yeah I'll say going to get it when it comes out, maybe for christmas. this game is hard but it really kicks but. At 02:30 p.m. 1/10/2009, you wrote: >I'm finding the challenge fun, although I haven't been home for most of the >day to keep working at beating it. It's going to be fantastic when it comes >out with all of the levels. It will be a challenge, which makes it have more >replay value. >--- >Shepherds are the best beasts. >----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Wednesday, September 30, 2009 10:04 AM >Subject: Re: [Audyssey] MOTA. > > >>Hi Johnny, >>Shrug...People keep telling me it is too hard, not enough ammo, etc. Thing is >>I've played it a number of times and don't find it particularly difficult on >>beginner. It's harder for the developer of a game to relate, I guess, because >>I am what people might call a master. i know all of the secrets in and out >>and can take advantage of them without thinking about them. As a result it is >>almost impossible for me to see the game the same way you do. I often play on >>the expert level as that level is what I consider challenging, and what some >>might declare ridiculously impossible. >> >> >>Johnny Tai wrote: >>>I personally really believe that the 'beginner' experience level is just a >>>bit on the ridiculously tough side rofl- of course, cause I haven't even >>>beaten it once and I've been at it for hours. >>>I know some call that replayability, but I think there's a fineline between >>>something being replayable and just pure frustration- especially when it's >>>so much based on luck- if you grab multiple weapons in the first few rooms, >>>great, if not, well, newbs like me can't even run past a centaur without >>>dying rofl. >>>So isn't the whole point of a 'beginner' level about being easy on newcomers? >>>I know this vaguely sound like wining, but I think my point is valid. When a >>>person has no idea what's going on and what tricks to use and where, he/she >>>doesn't really enjoy dying 20+ times in under a hour rofl. >>>"No one ever kicked ass by saying I can't." >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.