I must agree I would like the ability to interupt the speech as well, 
especially when viewing a room.  

Mike
aim screen name: crhchmiker
msn screen name: blindgu...@gmail.com
yahoo screenname: miker19882001
skype name:miker1988
twitter:www.twitter.com/archenemy12

On Apr 12, 2010, at 6:01 PM, Bryan Peterson wrote:

> I don't mind it this way so much, but I do feel that if a way can be found to 
> implemented there needs to be a way to interrupt the speech in the game, say 
> by hitting the F key in the midst of a View command to interrupt the speech. 
> This used to be possible but not anymore. It gets awkward when trying to 
> judge the distance with the firepits when you have to hear everything spoken 
> before you can even jump.
> He who is valiant and pure of spirit may find the holy grail in the castle of 
> aaaaggh.
> ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, April 12, 2010 4:44 PM
> Subject: Re: [Audyssey] Mota Beta 11 impressions
> 
> 
>> Hi Willem,
>> That is exactly what it does. It selects a new menu item when you
>> release the up/down arrow key rather than on a key press. However,
>> everyone is telling me that way is too slow. I can't win.
>> 
>> 
>> On 4/12/10, Willem <dwill...@gmail.com> wrote:
>>> Hi Thomas.
>>> Couldn't you make the game go to the next menu item on the key release
>>> insted of a key press?
>> 
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