I’m not surprised. Just use a mainstream language, that way you’ll get all the 
support you need, because coding can be done anywhere, and is plain text.
> On Mar 8, 2016, at 7:19 AM, Justin Jones <[email protected]> wrote:
> 
> I cannot get Quorrum to work. I reinstalled my Java nonsense and
> played around with a couple of other things, but it will not play
> nicely with JAWS. It is supposed to, but it does not.
> 
> 
> 
> On 3/8/16, Devin Prater <[email protected]> wrote:
>> My programming class in school was on a languages called Quorum. It was made
>> specifically for blind people, but the IDE it uses is some mainstream one
>> with accessibility features slapped uncleanly on top of it, so yeah, not all
>> that nice.
>>> On Mar 8, 2016, at 5:35 AM, Justin Jones <[email protected]> wrote:
>>> 
>>> I remember Pascal... That was a long time ago, though, as I took a
>>> programming class in high school and that was the language that we
>>> started with.
>>> 
>>> I'll go take a look at Powerbasic's web site before I make up my mind,
>>> vis-à-vis which language I will try and learn.
>>> 
>>> On 3/7/16, Travis Siegel <[email protected]> wrote:
>>>> There's a reason powerbasic has the word power in it's name.  If you want
>>>> to know everything it can do, go read their web page, they have a
>>>> complete
>>>> feature set, and you can even download the manuals if you like, and read
>>>> them in full before ever purchasing the product.  I'm not much of a
>>>> windows user anymore, and haven't been for more than 10 years, but when I
>>>> do need windows work done, I almost always yank out my powerbasic
>>>> compiler
>>>> to do the work, because it's so simple to do it.  You can create internet
>>>> servers with something like 3 or 4 lines of code (they have samples that
>>>> come with the compiler) and you can build res files that include all your
>>>> graphics and sounds, that get distributed with your programs, and even
>>>> compile those res files into the executable, so there's no need to
>>>> distribute extra files just to make your game work.  One single
>>>> executable, with all the sounds, graphics, icons, and anything else you
>>>> need for your program to work, and nobody needs to download anything
>>>> except one single executable file.  I know you can do that with other
>>>> languages too, but it's such a difficult process, folks rarely bother to
>>>> do this,  with powerbasic, it's as simple as creating a text file with
>>>> the
>>>> filenames, and running the reseditor on it.  That's all there is to it.
>>>> For an example of this, go check out the battleship game I released back
>>>> in 2002, (I think it's still at
>>>> http://www.nfbcal.org/tsiegel/battle10.exe) and see what I mean.  That
>>>> has
>>>> a single executable file, and all sounds are included, and the entire
>>>> game
>>>> is still only a couple hundred K in size.  I recently wrote a memory game
>>>> for the raspberry pi, and with all the sounds, it's a hundred megabytes
>>>> or
>>>> morein size, and each one of the sound files needs to be present for the
>>>> game to work, because res files don't exist on linux. :)
>>>> The plus to that is that you can replace the sounds with ones of your
>>>> choice, so that does help, but still, for ease of use, for windows
>>>> programming, I've never found anything easier.
>>>> On OSX (at least early versions of 10.4 and 10.5) Java was my language of
>>>> choice, because it could build guis with almost no effort, and for my
>>>> raspberry pi, I use either C or pascal, (depending on what I'm doing),
>>>> but
>>>> on windows, I keep going back to powerbasic, because it's so darned easy.
>>>> :)
>>>> 
>>>> 
>>>> 
>>>> ---
>>>> Gamers mailing list __ [email protected]
>>>> If you want to leave the list, send E-mail to
>>>> [email protected].
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/[email protected].
>>>> If you have any questions or concerns regarding the management of the
>>>> list,
>>>> please send E-mail to [email protected].
>>>> 
>>> 
>>> 
>>> --
>>> Justin M. Jones, M.A.
>>> [email protected]
>>> (254) 624-9155
>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>> 
>>> ---
>>> Gamers mailing list __ [email protected]
>>> If you want to leave the list, send E-mail to
>>> [email protected].
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[email protected].
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [email protected].
>> 
>> 
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to
>> [email protected].
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to [email protected].
>> 
> 
> 
> -- 
> Justin M. Jones, M.A.
> [email protected]
> (254) 624-9155
> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
> 
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to