well i will certainly look forward to trying the 3D game and seeing what
it strikes me however that as we've said in many posts, just as their are no
true 3D games in audio, ---- until mota finishes developement, there won't
be any true 2D ones either, and as you have said before, you were equally as
unfamiliar with modern developements in side scrollers.
take a game like Turrican 2. A basic shooter, ---- but with complete free
exploration of levels, swimming, ---- and even limited capacities for
flight. We equally have seen nothing like this in an audio game.
I believe the ultimate value here is one of freedom and game design, ----
and that both can be either made or lost in any game setting.
I've experienced those things in 2D mostly, because I am visually limited in
that way. You obviously have in 3D.
there are of course however, many more bad 2D and 3D ghames out there too.
i'd say there isn't particularly a debate about game viewpoints, more a set
of values we believe a game should incorporate, ---- and different ideas of
how to express those values.
yes, i'll most certainly play your next 3d project. Equally, I'm very much
hoping Philip comes out with an exploration side scroller one day, ---- but
i'll be looking for the same qualities of freedom, exploration, atmosphere
and replayability in both games, ---- and if I ever do take the time to
learn to progra myself, i'd hope that'd be what I'd try and create myself.
i'll get off the pulpit now! ;D.
beware the grue!
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