I do think a feature of jumping farther in MOTA with control plus shift plus
right arrow would be an interesting way to get over longer chasms or fires.
Realistically running or jumping should cause more creatures to show up as
you are making more noise then just walking.
But jus like swinging your sword or dagger maybe running should reduce your
The advantage is that a torch will last more rooms if you run through them.
But in reality, walking should show you more objects than when running as
you have more time to examine everything.
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