David Megginson <[EMAIL PROTECTED]> said: > > Sorry for the confusion there. I think that it's probably not a good > idea to do things that way -- we should stick with normal aircraft > axes for consistency with the rest of FlightGear, at least at the > property level (a GUI can present things differently, of course). >
It's already inconsistent. The model is one way (as you expected) and the panel xml is x across and y up/down. If I was the only one to have say in this I'd make the xyz in the model files conform to the expected by the user axes (x across, y up/down, z depth). It is also what would be expected by anyone who is unfamiliar with plib but has done other 3d programming or modeling. The FDM and other stuff I'd leave alone, but the panel, model, and viewer that end users are most likely to mess around with, I'd make consistent. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
