David Megginson <[EMAIL PROTECTED]> said:

> 
> Sorry for the confusion there.  I think that it's probably not a good
> idea to do things that way -- we should stick with normal aircraft
> axes for consistency with the rest of FlightGear, at least at the
> property level (a GUI can present things differently, of course).
> 

It's already inconsistent.  The model is one way (as you expected) and the
panel xml is x across and y up/down.  If I was the only one to have say in
this I'd make the xyz in the model files conform to the expected by the user
axes (x across, y up/down, z depth).  It is also what would be expected by
anyone who is  unfamiliar with plib but has done other 3d programming or
modeling.  The FDM and other stuff I'd leave alone, but the panel, model, and
viewer that end users are most likely to mess around with, I'd make consistent.

Best,

Jim

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