My friend with the msc in computer science said his favourite book on games
programming had a first chapter entitled "games programming is hard!" and a
scond chapter ientitled "games programming is bloody hard!" ;D.
I am finding slowly things are indeed sinking into my brain, but it's taking
careful reading of the examples and wrestling with it, --- though to be
honest I've not had so much fun learning something in a long time.
Beware the grue!
Dark.
----- Original Message -----
From: "Bryan Peterson" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, March 24, 2010 8:15 PM
Subject: Re: [Audyssey] Bgt stuff that confuses me
I'm more than mildly confused about all that Dark. That could be where I'm
having trouble with my current project. All I can say is I'm glad I never
went in expecting this to be completely easy, otherwise I'd have been in
for a nasty shock. I still have every intention of buying the Light and
eventually the pro versions but I think it'd best wait until I'm more
comfortable with this whole business.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "dark" <[email protected]>
To: <[email protected]>
Sent: Wednesday, March 24, 2010 12:57 PM
Subject: [Audyssey] Bgt stuff that confuses me
Hi.
Having already read through the tutorial once, I stil find myself mildly
confused on a couple of matters.
Firstly, all the stuff relating to doubled short or long intagers and
bits and bytes. I'm rather uncertain why or when I would want to use
variables such as int8, double, or short which relate to the size of bits
and bytes. Shorely, a number is a number and can be written as such?
Secondly, I'm uncertain as to the difference betwene void functions and
return result functions, and I must confess I don't follow this example:
void main()
{
int x=add_numbers(3, 5);
alert("Wow", "3 + 5 is... " + x + "!");
}
int add_numbers(int first, int second)
{
int result=first+second;
I can see that the alert will write the text string with the int x,
however, hasn't the (3 + 5), already produced the result of 8 for x?
Also, I have absolutely no idea what the business involving "int first"
and "int second" is all about, sinse how does bgt know what first and
second actually mean? it seems this function is working with a lot of
intagers which haven't been defigned successfully, but which work (I
tried creating a secript with this and it printed fine).
Any thoughts on this would be appreciated.
Btw, sinse I'm interested in rpg games (and sinse I'm not exactly
overflowing with useable sounds), I thought I'd begin by writing a basic
text box turn based combat game similar to acefire. I can't promise
anything astounding, but I'm hoping it'll be a good exercise for me if
nothing els, and teach me something useful about Bgt.
Beware the grue!
Dark.
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please send E-mail to [email protected].