Kombat in Mortal Kombat is actually spelled with a K rather than a C. I wouldn't call it realistic though considering some of the things the characters can do to each other when it comes to the Fatalities. Swallowing someone whole and then spitting out the bones for instance. LOL. I think my favorite was always Rayden electrocuting his opponents and then making them explode. I actually used to be pretty good at the SNES MK games, to the point tat I'd actall piss off a lot of sighted friends whe I'd beat them.


Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -----Original Message----- From: dark
Sent: Thursday, May 29, 2014 12:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] game taste was: Re: regarding temporal disturbance

Hi Tom.

To be honest realism seems more a matter of what type of game you want to
make. I can after all think of lots of great games which range from totally
surreal, often cutesy affairs such as Mario, James Pond, bubble bobble,
several Kirby games, to ultra serious quests to save the universe, often
with adult themes and sometimes even with realistic or semi realistic levels
of violence. Mortal Combat, doom, several games tied into films like The
Terminator etc.

In audio games thus far, games like Q9 Kirtwolf and Superliam are about as
far down the surreal and sometimes Cutesy road as audio games have gone.
These games are more like super hero commics or tv series, but there is no
reason not to go a little more weerd, indeed part of what has made short
games of the more surreal type such as  Kringle crash popular has been this
aspect.

So, if you werecreating an audio marrio, or even an audio game with a
similar character and style as Supertux did, I don't see why you couldn't
also use similarly weerd jingles and indicators, it all depends upon what
style of thing you want, which is totally separate from how good a game it
is.

BEware the grue!

Dark.


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