I can confirm this, we just encountered this in our aim map server. 

Sent from my iPhone

On 16.08.2013, at 02:27, Charalampos Galanis <[email protected]> wrote:

> Hey guys , sorry if the following sounds out of topic or has been mentioned 
> before but I discovered the following sdk bug:
> 
> When I pickup a weapon entity on a map , it don't shows ammo/reserve , and 
> when I start shooting it , it shows around 250 ammo (so , it began with 255 
> ammo). Also , the screen-shaking while shooting is not exist.
> 
> So , this makes all weapon entities on maps very buggy and super op!!!!
> 
> Anybody to confirm?
> 
> 
> 2013/8/16 Marc Schroth <[email protected]>
>> He is right, I had to delete those 3 textfiles and restart the server 
>> afterwards again...
>> 
>> Am 16.08.2013 00:34 schrieb "Absurd Minds" <[email protected]>:
>> 
>>> Restarting/updating my server did not fix the workshop issue. It still 
>>> starts on dust. I can't change my maps to any workshop maps using 
>>> changelevel or through vote. I had to delete the files that were mentioned 
>>> in the other thread.
>>> 
>>> 
>>> On Thu, Aug 15, 2013 at 6:28 PM, Ido Magal <[email protected]> wrote:
>>>> The fix is now live. thanks.
>>>> 
>>>>  
>>>> 
>>>>  
>>>> 
>>>> Release Notes for 8/15/2013
>>>> 
>>>>  
>>>> 
>>>> [ MISC ]
>>>> 
>>>> - Enabled loadout access in Competitive warmup so users can change loadout 
>>>> to match the map.
>>>> 
>>>> - Increased Competitive warmup from 90 to 120 seconds.
>>>> 
>>>> - Loadout is now accessible in Deathmatch at all times.
>>>> 
>>>> - Added link to Community Market in the inventory.
>>>> 
>>>> - Fixed a bug that prevented access to Steam Workshop maps from community 
>>>> servers.
>>>> 
>>>> - Fixed a case when ending a competitive match could take a long time 
>>>> before sending players back to lobbies.
>>>> 
>>>> - Fixed a regression where libstdc++.so.6 wasn’t included in community 
>>>> servers depot.
>>>> 
>>>> - Fixed a memory leak when displaying web content in integrated webbrowser.
>>>> 
>>>> - M4A4 and P2000 Achievement/Stat descriptions now include their silenced 
>>>> counterparts
>>>> 
>>>>  
>>>> 
>>>>  
>>>> 
>>>>  
>>>> 
>>>> From: Ido Magal 
>>>> Sent: Thursday, August 15, 2013 3:08 PM
>>>> To: '[email protected]'
>>>> Subject: CSGO 1.30.0.1
>>>> 
>>>>  
>>>> 
>>>> We hope to have a hotfix ready shortly.
>>>> 
>>>>  
>>>> 
>>>> Thanks.
>>>> 
>>>> 
>>>> _______________________________________________
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>>> 
>>> 
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