I have never heard of it. Details, please.

On 3/8/16, Devin Prater <[email protected]> wrote:
> EdSharp, the text-editor for programmers, should work fine with Jaws.
>> On Mar 8, 2016, at 8:53 AM, Justin Jones <[email protected]> wrote:
>>
>> I guess the final consideration for me is which programming language
>> plays the nicest with JAWS? As a corollary to that consideration, how
>> much overhead is required to make the development environment play
>> nicely?
>>
>> On 3/8/16, Devin Prater <[email protected]> wrote:
>>> I’m not surprised. Just use a mainstream language, that way you’ll get
>>> all
>>> the support you need, because coding can be done anywhere, and is plain
>>> text.
>>>> On Mar 8, 2016, at 7:19 AM, Justin Jones <[email protected]> wrote:
>>>>
>>>> I cannot get Quorrum to work. I reinstalled my Java nonsense and
>>>> played around with a couple of other things, but it will not play
>>>> nicely with JAWS. It is supposed to, but it does not.
>>>>
>>>>
>>>>
>>>> On 3/8/16, Devin Prater <[email protected]> wrote:
>>>>> My programming class in school was on a languages called Quorum. It was
>>>>> made
>>>>> specifically for blind people, but the IDE it uses is some mainstream
>>>>> one
>>>>> with accessibility features slapped uncleanly on top of it, so yeah,
>>>>> not
>>>>> all
>>>>> that nice.
>>>>>> On Mar 8, 2016, at 5:35 AM, Justin Jones <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>> I remember Pascal... That was a long time ago, though, as I took a
>>>>>> programming class in high school and that was the language that we
>>>>>> started with.
>>>>>>
>>>>>> I'll go take a look at Powerbasic's web site before I make up my mind,
>>>>>> vis-à-vis which language I will try and learn.
>>>>>>
>>>>>> On 3/7/16, Travis Siegel <[email protected]> wrote:
>>>>>>> There's a reason powerbasic has the word power in it's name.  If you
>>>>>>> want
>>>>>>> to know everything it can do, go read their web page, they have a
>>>>>>> complete
>>>>>>> feature set, and you can even download the manuals if you like, and
>>>>>>> read
>>>>>>> them in full before ever purchasing the product.  I'm not much of a
>>>>>>> windows user anymore, and haven't been for more than 10 years, but
>>>>>>> when
>>>>>>> I
>>>>>>> do need windows work done, I almost always yank out my powerbasic
>>>>>>> compiler
>>>>>>> to do the work, because it's so simple to do it.  You can create
>>>>>>> internet
>>>>>>> servers with something like 3 or 4 lines of code (they have samples
>>>>>>> that
>>>>>>> come with the compiler) and you can build res files that include all
>>>>>>> your
>>>>>>> graphics and sounds, that get distributed with your programs, and
>>>>>>> even
>>>>>>> compile those res files into the executable, so there's no need to
>>>>>>> distribute extra files just to make your game work.  One single
>>>>>>> executable, with all the sounds, graphics, icons, and anything else
>>>>>>> you
>>>>>>> need for your program to work, and nobody needs to download anything
>>>>>>> except one single executable file.  I know you can do that with other
>>>>>>> languages too, but it's such a difficult process, folks rarely bother
>>>>>>> to
>>>>>>> do this,  with powerbasic, it's as simple as creating a text file
>>>>>>> with
>>>>>>> the
>>>>>>> filenames, and running the reseditor on it.  That's all there is to
>>>>>>> it.
>>>>>>> For an example of this, go check out the battleship game I released
>>>>>>> back
>>>>>>> in 2002, (I think it's still at
>>>>>>> http://www.nfbcal.org/tsiegel/battle10.exe) and see what I mean.
>>>>>>> That
>>>>>>> has
>>>>>>> a single executable file, and all sounds are included, and the entire
>>>>>>> game
>>>>>>> is still only a couple hundred K in size.  I recently wrote a memory
>>>>>>> game
>>>>>>> for the raspberry pi, and with all the sounds, it's a hundred
>>>>>>> megabytes
>>>>>>> or
>>>>>>> morein size, and each one of the sound files needs to be present for
>>>>>>> the
>>>>>>> game to work, because res files don't exist on linux. :)
>>>>>>> The plus to that is that you can replace the sounds with ones of your
>>>>>>> choice, so that does help, but still, for ease of use, for windows
>>>>>>> programming, I've never found anything easier.
>>>>>>> On OSX (at least early versions of 10.4 and 10.5) Java was my
>>>>>>> language
>>>>>>> of
>>>>>>> choice, because it could build guis with almost no effort, and for my
>>>>>>> raspberry pi, I use either C or pascal, (depending on what I'm
>>>>>>> doing),
>>>>>>> but
>>>>>>> on windows, I keep going back to powerbasic, because it's so darned
>>>>>>> easy.
>>>>>>> :)
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> ---
>>>>>>> Gamers mailing list __ [email protected]
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>>>>>>
>>>>>>
>>>>>> --
>>>>>> Justin M. Jones, M.A.
>>>>>> [email protected]
>>>>>> (254) 624-9155
>>>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>>>
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>>>>>> please send E-mail to [email protected].
>>>>>
>>>>>
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>>>>
>>>>
>>>> --
>>>> Justin M. Jones, M.A.
>>>> [email protected]
>>>> (254) 624-9155
>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>
>>>> ---
>>>> Gamers mailing list __ [email protected]
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>>>
>>>
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>>
>>
>> --
>> Justin M. Jones, M.A.
>> [email protected]
>> (254) 624-9155
>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>
>> ---
>> Gamers mailing list __ [email protected]
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>
>
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>


-- 
Justin M. Jones, M.A.
[email protected]
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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