On 08/04/2016 02:57 PM, Carsten Haitzler (The Rasterman) wrote:
> On Thu, 4 Aug 2016 15:16:03 +1000 David Seikel <onef...@gmail.com> said:
> 
>> On Thu, 4 Aug 2016 14:00:01 +0900 Carsten Haitzler (The Rasterman)
>> <ras...@rasterman.com> wrote:
>>
>>> On Thu, 4 Aug 2016 13:23:33 +1000 David Seikel <onef...@gmail.com>
>>> said:
>>>
>>>> On Thu, 4 Aug 2016 11:29:50 +0900 Carsten Haitzler (The Rasterman)
>>>> <ras...@rasterman.com> wrote:
>>>>
>>>>> one thing with your evas 3d usage... it's not real/useful to
>>>>> anyone else. if you made open source tools/apps that were easily
>>>>> usable and downloadable (without needing special accounts you
>>>>> have to pay for e.g second life) then you would be
>>>>> interesting/relevant.
>>>>>
>>>>> let me give you a sample:
>>>>>
>>>>> if you  made a really nice world clock app for seeing world
>>>>> timezones, selecting yours, setting date/time etc. that even did
>>>>> sexy stuff like used topological maps of the world so when you
>>>>> zoom into an area you get some mountains/hills and so on... and
>>>>> this was part of e's settings tools or clock tool with calendar
>>>>> etc. ... well then that'd be really cool and useful to LOTs of
>>>>> people and accessible to everyone. :) just saying. you're emails
>>>>> are "i'm working on this thing.. here on my hard drive... it does
>>>>> x/y/z and will do x/y/z". that's not REAL to anyone. it's not
>>>>> accessible. it's not used daily thus important. :) you want evas
>>>>> 3d to be useful to your BIGGER projects you do like this, do some
>>>>> smaller ones out the front that people see and use daily. :)
>>>>
>>>> Er, my project is for Second Life, OpenSim, AND an alternative to
>>>> both, and is on Github.  Your arguments are invalid.  Hell, my
>>>> general idea is to make server side so efficient that by default,
>>>> anyone can run their own little server to invite their friends to,
>>>> even on their phone.  I'm trying to open up 3D virtual worlds to
>>>> the masses.
>>>
>>> "that are easily downloadable and usable without special accounts".
>>> someone has to set up a server, run it, need accounts, etc. is it a
>>> tool readily usable out of the box that people actually will need/use
>>> regularly. a secondlife or quivalent is not. a terminal is. a wm is.
>>> a web browser is. ... if someone has to set up a server themselves or
>>> register accounts somewhere else at all you just failed the "useful
>>> to anyone" :)
>>
>> If you read SledjHamr.org, you'll see I have taken all of that into
>> account.  Now you are just making up excuses to ignore me.
> 
> count the number of people here participating in any virtual world. they use
> terminals. email clients. wm's. the number of people involved in virtual 
> worlds
> who would even look is small at best. perhaps you don't like it, but i'm 
> trying
> to tell you that the reason no one is paying attention is you do not have
> something they want. maybe others do, but no one here working on efl or e or
> core users etc. is. or almost no one. if they were, then you wouldnt be a
> periphery thing. i am not saying your work is bad or its stupid or anything.
> i'm saying that expecting relevance is dependent on things being relevant to
> others. if efl breaks terminology then that break becomes relevant because 
> LOTs
> of people use it here and even elsewhere. but especially here. if evas_3d was
> being used in e for eg 3d cube desktop switching effects... it'd be relevant 
> to
> a whole lot of people immediately.
> 
> i'm not even going to look at those projects because the premise of them as a
> virtual world is not interesting or relevant to me. it is to you and that's
> great. not to me. and if you go around wondering why they are not paying
> attention then this is the primary reason. you have to have things in common
> that make the things you want be relevant. :) i'm trying to help you here by
> pointing out that to help the project you care about, you may have to do other
> side projects that have relevance to others to bring that to the fore. :)
> 

A gadget to display models of parts of virtual worlds inside E would be
pretty interesting maybe.

Extra extra bonus points if you can merge the concept of a virtual world
and a Window manager, I've always wanted to be able to walk between my
windows its about time someone reinveted 3D window managers, if you
started work along those lines id definitely be interested.

-- 

Simon Lees (Simotek)                            http://simotek.net

Emergency Update Team                           keybase.io/simotek
SUSE Linux                            Adeliade Australia, UTC+9:30
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