I cannot get Quorrum to work. I reinstalled my Java nonsense and
played around with a couple of other things, but it will not play
nicely with JAWS. It is supposed to, but it does not.



On 3/8/16, Devin Prater <[email protected]> wrote:
> My programming class in school was on a languages called Quorum. It was made
> specifically for blind people, but the IDE it uses is some mainstream one
> with accessibility features slapped uncleanly on top of it, so yeah, not all
> that nice.
>> On Mar 8, 2016, at 5:35 AM, Justin Jones <[email protected]> wrote:
>>
>> I remember Pascal... That was a long time ago, though, as I took a
>> programming class in high school and that was the language that we
>> started with.
>>
>> I'll go take a look at Powerbasic's web site before I make up my mind,
>> vis-à-vis which language I will try and learn.
>>
>> On 3/7/16, Travis Siegel <[email protected]> wrote:
>>> There's a reason powerbasic has the word power in it's name.  If you want
>>> to know everything it can do, go read their web page, they have a
>>> complete
>>> feature set, and you can even download the manuals if you like, and read
>>> them in full before ever purchasing the product.  I'm not much of a
>>> windows user anymore, and haven't been for more than 10 years, but when I
>>> do need windows work done, I almost always yank out my powerbasic
>>> compiler
>>> to do the work, because it's so simple to do it.  You can create internet
>>> servers with something like 3 or 4 lines of code (they have samples that
>>> come with the compiler) and you can build res files that include all your
>>> graphics and sounds, that get distributed with your programs, and even
>>> compile those res files into the executable, so there's no need to
>>> distribute extra files just to make your game work.  One single
>>> executable, with all the sounds, graphics, icons, and anything else you
>>> need for your program to work, and nobody needs to download anything
>>> except one single executable file.  I know you can do that with other
>>> languages too, but it's such a difficult process, folks rarely bother to
>>> do this,  with powerbasic, it's as simple as creating a text file with
>>> the
>>> filenames, and running the reseditor on it.  That's all there is to it.
>>> For an example of this, go check out the battleship game I released back
>>> in 2002, (I think it's still at
>>> http://www.nfbcal.org/tsiegel/battle10.exe) and see what I mean.  That
>>> has
>>> a single executable file, and all sounds are included, and the entire
>>> game
>>> is still only a couple hundred K in size.  I recently wrote a memory game
>>> for the raspberry pi, and with all the sounds, it's a hundred megabytes
>>> or
>>> morein size, and each one of the sound files needs to be present for the
>>> game to work, because res files don't exist on linux. :)
>>> The plus to that is that you can replace the sounds with ones of your
>>> choice, so that does help, but still, for ease of use, for windows
>>> programming, I've never found anything easier.
>>> On OSX (at least early versions of 10.4 and 10.5) Java was my language of
>>> choice, because it could build guis with almost no effort, and for my
>>> raspberry pi, I use either C or pascal, (depending on what I'm doing),
>>> but
>>> on windows, I keep going back to powerbasic, because it's so darned easy.
>>> :)
>>>
>>>
>>>
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>>
>>
>> --
>> Justin M. Jones, M.A.
>> [email protected]
>> (254) 624-9155
>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>
>> ---
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>
>
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-- 
Justin M. Jones, M.A.
[email protected]
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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