> >>>>>> The fix is now live. thanks.**** >>>>>> >>>>>> ** ** >>>>>> >>>>>> ** ** >>>>>> >>>>>> Release Notes for 8/15/2013**** >>>>>> >>>>>> ** ** >>>>>> >>>>>> [ MISC ]**** >>>>>> >>>>>> - Enabled loadout access in Competitive warmup so users can change >>>>>> loadout to match the map.**** >>>>>> >>>>>> - Increased Competitive warmup from 90 to 120 seconds.**** >>>>>> >>>>>> - Loadout is now accessible in Deathmatch at all times.**** >>>>>> >>>>>> - Added link to Community Market in the inventory.**** >>>>>> >>>>>> - Fixed a bug that prevented access to Steam Workshop maps from >>>>>> community servers.**** >>>>>> >>>>>> - Fixed a case when ending a competitive match could take a long time >>>>>> before sending players back to lobbies.**** >>>>>> >>>>>> - Fixed a regression where libstdc++.so.6 wasn’t included in >>>>>> community servers depot.**** >>>>>> >>>>>> - Fixed a memory leak when displaying web content in integrated >>>>>> webbrowser.**** >>>>>> >>>>>> - M4A4 and P2000 Achievement/Stat descriptions now include their >>>>>> silenced counterparts**** >>>>>> >>>>>> ** ** >>>>>> >>>>>> ** ** >>>>>> >>>>>> ** ** >>>>>> >>>>>> *From:* Ido Magal >>>>>> *Sent:* Thursday, August 15, 2013 3:08 PM >>>>>> *To:* '[email protected]' >>>>>> *Subject:* CSGO 1.30.0.1**** >>>>>> >>>>>> ** ** >>>>>> >>>>>> We hope to have a hotfix ready shortly.**** >>>>>> >>>>>> ** ** >>>>>> >>>>>> Thanks.**** >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > -- > Matthew Nappo > Operations Manager > End of Reality LLC > www.eoreality.net > > > This message and any attachments are solely for the intended recipientand may > contain confidential or privileged information. If you are not > the intended recipient, any disclosure, copying use or distribution of > the information included in this message and any attachments is > prohibited. If you have received this communication in error, please > notify us by reply e-mail and immediately and permanently delete this > message and any attachments. Thank you. <http://www.eoreality.net/> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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