Hi Thomas,
A good idea, around a fire pit should be cinders or ashes to step on.
The sound of stepping on salt ore flower could simulate the edge of a fire.
----- Original Message -----
From: "shaun everiss" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, September 29, 2009 11:02 PM
Subject: Re: [Audyssey] Finally! A Victory!
well what about change the ground noise when you get a step away from the
fire pit.
I know I am at the chasm when I hear the ledge and then jump to that
ledge.
At 01:55 p.m. 30/09/2009, you wrote:
why not make it say "uh oh" when you walk too close to the edg
At 10:13 AM 30/09/2009, you wrote:
Hi,
That's right. Actually 1 meter is around 3 steps so that should help you
gage the edge of the fires, lava pits, and other traps in the game. I
plan to make the view scan easier in beta 8. Since a lot of people find
using v and scanning using the menu something of a pain.
Hayden Presley wrote:
Hi,
I finally beat MOTA. I couldn't kill Kerberos, but I had enough health
to
sneak past him. Also, the trick with using view and the fire pits
worked.
Just remember, don't assume that just because you've moved one step,
you've
moved one meter!
Hayden
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