Charalampos/Candrom,
I've seen this before on Linux based cs:go servers awhile back, in my one case a backup of configs/addons and a fresh reinstall repaired the issues. Alternatively you can try a verify_all. Hope that helps! On Thu, Aug 15, 2013 at 8:33 PM, Charalampos Galanis <[email protected]>wrote: > So , is this an issue from the latest updates? I never have met this > strange weapon behaviour before > > > 2013/8/16 Candrom <[email protected]> > >> I can confirm this, we just encountered this in our aim map server. >> >> Sent from my iPhone >> >> On 16.08.2013, at 02:27, Charalampos Galanis <[email protected]> wrote: >> >> Hey guys , sorry if the following sounds out of topic or has been >> mentioned before but I discovered the following sdk bug: >> >> When I pickup a weapon entity on a map , it don't shows ammo/reserve , >> and when I start shooting it , it shows around 250 ammo (so , it began with >> 255 ammo). Also , the screen-shaking while shooting is not exist. >> >> So , this makes all weapon entities on maps very buggy and super op!!!! >> >> Anybody to confirm? >> >> >> 2013/8/16 Marc Schroth <[email protected]> >> >>> He is right, I had to delete those 3 textfiles and restart the server >>> afterwards again... >>> Am 16.08.2013 00:34 schrieb "Absurd Minds" <[email protected]>: >>> >>> Restarting/updating my server did not fix the workshop issue. It still >>>> starts on dust. I can't change my maps to any workshop maps using >>>> changelevel or through vote. I had to delete the files that were mentioned >>>> in the other thread. >>>> >>>> >>>> On Thu, Aug 15, 2013 at 6:28 PM, Ido Magal <[email protected]>wrote: >>>> >>>>> The fix is now live. thanks.**** >>>>> >>>>> ** ** >>>>> >>>>> ** ** >>>>> >>>>> Release Notes for 8/15/2013**** >>>>> >>>>> ** ** >>>>> >>>>> [ MISC ]**** >>>>> >>>>> - Enabled loadout access in Competitive warmup so users can change >>>>> loadout to match the map.**** >>>>> >>>>> - Increased Competitive warmup from 90 to 120 seconds.**** >>>>> >>>>> - Loadout is now accessible in Deathmatch at all times.**** >>>>> >>>>> - Added link to Community Market in the inventory.**** >>>>> >>>>> - Fixed a bug that prevented access to Steam Workshop maps from >>>>> community servers.**** >>>>> >>>>> - Fixed a case when ending a competitive match could take a long time >>>>> before sending players back to lobbies.**** >>>>> >>>>> - Fixed a regression where libstdc++.so.6 wasn’t included in >>>>> community servers depot.**** >>>>> >>>>> - Fixed a memory leak when displaying web content in integrated >>>>> webbrowser.**** >>>>> >>>>> - M4A4 and P2000 Achievement/Stat descriptions now include their >>>>> silenced counterparts**** >>>>> >>>>> ** ** >>>>> >>>>> ** ** >>>>> >>>>> ** ** >>>>> >>>>> *From:* Ido Magal >>>>> *Sent:* Thursday, August 15, 2013 3:08 PM >>>>> *To:* '[email protected]' >>>>> *Subject:* CSGO 1.30.0.1**** >>>>> >>>>> ** ** >>>>> >>>>> We hope to have a hotfix ready shortly.**** >>>>> >>>>> ** ** >>>>> >>>>> Thanks.**** >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- Matthew Nappo Operations Manager End of Reality LLC www.eoreality.net This message and any attachments are solely for the intended recipient and may contain confidential or privileged information. If you are not the intended recipient, any disclosure, copying use or distribution of the information included in this message and any attachments is prohibited. If you have received this communication in error, please notify us by reply e-mail and immediately and permanently delete this message and any attachments. Thank you. <http://www.eoreality.net/>
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