Well, I think it is a good idea, but as Dark pointed out some people
could be confused with the sound of enemy swords, daggers, etc. Any
idea how to resolve that besides finding more dagger or sword sounds?
On 6/22/10, Phil Vlasak <p...@pcsgames.net> wrote:
> Hi Thomas,
> I think this would be great especially with the sword and dagger.
> If you could have a swing and maybe metallic clank sound a little to the
> left or right of center depending on the way she is facing you would get
> more of a feeling that you were reaching out to hit a monster.
> Her punch sounds and whip cracks would be good in this respect too.
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