I will admit spacial memory isn't exactly my forte, however the clear access difference betwene having a full graphical map which shows you precisely where you've been in a dungeon, and just having a choice of directions of where to go in each room (which are very generically described so there's no way of telling your position from that), should be obvious.

It's not the size of the dungeons I mind, it's this total lack of information, and the unwillingness of the Gm to even Countinance any sort of access suggestion, ---- especially after I've had some good responses from him on things like labeling in game buttons.


Obviously accessibility is something which is okay, so long as it doesn't actually involve doing anything.

That's why I'm not precisely happy about this, and why I'm considering a correct response.

Beware the Grue!

Dark.
----- Original Message ----- From: "Shadow Dragon" <elementalult...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, July 16, 2009 5:58 PM
Subject: Re: [Audyssey] Warriors 2 inaccessible?


For the record, I've never had any trouble with navigating the warriors2 dungeon system, it just takes some patience, some basic spacial memory skill and a bit of strategic planning, especially for the bigger dungeons. Sure they're not as cut and dried as the comparitively small sryth dungeons, but I don't think it warrants this harsh of a response.
--------------------------------------------------
From: "dark" <d...@xgam.org>
Sent: Thursday, July 16, 2009 4:21 AM
To: <Gamers@audyssey.org>
Subject: [Audyssey] Warriors 2 inaccessible?

sinse i keep getting utterly lost in the warriors 2 dungeons, I've gbeen trying to discuss setting up a coordinates system with the gm.

His initial suggestion of an aski map wasn't great, and after I asked about in room coordinates I got the following charming response:

with the system i have today im sorry to tell.. there are
hundreds of different dungeons, so writing such things would
be impossible, writing a code that pickedup what you can
see in a dungeon is not that easy ider im affraid. none can
se the howl dungeon, its covered in "fog of war", so you can
only se where you have resently been. this makes it hard as
hell to just tell how to get from one point to another in some
smart way.
best regardS/Zac

Needless to say, I won't be playing the game anymore, sinse I'm at the stage now where to do anything new I absolutely need to do dungeons to progress in the game, and I'll be making a note of this on the audiogames.net warriors 2 page as well.

Beware the Grue!

Dark.

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