I couldn't agree more! ---------- Original Message ---------- From: "clement chou" <[email protected]> To: "Gamers Discussion list" <[email protected]> Subject: Re: [Audyssey] a drastic change is needed for audio games. Date: Wed, 26 May 2010 18:19:54 -0800
Here here. I second that notion. Also, I think sequels are iportant as well. a shades of dom 2, or a GMA tank Cmmander 2, something like that. There are so many games with the potential to have sequels. Also, I think bigger games need to start having cutseens. Games like GMA Tank Commander, while the radio transmitions are great, actual cutseens wouldn't be amiss either Voice actors might take a while to find, but I for one would be interested in taking that job. especially since the cutseens are simply recordings with voice and sound, no video. And the same games I brought up, with online features, would be great. I can only imagine playing shades of doom or tank commander with 6 other people in a full-fledged death match. Especially GTC. It would be great. ----- Original Message ----- From: "Yohandy" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, May 27, 2010 4:39 PM Subject: [Audyssey] a drastic change is needed for audio games. > when it comes to audio games, something I find quite annoying is the fact > that many games aren't supported after initial release. even if they are, > it's usually a small update a few days after game comes out just to keep > up the hype and keep people buying, then after that the game > never gets any sort of expansion. I think this is hurting the audiogames > market, and developers are losing potential customers. what you guys > aren't realizing is that people are even willing to pay for these > expansions. mainstream titles do it all the time. let's say a new > mainstream FPS game comes out and new levels are added after the initial > game release, the developer could charge $5 for those additional levels > and those interested will purchase it. or offer the downloadable content > free and sell even more copies of that particular game. people get bored > of the same old stuff, especially if the game doesn't have much replay > value. we need DLC, and I don't understand why this hasn't been done yet. > and that's not even the only problem. I think it's about time developers > start adding an online component to their titles to make games a more > social experience. no offense to any developer on this list, but I'd much > rather go online and play a few rounds of super street fighter IV or some > rock band than play most accessible games. why? because I'm interacting > with people, not playing the exact same offline mode over and over. even > if street fighter didn't have online features it would have been much more > replayable than any accessible game out there mostly due to the trial mode > the game contains, which can keep you busy for months. in fact there are > people who've yet to complete trial mode on street Fighter IV and the > game's been out for over a year! can you guys make such claims about audio > games? back to online features. even the few audiogames that have online > playability, we actually have to communicate through text, when most > mainstream games are using voice chat, and even video chat! Is it all that > difficult to add voice chat to games? I'm no developer so I'm asking > because I like to be informed on these things. This is why when people ask > me if we'll ever catch up to the mainstream market, I tell them that it'll > never happen. devs need to really start concentrating on what the gamers > want. and please I don't want to hear the "oh but audio games are only a 1 > man operation" excuse. Take 10 years to develop your game if it takes that > long, or Find developers who use the same programming language you do, and > get together and form a programming team. but give us something good. > something that we can be proud of 15 years from now and say wow! this game > completely revolutionized the audio game market! as it stands now, most of > the audio games I've purchased I just beat once in about an hour or so and > never play it again, and this is probably true for many people on here. > something needs to change, and it's up to all of us, developers and > gamers alike to make it happen! > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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