Thanks for the web site. I just checked it out, but unlike the DirectX
SDKs for Windows these guys charge for the Mac DX API. What it looks
like to me is a independant project, a custom DirectX written by these
guys, which has similar functions and functionality to DirectX to make
game porting possible. However, thereis nothing said about .NET
compatibility. They specifically mentioned C/C++ only which means even
if I purchased the API I'd either have to switch to C++ or write a Mono
wrapper for it. Both would be very time consuming.
Trenton Matthews wrote:
Hello Tom and Josh,
Here is the web site to the official "MacDX" home page:
This may help you both out, hopefully.
FYI: Site was found by doing a "Live!" search.
Trenton, the T Man!
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