EdSharp, the text-editor for programmers, should work fine with Jaws.
> On Mar 8, 2016, at 8:53 AM, Justin Jones <[email protected]> wrote:
> 
> I guess the final consideration for me is which programming language
> plays the nicest with JAWS? As a corollary to that consideration, how
> much overhead is required to make the development environment play
> nicely?
> 
> On 3/8/16, Devin Prater <[email protected]> wrote:
>> I’m not surprised. Just use a mainstream language, that way you’ll get all
>> the support you need, because coding can be done anywhere, and is plain
>> text.
>>> On Mar 8, 2016, at 7:19 AM, Justin Jones <[email protected]> wrote:
>>> 
>>> I cannot get Quorrum to work. I reinstalled my Java nonsense and
>>> played around with a couple of other things, but it will not play
>>> nicely with JAWS. It is supposed to, but it does not.
>>> 
>>> 
>>> 
>>> On 3/8/16, Devin Prater <[email protected]> wrote:
>>>> My programming class in school was on a languages called Quorum. It was
>>>> made
>>>> specifically for blind people, but the IDE it uses is some mainstream one
>>>> with accessibility features slapped uncleanly on top of it, so yeah, not
>>>> all
>>>> that nice.
>>>>> On Mar 8, 2016, at 5:35 AM, Justin Jones <[email protected]> wrote:
>>>>> 
>>>>> I remember Pascal... That was a long time ago, though, as I took a
>>>>> programming class in high school and that was the language that we
>>>>> started with.
>>>>> 
>>>>> I'll go take a look at Powerbasic's web site before I make up my mind,
>>>>> vis-à-vis which language I will try and learn.
>>>>> 
>>>>> On 3/7/16, Travis Siegel <[email protected]> wrote:
>>>>>> There's a reason powerbasic has the word power in it's name.  If you
>>>>>> want
>>>>>> to know everything it can do, go read their web page, they have a
>>>>>> complete
>>>>>> feature set, and you can even download the manuals if you like, and
>>>>>> read
>>>>>> them in full before ever purchasing the product.  I'm not much of a
>>>>>> windows user anymore, and haven't been for more than 10 years, but when
>>>>>> I
>>>>>> do need windows work done, I almost always yank out my powerbasic
>>>>>> compiler
>>>>>> to do the work, because it's so simple to do it.  You can create
>>>>>> internet
>>>>>> servers with something like 3 or 4 lines of code (they have samples
>>>>>> that
>>>>>> come with the compiler) and you can build res files that include all
>>>>>> your
>>>>>> graphics and sounds, that get distributed with your programs, and even
>>>>>> compile those res files into the executable, so there's no need to
>>>>>> distribute extra files just to make your game work.  One single
>>>>>> executable, with all the sounds, graphics, icons, and anything else you
>>>>>> need for your program to work, and nobody needs to download anything
>>>>>> except one single executable file.  I know you can do that with other
>>>>>> languages too, but it's such a difficult process, folks rarely bother
>>>>>> to
>>>>>> do this,  with powerbasic, it's as simple as creating a text file with
>>>>>> the
>>>>>> filenames, and running the reseditor on it.  That's all there is to it.
>>>>>> For an example of this, go check out the battleship game I released
>>>>>> back
>>>>>> in 2002, (I think it's still at
>>>>>> http://www.nfbcal.org/tsiegel/battle10.exe) and see what I mean.  That
>>>>>> has
>>>>>> a single executable file, and all sounds are included, and the entire
>>>>>> game
>>>>>> is still only a couple hundred K in size.  I recently wrote a memory
>>>>>> game
>>>>>> for the raspberry pi, and with all the sounds, it's a hundred megabytes
>>>>>> or
>>>>>> morein size, and each one of the sound files needs to be present for
>>>>>> the
>>>>>> game to work, because res files don't exist on linux. :)
>>>>>> The plus to that is that you can replace the sounds with ones of your
>>>>>> choice, so that does help, but still, for ease of use, for windows
>>>>>> programming, I've never found anything easier.
>>>>>> On OSX (at least early versions of 10.4 and 10.5) Java was my language
>>>>>> of
>>>>>> choice, because it could build guis with almost no effort, and for my
>>>>>> raspberry pi, I use either C or pascal, (depending on what I'm doing),
>>>>>> but
>>>>>> on windows, I keep going back to powerbasic, because it's so darned
>>>>>> easy.
>>>>>> :)
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> ---
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>>>>> 
>>>>> 
>>>>> --
>>>>> Justin M. Jones, M.A.
>>>>> [email protected]
>>>>> (254) 624-9155
>>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>> 
>>>>> ---
>>>>> Gamers mailing list __ [email protected]
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>>>>> list,
>>>>> please send E-mail to [email protected].
>>>> 
>>>> 
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>>> 
>>> 
>>> --
>>> Justin M. Jones, M.A.
>>> [email protected]
>>> (254) 624-9155
>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>> 
>>> ---
>>> Gamers mailing list __ [email protected]
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>>> list,
>>> please send E-mail to [email protected].
>> 
>> 
>> ---
>> Gamers mailing list __ [email protected]
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> 
> 
> -- 
> Justin M. Jones, M.A.
> [email protected]
> (254) 624-9155
> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
> 
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to [email protected].
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