Well, my experience with mainstream games has gotten me use to the idea
of using a keyboard combo to walk and an arrow key to run. As I
mentioned before in Tomb Raider the shift+arrow commands come in handy
when dodging certain traps, but if it is a large room you will want to
run. Especially, if you have a big ugly enemy after you. <Grin>
Plus since I run everywhere in MOTA anyway it makes more sense to me to
make that the keyboard default. It requires les work holding down two
keys when all I have to hold is one. Freeing my left hand up for
something else like the fire control.
Charles Rivard wrote:
It makes more sense to me to have a keystroke to move faster than to slow
down. It takes more, not less, energy to move faster. Therefore, it should
take more, rather than less, keystrokes to do the same thing. And for a
beginning gamer, this would also be better, as they would not have to use an
extra keystroke to walk normally, which doesn't make sense, anyway.
In God we trust!
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