I have never heard of it. Details, please. On 3/8/16, Devin Prater <[email protected]> wrote: > EdSharp, the text-editor for programmers, should work fine with Jaws. >> On Mar 8, 2016, at 8:53 AM, Justin Jones <[email protected]> wrote: >> >> I guess the final consideration for me is which programming language >> plays the nicest with JAWS? As a corollary to that consideration, how >> much overhead is required to make the development environment play >> nicely? >> >> On 3/8/16, Devin Prater <[email protected]> wrote: >>> I’m not surprised. Just use a mainstream language, that way you’ll get >>> all >>> the support you need, because coding can be done anywhere, and is plain >>> text. >>>> On Mar 8, 2016, at 7:19 AM, Justin Jones <[email protected]> wrote: >>>> >>>> I cannot get Quorrum to work. I reinstalled my Java nonsense and >>>> played around with a couple of other things, but it will not play >>>> nicely with JAWS. It is supposed to, but it does not. >>>> >>>> >>>> >>>> On 3/8/16, Devin Prater <[email protected]> wrote: >>>>> My programming class in school was on a languages called Quorum. It was >>>>> made >>>>> specifically for blind people, but the IDE it uses is some mainstream >>>>> one >>>>> with accessibility features slapped uncleanly on top of it, so yeah, >>>>> not >>>>> all >>>>> that nice. >>>>>> On Mar 8, 2016, at 5:35 AM, Justin Jones <[email protected]> >>>>>> wrote: >>>>>> >>>>>> I remember Pascal... That was a long time ago, though, as I took a >>>>>> programming class in high school and that was the language that we >>>>>> started with. >>>>>> >>>>>> I'll go take a look at Powerbasic's web site before I make up my mind, >>>>>> vis-à-vis which language I will try and learn. >>>>>> >>>>>> On 3/7/16, Travis Siegel <[email protected]> wrote: >>>>>>> There's a reason powerbasic has the word power in it's name. If you >>>>>>> want >>>>>>> to know everything it can do, go read their web page, they have a >>>>>>> complete >>>>>>> feature set, and you can even download the manuals if you like, and >>>>>>> read >>>>>>> them in full before ever purchasing the product. I'm not much of a >>>>>>> windows user anymore, and haven't been for more than 10 years, but >>>>>>> when >>>>>>> I >>>>>>> do need windows work done, I almost always yank out my powerbasic >>>>>>> compiler >>>>>>> to do the work, because it's so simple to do it. You can create >>>>>>> internet >>>>>>> servers with something like 3 or 4 lines of code (they have samples >>>>>>> that >>>>>>> come with the compiler) and you can build res files that include all >>>>>>> your >>>>>>> graphics and sounds, that get distributed with your programs, and >>>>>>> even >>>>>>> compile those res files into the executable, so there's no need to >>>>>>> distribute extra files just to make your game work. One single >>>>>>> executable, with all the sounds, graphics, icons, and anything else >>>>>>> you >>>>>>> need for your program to work, and nobody needs to download anything >>>>>>> except one single executable file. I know you can do that with other >>>>>>> languages too, but it's such a difficult process, folks rarely bother >>>>>>> to >>>>>>> do this, with powerbasic, it's as simple as creating a text file >>>>>>> with >>>>>>> the >>>>>>> filenames, and running the reseditor on it. That's all there is to >>>>>>> it. >>>>>>> For an example of this, go check out the battleship game I released >>>>>>> back >>>>>>> in 2002, (I think it's still at >>>>>>> http://www.nfbcal.org/tsiegel/battle10.exe) and see what I mean. >>>>>>> That >>>>>>> has >>>>>>> a single executable file, and all sounds are included, and the entire >>>>>>> game >>>>>>> is still only a couple hundred K in size. I recently wrote a memory >>>>>>> game >>>>>>> for the raspberry pi, and with all the sounds, it's a hundred >>>>>>> megabytes >>>>>>> or >>>>>>> morein size, and each one of the sound files needs to be present for >>>>>>> the >>>>>>> game to work, because res files don't exist on linux. :) >>>>>>> The plus to that is that you can replace the sounds with ones of your >>>>>>> choice, so that does help, but still, for ease of use, for windows >>>>>>> programming, I've never found anything easier. >>>>>>> On OSX (at least early versions of 10.4 and 10.5) Java was my >>>>>>> language >>>>>>> of >>>>>>> choice, because it could build guis with almost no effort, and for my >>>>>>> raspberry pi, I use either C or pascal, (depending on what I'm >>>>>>> doing), >>>>>>> but >>>>>>> on windows, I keep going back to powerbasic, because it's so darned >>>>>>> easy. >>>>>>> :) >>>>>>> >>>>>>> >>>>>>> >>>>>>> --- >>>>>>> Gamers mailing list __ [email protected] >>>>>>> If you want to leave the list, send E-mail to >>>>>>> [email protected]. >>>>>>> You can make changes or update your subscription via the web, at >>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>> All messages are archived and can be searched and read at >>>>>>> http://www.mail-archive.com/[email protected]. >>>>>>> If you have any questions or concerns regarding the management of the >>>>>>> list, >>>>>>> please send E-mail to [email protected]. >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Justin M. Jones, M.A. >>>>>> [email protected] >>>>>> (254) 624-9155 >>>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802 >>>>>> >>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [email protected]. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[email protected]. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-mail to [email protected]. >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>>> >>>> >>>> >>>> -- >>>> Justin M. Jones, M.A. >>>> [email protected] >>>> (254) 624-9155 >>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802 >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >> >> >> -- >> Justin M. Jones, M.A. >> [email protected] >> (254) 624-9155 >> 701 Ewing St. #509-C, Ft. Wayne IN, 46802 >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
-- Justin M. Jones, M.A. [email protected] (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
