On Fri, Dec 27, 2013 at 11:19 PM, Edgar L. Owen <[email protected]> wrote:

> Stephen,
>
> Even worse, and less applicable to reality if it's really true, but Jason
> is clearly talking about sequences of computations, and befores and afters.
> How can sequences occur if there's no time?
>

The sequence is defined naturally by the successive states of the
computation.


> And how does time arise?
>
>
>From the first-person perspectives of the conscious entities that may arise
within those computations.


> Seems awfully unrealistic to me....
>
>
How so / what specifically do you find unrealistic?

Jason


> Edgar
>
>
> On Friday, December 27, 2013 11:11:04 PM UTC-5, Stephen Paul King wrote:
>
>> Dear Edgar,
>>
>>   In Bruno's Platonia there is no such thing as "time" so we can not make
>> arguments involving "cycles of time". All just "exists".
>>
>>
>> On Fri, Dec 27, 2013 at 11:08 PM, Edgar L. Owen <[email protected]> wrote:
>>
>>> Jason,
>>>
>>> Let me point out one fatal problem with Bruno's theory as you present it.
>>>
>>> According to you there is some single processor that runs all this UD
>>> stuff, but the truth is that in actual computational reality every logical
>>> element functions as a processor so all computations proceed at once in
>>> every cycle of time. This is the only way everything in the universe could
>>> possibly get computed. A computation here can't possibly wait for one on
>>> the other side of the universe!
>>>
>>> If Bruno's UD requires a single processor of reality it simply cannot
>>> describe actual computational reality.....
>>>
>>> Edgar
>>>
>>>
>>>
>>> On Friday, December 27, 2013 10:41:39 PM UTC-5, Jason wrote:
>>>
>>>>
>>>>
>>>>
>>>> On Fri, Dec 27, 2013 at 10:20 PM, LizR <[email protected]> wrote:
>>>>
>>>>> There is one point to add which I think you've missed, Jason
>>>>> (apologies if I've misunderstood). The UD generates the first instruction
>>>>> of the first programme, then the first instruction of the second 
>>>>> programme,
>>>>> and so on. Once it has generated the first instruction of every possible
>>>>> programme, it then adds the second instruction of the first programme, the
>>>>> second instruction of the second programme, and so on.
>>>>>
>>>>
>>>> If it did work like this, it would never get to run the second
>>>> instruction of any program, since there is a countable infinity of possible
>>>> programs.
>>>>
>>>>
>>>>>  This is why it's called a dovetailer, I believe, and stops it running
>>>>> into problems with non-halting programmes, or programmes that would crash,
>>>>> or various other contingencies...
>>>>>
>>>>
>>>> This is addressed by not trying to run any one program to its
>>>> completion, instead it gives each program it has generated up to that point
>>>> some time on the CPU.
>>>>
>>>>
>>>>>
>>>>> This isn't intrinsic to the UD, which could in principle write the
>>>>> first programme before it moves on to the next one - but it allows it to
>>>>> avoid certain problems caused by having a programme that writes other
>>>>> programmes.
>>>>>
>>>>
>>>> There is no program with the UD encountering programs that themselves
>>>> instantiate other programs.  Indeed, the UD encounters itself, infinitely
>>>> often.
>>>>
>>>>
>>>>
>>>>> ...I think. I'm sure Bruno will let me know if that's wrong.
>>>>>
>>>>> :)
>>>>>
>>>>>
>>>>
>>>> PS I like the "while (true)" statement. What would Pontius Pilate have
>>>>> made of that? :-)
>>>>
>>>>
>>>> :-)  Good question, I haven't the faintest idea.  I could have used
>>>> "while (i == i)" but then if someday Brent's paralogic takes over, it might
>>>> fail.
>>>>
>>>> Jason
>>>>
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>>
>>
>> --
>>
>> Kindest Regards,
>>
>> Stephen Paul King
>>
>> Senior Researcher
>>
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